Metascore

Generally favorable reviews - based on 38 Critics What's this?

User Score

Generally favorable reviews- based on 299 Ratings

  • Summary: A legend is born in this open-world adventure. Assume the role of the Arisen, a legendary hero in a land haunted by a feared, omnipotent dragon. As you fight to protect your homeland, you will pick up companions, make enemies, and find yourself embroiled in an even deeper mystery.
Score distribution:
  1. Positive: 28 out of 38
  2. Negative: 1 out of 38
  1. May 30, 2012
    100
    For £39.99, you'll receive: a tale of courage and choice, interwoven with dark political secrets and intrigue, breathtaking visuals, a refined and strategic combat system that should be a genre standard, and an interesting endgame that essentially never ends. Yes, while the last part should be fairly intriguing to most, I won't spill the beans. Just know that there lies a threat even more deadly and unforgiving than the game's 'final' boss.
  2. Jun 4, 2012
    86
    If you're a fan of RPGs or Capcom action games, Dragon's Dogma is definitely worth a look.
  3. 70
    Dragon's Dogma is a game that could and should have been much more than what is. Still, it is an interesting and enjoyable game.
  4. May 13, 2012
    48
    A clunky, confused mess of a game that simply doesn't know what it wants to be. There's comfort in how compulsive it can be, but that factor doesn't magically turn Dragon's Dogma into anything other than a flawed, dull and unfair experience. [Issue#218, p.76]

See all 38 Critic Reviews

Score distribution:
  1. Negative: 9 out of 129
  1. If your looking for a visually stunning game, then stop reading now. This game has just about everything you could want from an RPG but the graphics do leave something to be desired. However with this in mind it does not stop you from having an insane amount of fun whilst you spend many an hour battling your way through Gransys. The combat animations and large monster textures are one of the games strong points with you sending your character onto a Manticore's rear and hacking the snake head off! The storyline isn't as captivating as it might first seem but the side quests do a great job of supporting the game and adding a real sense of adventure to your game world. Adventure is a key word as when the game starts out you can find yourself out of your depth facing enemies that you have no chance against. This along with the possibility of just stumbling onto a Cyclops or Ogre just adds to the sense of adventure.

    With no multiplayer some of you may be concerned about the longevity of the game but Capcom has done a great job by adding a simple,effective and community based "pawn" system. This allows you to create 1 companion that travels with you throughout the game and recruit a total of 2 more from the "rift". If played online than these additional pawns can be real players other in game pawns. This creates a real sense of pride in your A.I. companion, ensuring they have the right equipment, abilities and look the part so fellow players might recruit them into their party's. With a simple reward/feedback system this adds a real sense of community to the game.

    The class or or job system is simple and can be varied in many ways. If you decide to switch class half way through the game you can, providing you have the right equipment and enough "discipline" points to do so.

    In summary this game gives you an open intriguing world with a solid combat and class system. Combined with the "pawn" community and huge potential for future content/co-op play this game will probably be the best RPG you will play this year.
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  2. Cool combat and some unique environments. Inventory management is tedious and the game is lacking in story.
  3. I really wanted to play this game and love it, the battles at the beginning are ok , and the story is mediocre , after some hours i could not continue. It seems a bad clone of dragon age. This game could have been so much, but it really bored me. If you like dragon age 1, skyrim, kindoms of amalur don't even rent this game. Expand
  4. ***20 reasons why Dragon's Dogma should be in the making 4 more years*** "4 years in the making", "hundreds of people involved", "From the creators of Devil May Cry 4 and Resident Evil 4", "The most ambitious project from Capcom to date", "A BIG budget game"... Is this a sort of Japanese Joke? At first i gave this game an 8, now, after finishing the game it gets a 4. Why? At first this looks like a great game with cool combat and a HUGE map to explore and you are willing to forgive some fails, but after some dozen hours you get to realize what this game really is and not willing to forgive: reason 1) They make us believe there is a BIG map to explore by hidding it, but this is one of the smallest game maps in the world of RPG's (go and check Google images for the full map). 2) The total absence of lip synch is annoying (even the Muppets do it better). 3) An awful story with more holes in the plot than a Swiss cheese. 4) The constant monologues of your companions: "See master, a rock (98745 times)", "Wolves hunt in packs (642947 times)... 5) The almost absence of side-quests. You get objectives, not side quests: (kill 50 fearsome rabbits), (kill 2 cyclopes), (Kill the JRPG's)... 6) The 'cinematics' if you can call them that, sucks! 7) The graphics are not up to today's standards, they look like PS2 HD graphics. 8) The armors are ugly, not even a decent armor set that makes look like a badass. I was hoping all the game to get a decent armor... it never happened... 9) At the end i understood why there was no decent fast travel system, because this game is so small that makes no sense having fast travel, but i passed the same roads over and over and over and over and over again. 10) You fight the same enemies in the very same places all the time, but, if at level 1 a goblin or a wolf can get you a fight imagine at level 60! And at the end if i close my eyes i can guess where they are because they appear always in the same location. 11) You can't change your skills at any time in the game, you have to go to the Inn and say "Hey man i wanna change my skills...", why can't you change them whenever you want wherever you want? 12) At first the combat looks cool but in the end i find that there are no real strategy fighting the enemies (like in demons/Dark Souls), i just keep using my 2 most powerful strikes every time and against all sort of enemies (boring). 14) The number of 'dungeons' to explore is a JOKE, i just remember about 6, no more than 10 (Skyrim has 150 and Amalur 120 dungeons to explore) and they were reused for different quests. 15) The character models are very bad, the monsters, not so bad and the Big monsters nice with nice animations. 16) People like the spawn system, but because you have to constantly change your party, you never get emotionally involved with your companions (you just don't care if they die in combat or if they fall the abyss, and that's a part very important in an RPG, like the involvement you get with your team mates in Mass Effect...). 17) The 2 black bars always present like in a movie so the poor graphical engine could keep the framerate in this 'open small land' game. 18) Bad voice acting and bad dialogues. 19) The pseudo quest DLC's just to rob you some more money. (Go and get some medallions quests). They suck, they should be free or be included in the small game. 20) Only a few different monsters. You are always fighting the same monsters. There is not a lot of diversity and different tactics to fight the enemies, just hack and slash with your most powerful strike. (i never had to block a strike and only died twice at he beginning) ***Resuming: I'am more criticizer with this game because they made us believe this was a Big production game in a Big open world and that's not the truth. At the first hours i had fun with this game, but towards the end i was anxious to see the end of the game, like in FFXIII. My advice to the producers. Take some holidays, play Oblivion, Skyrim, Dragon Age, Dark Souls, The Witcher, Fallout, Kingdoms of Amalur..., take some notes, hire decent artists and than you can try to make a decent RPG in the western way... Good luck to Dragon's Dogma 2, but you still have a LONG road to walk! Collapse Expand

See all 129 User Reviews