• Summary: The sequel to F.E.A.R. continues the original game's spine-tingling supernatural suspense story of an escalating paranormal crisis that threatens to destroy a major American city. At the center of the calamity is the mysterious Alma, whose rage against those who wronged her triggered a chain of events that have spiraled completely out of control. Now that she has free reign, the consequences will be unimaginable. [Warner Bros.] Expand
Score distribution:
  1. Positive: 38 out of 48
  2. Negative: 0 out of 48
  1. 91
    You'll, fire thousands of rounds in hundreds of white-knuckled shootouts facing everything from soldiers to grotesques to specters, and tromp around in a totally bad-ass mech suit. Most importantly, you'll love every minute of it.
  2. I can't recommend Monolith's sequel highly enough. It might not have the jaw-dropping visuals to rival Killzone 2, but it's a hugely satisfying shooter that'll have you clinging onto that controller or mouse throughout its tension-filled campaign. If you like your combat meaty and with a solid dose of supernatural scares, there's every chance this will rank as one of your favourite games of 2009.
  3. An above average shooter that suffers from a lack of imagination. [Mar 2009, p.74]

See all 48 Critic Reviews

Score distribution:
  1. Positive: 12 out of 15
  2. Negative: 2 out of 15
  1. 10
    The special feeling and atmosphere of FEAR is here again. The shootouts with the slow-downs and good AI are always different and interesting. The story is very exciting and I can't wait for F3AR. Expand
    • 0 of 0 users said yes
  2. DanL
    6
    Very disappointing. I'm a HUGE fan of original FEAR and i even enjoyed both expansion packs. I was REALLY excited for FEAR 2, but here's why i'm disapointed. 1. The graphics are average at best. Even after adjusting brightness, there's this ugly filter that just makes everything look grainy. 2. Multiplayer in FEAR 2 sucks. I mean it sucks bad. FEAR COMBAT multiplayer was awesome. FEAR 2 has a lame 6 levels, and everything about it is just generic. Wow. 3. The slo-mo effect in the campaign makes the enemies appear highlighted. It's a lame effect and I wish it could be turned off. It wasn't like this in FEAR 1. 4. When you shoot an enemy, they splatter into little pieces all over the place. Cool at times, but not as often as it happens. It's very non-realistic and just looks stupid. I wish i never bought the PS3 version and had just rented it. I'll still go through it though. Expand
    • 0 of 1 users said yes
  3. JustinStramitis
    4
    Visually its great. But lets be honest with ourselves. We moved from an office to a hospital and that is about as far as it changes. Weapons are kinda boring. Enemies glow neon colors. It has a severe lack of monitor support, something I hoped they would have fixed from the first fear. My 1920:1200 monitor goes to waste. A solid generic shooter that was built for consoles while the hardcore pc fans who actually pay for their games get kicked to the sidelines by loud mouth xbawks live fans... Expand
    • 0 of 0 users said yes

See all 15 User Reviews

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