Front Mission Evolved Image
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Mixed or average reviews - based on 42 Critics What's this?

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Mixed or average reviews- based on 27 Ratings

  • Summary: The year is 2171 A.D. Humanity has reached for the stars once more. Keen to seize a controlling stake in this as yet unconquered region, the global superpowers have raced to build orbital elevators, swiftly turning the emptiness of space into a tangle of surveillance satellite networks and military way stations. Back on the surface, while nations no longer engage in all-out war, border skirmishes have become the more frequent. On these ever-shifting front lines, armored humanoid battle vehicles - code named "wanzers" (from "wanderpanzer") - have proven to ber the unrivaled kings. History has taught us that wherever humanity goes, war is sure to follow...and in this technological age, there is nowhere man cannot go. From the creative minds of Square Enix and Double Helix Games, FRONT MISSION EVOLVED brings the classic FRONT MISSION franchise into an action-packed third-person shooter that gives players full control of a massive humanoid war machine-the wanzer. Players battle through intense combat situations as they explore an immersive world in both the single player campaign and online multiplayer. [Square Enix] Expand
Score distribution:
  1. Positive: 3 out of 42
  2. Negative: 9 out of 42
  1. Front Mission Evolved ditches the previous entries' turn-based tactical gameplay in favor of third-person action. While a few signature series staples remain, such as a convoluted political storyline and tons of customization options, the fast-paced mech combat makes blowing the crap out of stuff far more accessible and fun.
  2. Long time fans might not enjoy the changes and will probably want a return to their roots but every other mech-combat fan should find some enjoyment in it.
  3. Evolved's fun but you'll feel little attachment to it and once the campaign's over you won't ache to go back through. [November 2010 p78]
  4. Jan 13, 2011
    45
    In the end, Front Mission Evolved took the concept of third-person mech combat and took all the fun out of it. It is hard to not compare it to other games like it because the other ones got the core of it right. If Square Enix decides to take the series back to being a tactical RPG, I wouldn't blame them.

See all 42 Critic Reviews

Score distribution:
  1. Positive: 8 out of 13
  2. Negative: 2 out of 13
  1. Yup i was so scared to have preordered and spent 65 bucks for this game i almost cancelled it the day before it released. Boy, am i glad i didnt do that. I didnt by into the its not strategy game anymore crap i just wanted to see what would become of front mission. Lets see...I have played its campaign mode more than mw2, bfbc2, cod war at war campaigns. Maybe because this game explains its controls in the manual (something the bigboys need to do) reexplains it in the game and allows you to gain your trophies on the easy mode which helps you develop confidence in what you are doing while exploring its world. Maybe because wanzers are slower which allowed me to understand how to play before the difficulty kicked in. The graphics were very nice with rich detail in the explosions and the music is movie soundtrack worthy in its pacing and the way it fits into the game. The customization of the wanzers is so open depending upon what you want and how you want to play, can a human change his legs to move faster, or his arms for better accuracy no, but a wanzer can. I am sorry but the on foot missions didnt bother me it felt mw2ish but thats not a complaint mw2 is a great great game. Yes there where moments in the game were i felt confused but i really got the feeling square enix wants you to try the game and complete it as mission objectives were easily mapped out and located i never got the where am i suppose to go? and what do i do next? feeling...The online mode is straight call of duty world at war. yes there is only a few modes the genius lies in the fact that when you rank a game you get matched with people around your skill level. So no noobs i cant beat yuu down. You get killstreaks, clan tags, etc. ala mw2...plus customization over your wanzer arms, legs, torso, guns, shields, backpacks, and even colors and camaflouge. its a thing of beauty. The explosions, people talking junk, hey that is part of the genre but everybody gets smacked around Everybody. This is a dudes game and for girls who like to just hang out with the dudes (but get your game face on) and please no sex talk. This is square enix first try at this and I have enjoyed everything about it. Is it perfect no...NO game is...but is it right up there with the best i feel good about saying yes especially if you like mech warriors (wanzers) and mw2. I would like to see a few more modes to play but until i get to level 70 a few times and unlock all my stuff i am happy. Square Enix please downloadable content. Not now mind you the game is new to all of us but 4 months maybe? Think about it.....Also we do need a strategy rpg front mission how about running both, you cant give me this and take it away but i aslo have luv for its heritage. P.S. no you can not rank your friends in a game because if you if you are sergeant and he noob you beat him always and he cant level himself up an you get cheap kills..... but you can create rooms and play them...Pros an Cons to everything, you can thank my buddies who got about a 1000 kills off me as i learned mw2 for that. Expand
  2. 8
    First Off... Most of the people who have issues with this game are coming-in with a biased approach. simply because the game strays from it's turn-based origins. Don't get me wrong, the old Front Mission games were awesome, for what they were. Now, this new take on wanzer combat should be taken for what it is, and not judged on it's origins.
    Taking the game for what it is, it should easily receive a 7.5/10 score from the critics. It's seems to me that Gamespot, 1UP, and IGN simply don't "Get" mech simulations. Just look at their scores for the Armored Core series... Armored Core 4 gets a 5.9 IGN??? Really??? You can't just pickup Armored Core games and expect to be proficient at them instantly. They require practice and skilled piloting. That's part of what makes these games so incredible. They require that you actually have piloting skills. Unlike the dumbed-down garbage that most game studios put out these days. So, back to Front Mission Evolved. Basically, it's an Arcade-Style mech combat simulation game. The combat is exciting and action-packed., while being much easier to grasp than AC series. Even in Normal mode, I was challenged during some battles. This game avoids all the long cutscenes, and RPG-like elements of some other mech combat games. Personally, I can spend hours customizing my mech to perfection. But Front Mission Evolved simplifies the process., which is good for most people. You still get to completely customize your mech, but there are way less parts, specs and options than the AC series.

