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79

Generally favorable reviews - based on 53 Critics What's this?

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6.8

Mixed or average reviews- based on 562 Ratings

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  • Summary: Final Fantasy XIII-2 is a direct sequel to FFXIII, and will once again star lead protagonist Lightning.
Score distribution:
  1. Positive: 48 out of 53
  2. Negative: 0 out of 53
  1. Feb 16, 2012
    90
    I absolutely love the game, and found myself totally absorbed in everything it has to offer.
  2. Feb 6, 2012
    89
    This is definitely a step in the direction of that old Final Fantasy feel we've come to know and love. It feels like what the original Final Fantasy XIII should have been.
  3. Jan 31, 2012
    85
    Final Fantasy XIII-2 is what Final Fantasy XIII should have been, with lots of sub-quests, mini-games and a little more exploration. Despite responding to fanbase requests, the team left unaltered the fighting system and the linearity; so this is not the comeback of a classic Final Fantasy.
  4. FF XIII-2's reliance on recycling locations and reluctance to indicate the next course of action hold it back from scoring as highly as XIII, despite its improvements – but its grand ideas, bigger monsters, and bigger still haircuts make it an adventure worth getting lost in time for. Lightning can strike twice after all.
  5. Feb 6, 2012
    80
    A superior game to its predecessor, Final Fantasy XIII-2 is the game that probably should have been originally released. Even if it doesn't quite achieve everything it sets out to do.
  6. Feb 9, 2012
    78
    If you hated its predecessor you will surely not warm up to this sequel. On the other hand Serah and Noel do a lot better than Lightning and her friends in Final Fantasy XIII. Here's more to do, more to discover, more roleplaying.
  7. Jan 31, 2012
    50
    This is a big game, clocking in at about the 40-hour mark, but the lack of challenge in combat combined with the formulaic missions and frequent cutscenes too often make it feel like a sticky trudge.

See all 53 Critic Reviews

Score distribution:
  1. Negative: 40 out of 184
  1. Apr 9, 2013
    10
    If you want a good rpg with a great story and a new twist on the time travel "story paradox" than try this game. The combat is fast and is not like some people say play itself. Maybe on small mobs to make grinding later easier (if you want Platinum)but on bosses every move need to be thought trough and can lead to a very fast death if just mashing auto battle.
    Also this game has no DLC ending like some uninformed people try to make out. The DLC is 100% optional and has nothing to do with the story itself. They are Arena fights and battles which range from easy to PAINFULLY hard like Snow's DLC and Lightnings which will make you play for a long time even after the game is finished with its 7-8 Paradox endings and one true ending.

    Give it a chance it is a really good game and please forget the nostalgia glasses when you play it. It is not FF6-2 it is FFXIII-2 it has grown up and evolved so do the players.
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  2. Feb 6, 2012
    10
    It's better than FFXIII that's a huge plus and it adds more variety of game like Chocobo Racing, Solving Puzzles, there's much more fun in this game than in previous one, so if your'e a fan of Final Fantasy you sure will love it. Expand
  3. Jan 31, 2012
    10
    Without a doubt this is worthy of a main FF game number. If it had different characters they could have named it FF 15. Do yourself a favor and buy this game, play it, and judge for yourself. I loved XIII very much, however many griped about the linear story line...well part 2 is far from linear. I am glad that SE listened to their fans and made adjustments. Enjoy it and happy playing. Expand
  4. Jan 3, 2014
    8
    Let me start by saying that FF13 was pure crap and the worst Final Fantasy game ever made, so no one was more surprised than me by how much fun I had playing 13-2. It is not perfect but a vast improvement over its predecessor & definitely worth getting, especially since used copies currently run about $13 at Gamestop.

    Squeenix fixed a lot of what was wrong with FF13, which gives me some hope for the future of the company. The story, dialogue & main characters are much better, the maps are not brutally linear and actually contain secrets & treasure to hunt down, and there is a ton of optional content.

    In 13-2 you play as Serah, the sister of no-personality Lightning from 13, and Noel, a time traveler from 700 years in the future. These two are your two main party members for the entire game and this is actually a good thing. They are better characters the entire rest of the cast from 13 combined and are superbly voice acted, as well.

    The plot of 13-2 is essentially FF: Doctor Who, which again isn’t really a bad thing. Noel picks up his companion, Serah, and they go gallivanting through time & space together. Where things get interesting is that your actions change future locations & create parallel realities. You can freely visit any area you’ve unlocked and can also “reset” each one to play through story events in a different way to pick up missed items. The narrative stays remarkably cohesive despite all the jumping around in time. I only regret that no romance develops between Noel & Serah b/c they have much better chemistry than Serah does with her fiancée Snow from FF13, who is a giant tool box.

    While the game’s proper ending is, unfortunately, little more than a cliffhanger designed to get you to buy the upcoming FF13-3, there are a bunch of alternate endings you can unlock after beating the game and they are done in a clever way. Instead of creating confusion about which one is the “real” ending, these are all parallel reality endings that generally don’t go so well, showing that the “real” ending is probably the best one.

