Metascore

Generally favorable reviews - based on 81 Critics What's this?

User Score

Generally favorable reviews- based on 797 Ratings

  • Summary: Demon's Souls promises to be the hardcore action RPG experience PS3 owners have been waiting for since the platform's launch. Revolutionary online features support your adventure like never before, presenting seamless interconnectivity that serves in every instance to enhance the single-player game. Team up with two other players in simultaneous cooperative play, working together to topple some of the game's colossal bosses, or force your way into the games of skilled players and challenge them to PvP battle. Leave hints and clues for those who will follow in your footsteps; either intentionally or through your own inadvertent demise, your bloodstains will allow your successors to view a replay of your death, hinting at how to avoid your gruesome fate. [Atlus USA] Expand
Score distribution:
  1. Positive: 79 out of 81
  2. Negative: 0 out of 81
  1. 100
    Never have we played a game that punishes so much while constantly providing a reason to keep pushing on and see what brilliance lies beyond the next hurdle.
  2. 100
    Its appeal may be niche, but for those who appreciate a challenging and ultimately very rewarding game in a genre that's poorly represented not only on the PS3 but in this entire console generation, Demon's Souls is an absolute must have. [JPN Import]
  3. 86
    All-in-all, Demon's Souls is a game every PS3 RPG fan should buy just to say that they own it, just to say that they've played it. It's up to you as the gamer to figure out if an incredibly difficult, incredibly unique game is the game for you.
  4. 21st Century standards such as midlevel checkpoints and an inventory system that halts the action so you can equip yourself are eschewed in favour of, well, death. You can't even pause the game, so if you're in for this you're in it for the long haul, hours at a time. [August 2010 p76]

See all 81 Critic Reviews

Score distribution:
  1. Negative: 23 out of 300
  1. 10
    One of the better games to come out in a very long time, every little thing in this game is perfect to me. The story itself is simple: you come to a cursed land (for whatever reason, one of the things the NPC says "Whether you're here to fight the demons or here for the power...") and you're tasked to fight off the major demon's in the land to fight off the fog. This would be cheesey IF it were portrayed cheesey. It is not full of itself (like a Final Fantasy game would be) and barely touches the main storyline. It has a dark setting to it, already making you feel weak from the start, therefore giving you the right idea from the start. The combat is very smooth and can be mastered with a little play (I say past 3 levels you should get the hang of it). The combat itself is not extremely hard, all you have to do is just dodge/block and you'll be fine. If you get hit, you will regret being hit (that is all I will say). The leveling system is very good in my opinion, but the only downside to it is that you have to plan on what you're focusing on or you'll screw up your character and not be able to equip certain items (or at least use them the way you want to). If you do screw up your character, the worst part of starting a new character is the creation. It has a very high replay value and I would be ok with just making a new character everyday. The every NPC is unique in their own way. Doing certain things will trigger new dialogue with the NPCs and helps you learn more of the land of Boletaria. When you enter 5-1, come back, and talk with the NPCs, they will share you their thoughts on Maiden Astraea and Garl Vinland (the final bosses of the 5 world), explaining how the fog clouded their souls and why they fight. Even some of the item descriptions have captured me, letting me now of it's previous owner/maker. The multiplayer design is absolutely brilliant. After 1-1, you can use three different stones: Blue stone (used when in soul form, allows yourself to be teleported to another persons world (if they accept your soul sign) and assist them, to which beating a boss gives you back your body, given after 1-1), Black stone (used when in another person's world, lets you go back to your own world, given after 1-1), and the Red stone (used when in soul form, you teleport yourself to another person's world (at free will) and you attempt to kill the person to gain your body back). So whether you feel like helping somebody or want to be a complete ass and kill somebody, they have allowed you to accomplish both in this game in a very easy and quick (I can't say quick for the blue stone though) way. All in all, a game that everyone should buy and play before Dark Souls release. Expand
  2. MateusC
    8
    It's not for everyone. It's very hard and challenge game. If you consider yourself a hardcore and enjoy games like Ninja Gaiden in Master Ninja you will love Demon's Souls. Expand
  3. Let me start off by saying someone put the difficulty setting to hope crushing. This game is so agonizingly hard it almost makes you want to stop playing altogether. But the once you get the hang of the game, its kinda fun. My only issue is it is a very linear game, with no plot whatsoever, and you basically play it over and over and over. Nothing changes except the difficulty. It gets to the point where if you make even the smallest mistake, you die. Nevertheless the game is really great and if you want a challenge, look no further. Expand
  4. ChessRedEagle
    3
    I honestly cannot figure out the appeal. I took a chance and bought it and I hate it. If you take away the excrutiating and frankly cheap difficulty it has nothing going for it save maybe the bosses. I just got it yesterday and I'm already sick of it. Expand

See all 300 User Reviews

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