    Great Graphics - the wanzers and the environment are bright, and detailed. Explosions look awesome. Great Sound - You can hear your wanzer's servos spinning and torquing as you move around. Weapons and the environment surround you with HD quality ambience.
    Decent Missions - Nothing too immersive. The story is basic and cliche, but who cares?!? It's about building a cool robot and killing stuff.
    Boss Battles - Some people complain that the later boss battles become tedious. Hasn't bothered me yet.
    On-Foot Scenes - Provides a nice change of pace, but about half-way through the foot missions, i wish I was back in my mech. I would have preferred the ability to Jump out of your Wanzer by choice, go into a building/bunker to explore and complete an objective, and then pop back into your killing machine. That would have been an incredible addition. Sucks that it's a linear requirement of the story.





    In conclusion:
    Fun to Play, Excellent combat mechanics. Great Graphics, Lots of good Ambient Sounds and Music
    Expand
  3. It's not that Front Mission Evolved is a bad game. It's not, actually. It just doesn't deserve to be called a "Front Mission" game. It does not deserve to be part of this franchise. As a third person shooter it plays just fine. It doesn't have the best graphics ever seen but, by all means, they are bad. The gameplay, although generic, is okay. The story has its moments and the game has tons of possibilities in terms of Wanzer customization. This game made me scratch my head, though, trying to understand what was Square-Enix thinking. I still have no answer to that. Why not stick to the strategy, turn-based, gameplay that made the series so famous? Why transform a game that had so much depth and turn it into a bland, mediocre shooter? Maybe this is one of those questions without answers. Front Mission Evolved is not bad. It is just not Front Mission. Call it "Evolved", only, and try your luck. Or (de)volved. Or (un)volved. Bad, bad decision here, Square-Enix. Expand
  4. This was one of the most buggy disc based titles I have ever purchased. There are constant frozen menus, disappearing textures, popping and repeating sounds, just to name a few. What's more, the online portion isn't much better. Multiplayer is heavily unbalanced. Newcomers to the game will likely be 1:20 per round, because of the overpowered weapons and armor found on higher ranks. What's worse, there is no localization of multiplayer, leaving you stuck playing Japanese players that both lag and have all of the most powerful weapons unlocked after having the game several months before the North American release. You can always grit your teeth and push through those problems, but add onto that the issue of severe imbalance of weapons and you have a stinker of an experience. Machine guns, rifles, and sub machine guns are all grossly underpowered. Rocket launchers and missiles rule the game. Any game that allows 1-2 hit kills with weapons that have splash damage or an auto lock-on function are hopeless. What's more, technical weapons, like sniper rifles and assault rifles, when skilled enough to hit the target, fail to do even a fraction of the damage of those "auto kill" weapons. It feels like someone forgot to equip their brain when designing this game. Stay away if you know what's good for you! Expand

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