• Publisher: Sega
  • Release Date: Oct 14, 2008
Metascore
44 out of 100

Generally unfavorable reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 0 out of 30
  2. Negative: 17 out of 30
  1. The graphics and sound are great, and the numerous challenges and arena modes offer some diversity. If you're up for a quick hack-and-slash game, rent it. If you want a game with depth, however, this Axe needs sharpening.
  2. There has not been a real development concerning the gameplay of Golden Axe: Beast Rider. Graphics are quite good, also the sound of the game.
  3. Eschewing the expected hack-n’-slash mindlessness, a timing-based evasion and blocking system is required to master the melee. It’s not enough to save an otherwise lackluster effort, but Secret Level was definitely on to something with the combat.
  4. Golden Axe: Beast Rider confuses the tribute to retro with the flat and boring gameplay. The new game of SEGA is mediocre in every aspect, and comes as a failure in its attempt to recover a legendary name and turn it into a worthy product of Next-Gen platforms.
  5. The Golden Axe name is liable to do Beast Rider more harm than good.
  6. 55
    Unfortunately the main gimmick of the game is pointless at best and frustrating at worst. There are challenge modes available after the game is completed and extra costumes to unlock, but nothing to offer real replay value.
  7. While it’s kind of cool to see a new take on such an old game, the presence of a muddy palette and outdated game mechanics combined with the inexplicable absence of co-op makes Beast Rider forgettable and so much less than it could have been.
  8. Tyris is likeable enough, but generic and uninspired gameplay manage to reduce everything in Golden Axe: Beast Rider to the lowest common denominator. It’s simply not fun--offering very little incentive to keep playing.
  9. It’s a perfectly playable game, but a frankly boring one that quickly becomes a chore to play. [Christmas 2008, p.102]
  10. As you attempt to cut through your enemies in grisly fashion you’ll recall a simpler time, where you rode a purple chicken and kicked gnomes in their fannies.
  11. This halfhearted revival attempt leaves Golden Axe lifeless and dull.
  12. I don't believe that there's anything inherently wrong with Sega trying to do something different with the series, but by taking away a feature that many fans wanted and offering nothing compelling in exchange, Beast Rider will have a hard time appealing to both series fans and those who are just looking for a decent action game.
  13. Above all, there's the sense that every aspect of the game has been designed not to challenge, but to frustrate. Like the witch doctors who can summon rocks to fall from the sky and crush you, or the just-barely-visible bear traps scattered about.
  14. Golden Axe: Beast Rider isn’t a very good game. It’s not quite as bad as some critics have claimed – it can be fun for a little while, and the combat system is relatively ambitious – but it’s certainly not worth your $60.
  15. The problem comes when you stare too long: there are constant screen tearing and randomly dropped frames.
  16. 45
    Golden Axe: Beast Rider had the potential to be the second coming of the Golden Axe franchise, instead it left fans of the long-running series mulling over what could have been.
  17. Lacking co-op and the rest of the cast, Beast Rider seems more like a market study than the complete Golden Axe experience we could expect.
  18. Golden Axe is the latest classic franchise to disappoint on new hardware, and we can't help but think it's a huge wasted opportunity. Beast Rider even fails to include multiplayer support, something that was core to the original game, confirming its fate as a sub-par hack 'n' slash.
  19. It's not worth it, mate. [Christmas 2008, p.116]
  20. A game destined for the chopping block. [Summer 2009, p.78]
  21. What may have seemed like a good game during the development process turned out to be a game that’s destined for the wastelands.
  22. 40
    While the counter-attacks and the beasts add something to the lacklustre gameplay, everything else from cameras to enemies makes it a chore to slog through one end of a level to another.
  23. 40
    Add in tired and repetitive level designs, a lackluster story and the general absence of fun and you have a title that isn't worth playing. [Dec 2008, p.95]
  24. The original Golden Axe is available almost everywhere these days and this is about a thousand times more fun than this poor excuse.
  25. It's descended into a dismally unimaginative hack-and-slash affair. [Christmas 2008, p.86]
  26. Beast Rider makes all the right attempts to become relevant again (3-D, bloody combat) but stumbles so badly on the fundamentals that you wished the game was axed from development to begin with.
  27. 32
    This is a game worth avoiding like the plague, even if the classic remains deep and warm within your heart.
  28. If you ever plan to design a hack & slash-game, you should definitely play Golden Axe: Beast Rider. It's the perfect example of what not to do.
  29. If that wasn't bad enough, the glitchy, jerky graphics are further ravaged by a spastic camera that literally had me woozy at times. [Holiday 2008, p.84]
  30. 25
    With the exclusion of co-op -- what people really want to play -- and the constant hint that a sequel's already on the way, Beast Rider feels like a difficult, drawn-out, $60 tutorial. Why bother?
User Score

Mixed or average reviews- based on 16 Ratings

User score distribution:
  1. Positive: 3 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 4 out of 7
  1. AllanD
    8
    As others have stated this game is underrated. OK so it's not the next Eldar Scrolls but the graphics are great. If you've played Conan you'll know what to expect, there's a lot less combos on offer but this is made up for with the coutering system which I won't go in to here - but if you can master it, it's as satifying a game mechanic as you're likely to find. Really hope there is a sequel! (And to SEGA, leave out the Barbarian and the dwarf, just put in more customisation for Tyris!) I paid £8 pre-owned. If you see this game for less than a tenner, grab it. Full Review »
  2. Golden Axe tries to bring back the memories but fails to deliver the same quality as the other Golden Axe games. You play as Tyris, there is also other characters that make guest appearances. The combat is just bland and uninteresting. The game just doesn't feel like it lives up to it's past. The game runs nice though and the graphics aren't that bad for a 2008 video game. The game is not that bad it just doesn't feel like the same. Full Review »
  3. 9
    Okay, I'm very surprised about these reviews. It's 2012 now, btw, so the game is cheap. Keep in mind that I paid $20 for it, not $60.

    First
    , I love the style. There have been so many shooter clones lately that it's beginning to grow stale. Every rpg now is like an mmo, but often without the multiplayer. That's not how it was back in 2007 with the consoles in their peak, but right now as of 2012 the originality has really degraded.

    Because of this, it's amazingly fun to play in a world this original. As an interview with one of the devs once stated, they wanted to make this world a reality. Yeah, there's cleavage and skimpy male clothes, but they're in the desert. Male to female skimpiness is roughly equal, so I have to disagree with the people criticizing it for that.

    The combat is quick and responsive, and while the game is mostly linear, there are quite a few extra features which allow you to use your unlocked gear. The game is rendered at 1080p, which is a welcome change from the usual outdated 720p. Back in 2007 I guess most people didn't have 1080p tvs for their PS3, but now having 1080p really shows.

    Above simple gameplay aspects, in which the game is easily sufficient, the lore and style of the world is great in its realization and attention to detail. I'd have to say that the best parts of the game revolve around the environment and how it influences the game. Furthermore, though the game was criticized for graphics at launch with usually 720p, it holds up well now at 1080p, and the sparse desert environments look realistic since you can only see the full texture detail and compensate for a lack of texture filtering with 1080p or higher.

    In general, the game held up with age better than most other franchises. I'm getting tired of everyone pumping out identical sequel after sequel with no changes. I've paid for [what are essentially] some of the same games a few times in a row (CoD anyone?), so getting something so unique in art direction and gameplay is well worth the $20 I paid and then some.
    Full Review »