• Publisher: SCEA
  • Release Date: Mar 13, 2012
Metascore

Universal acclaim - based on 78 Critics What's this?

User Score

Generally favorable reviews- based on 768 Ratings

  • Summary: Enter the world of Journey, the third game from indie developers thatgamecompany (creators of "flOw" and "Flower"). Journey is an interactive parable, an anonymous online adventure to experience a person’s life passage and their intersections with other’s. You wake alone and surrounded by miy miles of burning, sprawling desert, and soon discover the looming mountaintop which is your goal. Faced with rolling sand dunes, age-old ruins, caves and howling winds, your passage will not be an easy one. The goal is to get to the mountaintop, but the experience is discovering who you are, what this place is, and what is your purpose. Travel and explore this ancient, mysterious world alone, or with a stranger you meet along the way. Soar above ruins and glide across sands as you discover the secrets of a forgotten civilization. [thatgamecompany] Expand
Score distribution:
  1. Positive: 77 out of 78
  2. Mixed: 0 out of 78
  3. Negative: 1 out of 78
  1. Mar 22, 2013
    100
    An ethereal, innovative, emotional cooperative experience, thatgamecompany’s Journey is one that any PlayStation 3 owner should take.
  2. Mar 21, 2012
    100
    Journey is really an amazing journey from start to finish.
  3. Journey isn't a game, it's an experience. An awe inspiring experience that will give goose bumps at every other turn. You will notice soon enough when you flying through the bright blue sky accompanied by creatures that look like the love child of an octopus and a flying carpet. [April 2012, p.98]
  4. Mar 19, 2012
    40
    It mostly reminded me of some of the dull and barely interactive bits of Uncharted 3. I think the lesson here is that deserts are often poorly suited to games without dune buggies...There's no challenge and no real gameplay, which isn't necessarily a criticism. It's sort of like Shadow of the Colossus without any colossi, or Ico without the little girl.

See all 78 Critic Reviews

Score distribution:
  1. Negative: 25 out of 295
  1. This is without a doubt, one of the best game I've ever played. The audio is amazing, visuals are stunning, and gameplay is almost flawless. The fact that they tell an entire story without using a single word in the actual game is amazing. Definitely needs to be on your To-Play list if you haven't checked it out already. Expand
  2. Journey is a great little game. Amazing graphics, great music, and a somewhat unique multiplayer mechanic make it a memorable experience. I especially liked the fact that there was no dialogue so you were forced to use the sounds and body language of your character in order to communicate with your companion. I felt like it could have been just a little bit longer.. maybe another hour or so. All in all, definitely worth $15. Expand
  3. 7
    With pleasant graphics and a stylish gameplay, Journey seems to be the last sensation in independent games. Honestly, it is a good game, and it will specially appeal the most "Japanese" players with its unique atmospheres, reminiscent of Shadow of the Colossus. So why does the game get only a 7 from an European like me ? In one word: depth. Apart of the graphics/music and atmosphere the game itself is quite simple and small, in fact the action takes place in small playing areas where physical enigmas will keep you busy.. for maximum two hours (yes, the whole gameplay takes a couple hours).
    Worth the money for its dream-like touch and the original approach to multiplayer (reduced interactivity with random-picked players) but not the life-changing experience some reviewers claim it is.
    Expand
  4. I do not understand these reviewers, it's as if we played a different game. I encourage you to read this before you spend the steep 15 dollars on this game. In short, Journey had so much potential and was initially so intriguing but by the end your journey is for nothing; there is no pay off, no explanation, and if you really made a bond with your SIX (or more) random pals may I introduce you to my wall? Really.

    I enjoy artsy games and movies. I love a good and a simple storyline because generally games like those have one or two profound things to say. On the surface Journey seems to have that. When you meet your "partner" for the first time it's exciting: here's someone who can help me along in this place. But in the end it's a solo experience. At first, I thought it might be important to wait for my partner as they bounded this way and that, so I did. Then I lost them. Then I forged ahead and determined there was no need for them. You literally have no need for the other person and in fact they slow you down.

    Then things get more intense and you're faced with an enemy.... who hits you hard and does basically nothing to you, so there's no danger and nothing a partner could have done anyway. Things get more intense, you're fighting against the elements but while you're freezing nothing is really happening to you. I found another partner and they just ran from me, there was no reason for us to be together.

    You get to the end and you expect some epiphany, something as touching as these reviewers claim there is but there is NOTHING. You walk into a white light and it literally says "Thank you for playing Journey!" ...really? You leave the game as clueless as you entered it. The description promises you'll uncover or learn something and that is just a flat lie.

    A beautiful game with a great concept and tons of hype but in the end it could not be less worthwhile.
    Expand

See all 295 User Reviews

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