Metascore
88

Generally favorable reviews - based on 47 Critics What's this?

User Score
7.6

Generally favorable reviews- based on 88 Ratings

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  • Summary: Featuring a re-written gameplay engine, EA Sports Fight Night Round 4 adds a variety of fighting styles and boxer differentiation to authentically emulate the greatest fighters of all time. Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to setFeaturing a re-written gameplay engine, EA Sports Fight Night Round 4 adds a variety of fighting styles and boxer differentiation to authentically emulate the greatest fighters of all time. Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to set up powerful hooks and uppercuts. Capitalize on Muhammad Ali's reach, hand speed and fleetness of foot to bewilder your opponent with lightning fast jabs and straights from the outside. For the first time, EA Sports Fight Night Round 4 gives you the opportunity to pit these legendary heavyweights against one another and name a true champ. No fight will be the same with an all-new physics-based animation system that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement. The new physics system allows for missed punches, glancing punches, knockout blows and for the first time ever, rough and tumble inside fighting. Fatigue, adrenaline, footwork and timing all come into play as you hammer away at your opponents. [Electronic Arts] Expand
Score distribution:
  1. Positive: 47 out of 47
  2. Mixed: 0 out of 47
  3. Negative: 0 out of 47
  1. Like many games earning classic status, FNR4 generates repeated standout, jaw-dropping moments, and none of them are pre-scripted. [Aug 2009, p.64]
  2. 91
    Fight Night Round 4 not only matches its predecessor, but improves upon it and has reclaimed it's title as the best boxing game in the world.
  3. A beautiful and bloodthirsty representation of boxing, as well as a superb visual showpiece for either console.
  4. Graphically, the game is stunning, and while there are a few stumbles along the way, nothing truly detracts from the strategic enjoyment one gets from this game. This is a wonderful step-up for the franchise.
  5. 88
    A wonderful boxing game. There are certainly issues to be found in the new Legacy Mode, but it’s much closer to what players want from a career mode. The online offering, while not hugely different from the previous Fight Night, still delivers where it counts.
  6. Boxing has in Fight Night Round 4 an excellent installment, stunning, hard and conscious of its qualities, becoming the best game in its genre, hands down.
  7. Fight Night: Round 4 is definitively the best boxing-game this year. Also it's a bit to easy to come on top, but it's funny and interesting, especially with two players.