    Mog the moogle makes a return to the series, too. He’s mostly included for comic relief (as well as inexplicably turning into Serah’s weapon during battle) but feels like part of the group thanks to some good writing. He even has an invaluable and funny use during field exploration where you throw him around to find treasure amidst protesting squeals of “Kupo!” A bit on the cutesy side, but any FF series veteran will appreciate his inclusion.

    The third member to round out your battle party is a monster of your choice, which you can capture and train up with special materials that can be bought or won from battle. Think of this as FF: Pokemon. Not a terribly original idea, but one that Squeenix executes very well. Almost every monster in the game is capable of being captured, which is incredibly cool, and the growth system is quite deep.

    There is even a Gold Saucer-esque area where you can gamble and race chocobos. The system is not as in-depth as the breeding found in FF7, but you can race chocobos you tame in the wild and they will perform better if you level them up the right way. I found the racing to get repetitive, but luckily you don’t have to do it that long to get the best rewards from it.

    There are also a ton of “fragments” to be collected through defeating special bosses, completing quests or simply finding them like treasure in certain areas. Collecting them serves a variety of purposes such as powering up a set of weapons and unlocking special skills.

    The battle system is still one of the game’s negatives, however. It’s built on FF13’s combat engine, which is not a good thing. It’s admittedly better and sports a few improvements but you still feel like more of a spectator than anything else b/c the game feels like it’s playing itself.

    The music is another sticking point. It is terrible almost all the way through; even worse than the music in FF13, which is saying a lot. It swings between wildly inappropriate and teeth-grindingly annoying.

    To end on a high note, the graphics in 13-2 are even more stunning than those in 13. This is a beautiful game. So much so that there are only two FMV scenes and you’ll hardly notice. Everything else is rendered in-game. I bought a couple of the DLC outfits and was blown away by them. They aren’t merely palate swaps on the same skins but totally new & different outfits. I routinely forgot they were wearing the DLC clothes since they are seamlessly integrated into the in-game cutscenes, so it’s a shame that all the new weapons you get during the game are only palate swaps.

    There are even some extra DLC packages and a battle coliseum to play around with, but this review has gone on long enough. Bottom line is that if you hated FF13 like I did but you like Final Fantasy, you will enjoy 13-2. Pick up a used copy and you won’t regret it. Here’s hoping they don’t break the series again when 13-3 is released!
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  5. Feb 17, 2012
    6
    I Enjoyed myself with this game. But there were too many things that were a so disappointing. The game was way too easy. The battle system is great, but not when the game is too easy. The story is well....Why are we doing this, why is this happening. It's not explained or its poorly told.
    Serah and Noel aren't much fun, and with a party of only 2 (two!) people there isn't much party interaction at all. And the Arena I was so looking forward to when this was opening up. Post game it was still closed. Guess what it's DLC! And many other minor things.
    I had fun playing it, but this games goes for the disappointment of 2012.
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  6. May 2, 2012
    5
    Every person that has played Final Fantasy XIII will have some questions about its story, given that XIII was best at throwing a bunch of information (Fal'Cie,L'Cie,Cieth, etc) at you without really giving an explanation. So, with a sequel that includes time travel, they had all the opportunities to explain the story of XIII in detail. For example, let us fight along Fang and Vanille when they first attacked Pulse, give us details about Barthandelus and how he developed his plans. Background story about the other villains in the game, about the Purge, about why Cocoon was created in the first place (After all, they completely failed to explain what is bad so bad about Gran Pulse) and how the Fal'cie became so powerful. Instead, they chose to come up with another unappealing and shallow story about a seeress that dies everytime **** happens and another godess more powerful than the Fal'Cie. The time traveling in this game is absolutely meaningless. Collecting little flowers and guide books to take them to another time instead of changing the future and past. I know that this theme is difficult to pull off, but they did a terrible job. Since jumping between different eras is that meaningless in this game, they would have done better to give us a world map and a damn airplane for some FF-feeling. The whole story was build only for one purpose: so they could include Lightning. Which I respect, as she was the best thing about XIII. but the way they achieved this ridiculous. Some parts about the mechanics are quite nice, but what they promised us as "freedom" means needless complexity of even the tiniest bits. The Casino is no fun at all, the slot machine is a joke (most people hooked the controller up with duct tape to get the slot achievement/trophy) chocobo racing is no fun at all. All you have to do is build a perfect chocobo from a guide, let him win all the races and say bye-bye to fun. Fighting is still as good as it was in XIII and graphics are beautiful, but this game is pushing Final Fantasy as we know and love it even further away. Expand
  7. Sep 21, 2014
    0
    If you're a final fantasy fan and enjoy the classic series... STAY AWAY FROM THIS GAME! this destroys everything you loved about final fantasy with poor storyline and disgustingly over-bloated drama that make you wonder why you're even playing. Seriously... this is painful to play. played and beat every final fantasy that ever released before this one... I couldnt find it in myself to play another second of this solid crap. Sorry SE you've lost your touch. Expand

See all 184 User Reviews

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