• Summary: FIFA Soccer 12 brings a new physics engine into the soccer gameplay.
Score distribution:
  1. Positive: 44 out of 44
  2. Mixed: 0 out of 44
  3. Negative: 0 out of 44
  1. Sep 27, 2011
    100
    A landmark sports game. Not only is it the greatest football game we've yet seen, it's a masterclass in how to capture the essence of a sport. From they way it looks to the way it makes you think about how you play the game, FIFA 12 is brilliant, through and through.
  2. Sep 27, 2011
    100
    A remarkable achievement. EA could have easily rested on its laurels, but instead decided to be ballsy and went about overhauling some fundamental gameplay mechanics in a game that was already garnering universal praised.
  3. Nov 4, 2011
    100
    From standard Exhibitions to the Ultimate Team card game, everything about FIFA 12 is superb. This is sports gaming excellence personified.

See all 44 Critic Reviews

Score distribution:
  1. Positive: 60 out of 91
  2. Negative: 23 out of 91
  1. The Perfect Game got a whole lot less perfect: I've been a huge Fifa fan for the past few years, but Fifa 12 makes me think that maybe it's time to try out PES again. As great as some of the new features are, like in the licensing of Sky Sports in the cooler than ever career mode, and the more realistic defending more problems than ever come with it. A game that was once considered to truly set apart player using skill now seems to have too many random variables for it to have any decisive competitiveness. The new impact engine is perhaps the strangest inclusion of all the new features as it adds no pro's to the game (there's nothing realistic about it) except that it adds a few good laughs everyone now and again, but more than anything it just takes away from the game as player trip over each other constantly, fall over for no apparent reason and when you're through on goal on someone randomly into you there'll be no penatly awarded as the game doesnt seem to register accidental collisions. A huge step back from what FIfa 10 and 11 brought to the table. Try PES or stick with Fifa 11 for at least another year. Expand
    • 1 of 1 users said yes
  2. First the good: graphics, presentation as good as ever. The new tackling system opens up the game, there seems to be much more space. Also many off the pitch improvements to career mode add some much needed depth. The bad: When attacking your players are too reluctant to run into space. When defending players completely ignore the ball, even if it's right next to them unless they are the player you control. Passes are slow. In the rain it's so slow it's like playing in treacle. And it rains alot. New physics model means many games are decided by lucky bounces or players running into each other. still no option for 2 players in career mode. The ugly: blurred screen when taking a corner in the rain! Overall a good game almost ruined by lots of niggles that will have you cursing with frustration the more you play. Expand
    • 3 of 6 users said yes
  3. I think we should all respect EA for what they have TRIED to do with FIFA but thats not to say it works. From a FIFA player who sat ranked 7th in the UK, I can honestly say 12 is a step backwards. EA have almost compeltely abandoned making even the most obvous AI improvements. Defenders still stretch for over-the-top balls you know they won't get (same animation aswell). Players making off the ball runs continue to do so until they are 15+ yrds offside (i could go on...). With the 2 MAJOR new features however, I guess we could perhaps forgive EA for this... on 2nd thoughts no, the AI should improve every single year, it should be priority. the 2 major new features aimed to change footballing games forever. The first is the impact engine. And engine which calculates players spede, momentum, point of contact, and then makes them fall over accordingly. Unfortunatly however, this feature is still very much in development. It offers nothing to the game right now other than players flying up into the air and doing 360's and giving away very soft penalties. The way this feature functions right now... i'd expect to see a better version in a beta to be honest. The 2nd feature is "tactical defending" which again is a let down. I was excited to hear about this new feature hoping to would offer a whole new dimension of skill to defending. It does at first, as it takes some getting used to, but eventually when you figure it out, it starts to make for very boring games, and i'll explain. They now have a button called "contain" - by holding contain, you don't need to worry about using the directional stick - contain will mirror-image the attacker for you. You always maintain a distance of about 2 yards away aswell. It's very boring and forces your opponents to go backwards or play more passes. There is also very little skill in this - you are merely holding 1 button and alow the CPU to position your defender perfectly, every single time. I would actually say that the previous defence system required more skill as you didn't have this miracle "contain" button. It's a horible system that has changed the dynamic of the game - for the worse. Expand
    • 3 of 3 users said yes

See all 91 User Reviews