See all 47 Critic Reviews

Score distribution:
  1. Positive: 12 out of 21
  2. Negative: 8 out of 21
  1. RobinM
    Jul 2, 2009
    10
    This is a great game. It was a bold step to do away with the buttons but the joystick control system, though fiddly to start with, soon This is a great game. It was a bold step to do away with the buttons but the joystick control system, though fiddly to start with, soon becomes easy to use IMO. Now when you play online and meet body spammers or the old haymaker junkies, they are easy to beat. Just stay cool, block, lean and counter punch and then when their stamina is all but gone you can open up and destroy them. When you get to play someone who knows about boxing the fights to be had are awesome. Expand
  2. [Anonymous]
    Jun 24, 2009
    10
    This game improoves so much over FNR3. you can now do combos with great speed, career mode is actually a career now you can schedule This game improoves so much over FNR3. you can now do combos with great speed, career mode is actually a career now you can schedule fights,etc. MUST BUY. Expand
  3. DanielF.
    Jul 2, 2009
    9
    Joe.c & Luke.h you are both retarded and should go away and play button basher games for clueless players. FNR4 is a big step up from FNR3 in Joe.c & Luke.h you are both retarded and should go away and play button basher games for clueless players. FNR4 is a big step up from FNR3 in every way, face buttons have gone so you now have to learn the game properly as well as understand that boxing isn't about throwing punch punch punch, there's more of a art for and tactics to it, learn the game and you will enjoy it, don't bother and you will underestimate it. If there is a flaw then its online players who pull out of games just as there about to be out for the count, apart from those idiots the online play is lag free. Yes there could have been more done to the game but EA have done a good enough job to warren t people to buy this game. best boxing game ever unless your a button basher, one other thing is you will find unrealistic is the amount of punches you can throw compared to real life, but hay if it went any more realistic it would become a bore. Expand
  4. ChadHayes
    Aug 3, 2009
    7
    The mulitplayer isn't geared towards all types of fighting, but instead heavily favors a single fighting style that obliterates anyoneThe mulitplayer isn't geared towards all types of fighting, but instead heavily favors a single fighting style that obliterates anyone who brings something different to the table. Which makes it frustrating until you adapt and then boring once you've done so. As far as the rest of the game goes it's good, but not as great for it's time as 3 was when it first came out. I expected more of a balance between outside and inside fighting instead of the switch from favoring outside in 3 to inside on 4 with the reduced leans in 4's mechanics. Expand
  5. JamesW
    Jul 27, 2009
    5
    I liked the game when I first got it and played it loads. I got quite good against the CPU. Then I went online with my fighter and won a few I liked the game when I first got it and played it loads. I got quite good against the CPU. Then I went online with my fighter and won a few matches, I was beginning to think I was quite good at it then I realised tactically you can't be any good at this game. Why? because no matter how good you are once you come across some idiot who makes his boxer the tallest heaviest son of a bitch with the longest reach possible you stand literally no chance. Every game I've lost online has not been a tactical battle its been the opposing behemoth repeatedly throwing a cross without stopping to the head and body. You cant seem to get close enough to them to be effective and can't back away from them at all they just keep following you throwing the same punch. I've tried being defensive and ducking, weaving, blocking and dodging throwing counters, I've even repeatedly got in a situation where I'm exploiting the guy with massive counters and when his stamina is down to nothing because he hasn't stopped punching into my block and dodges I've rallied an attack against his body to chip (and chip quite literally is the phrase because nothing happens even though the game says energy levels and health deplete more rapidly when stamina is low!) and still have been defeated. At the end of the round the guy goes to his corner and puts everything into stamina and starts again. If I do manage to stun the larger player nothing I try seems to work to floor him this game drives me nuts. As for the Analogue only controls I can understand peoples gripes and I personally prefer buttons but I haven't had too much issue moving away from them. However I feel the buttons would make the game more accessible to the more casual gamer and I'm sure I've read somewhere that there will either be and update or a pack on PSN and XBL with this option included but if EA choose to charge for this it will be a complete insult. FN3 actually had rooms that disallowed buttons for the Analogue only hardcore fighters and to be honest I don't see why this once again cannot be the case. A patch in my opinion is definitely needed to balance the fighters styles and stamina as well so that people have to think about their technique and fight style until this is addressed I dont feel that I can enjoy this online anymore. Fight night 3 had some amazing tactical battles and repeatedly throwing the same punch against another boxer would render you face down on the canvas withing a few rounds with no stamina why is this no longer the case? Why has EA in my opinion broken a great game and more importantly do the care enough to fix it? Expand
  6. LukeH.
    Jun 27, 2009
    4
    Visually good game but it lacks in gameplay big time. Online is very poor. I played against someone who threw 823 punches in 6 rounds and Visually good game but it lacks in gameplay big time. Online is very poor. I played against someone who threw 823 punches in 6 rounds and they barely lost stamina whilst I did little over half that and my stamina was drained. Everyone only seems to pick Mike Tyson aswell. You then get 'body spammers' who doesn't have a slightest clue what to do and just throws the analogue stick around constantly (similar to button bashers on Tekken). The career is not much better either. They will continue to walk into you and push you against the ropes. You cant walk around them as you have your firsts up therefore limiting your movement, if you put your guard down you will get a haymaker straight to the chin. They have got rid of the post match healing system but instead got a stupid points system where you gain points by blocking punches then able to spend your points by 'buying' health/stamina/damage. I wouldn't recommend this game to anyone. Gets boring fast. Its the same old same old from EA. Include a new feature and sell it off as 're-defining gameplay'. Expand
  7. Mr.Anon
    Jul 8, 2009
    0
    Perfect graphics mean nothing when followed by some of the worst gameplay I have ever seen. Total Punch Control seems cool at first but is a Perfect graphics mean nothing when followed by some of the worst gameplay I have ever seen. Total Punch Control seems cool at first but is a joke. You'll throw a hook instead of an uppercut, a body punch instead of a head punch and a lot of times, you'll throw nothing at all. Fight Night Round 4 improves on some of the issues from FNR3 ( like making haymakers easier, bobbing and weaving and 'auto-aim' for people who like to like to stay in a leaned position ) but then throws out even worse new problems, like having no work-around to TPC, allowing people to punch spam with no penalty to their stamina and parrying punches is MUCH harder. Expand

See all 21 User Reviews