- Publisher: Electronic Arts
- Release Date: Feb 7, 2012
- Also On: PC, Xbox 360
User Score
7.6
out of 10
Generally favorable reviews- based on 246 Ratings
User score distribution:
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Positive: 187 out of 246
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Mixed: 27 out of 246
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Negative: 32 out of 246
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Feb 10, 201210
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Feb 10, 20128
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Feb 8, 201210What an awesome game! I love Skyrim and that doesn't stop me from enjoying it! It is not an open world like Skyrim but it's certainly not a linear world like Dragon Age 2. Combat is fantastic and the freedom of character design is great.
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Feb 7, 20125
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Feb 7, 201210
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Feb 7, 201210Fantastic gameplay and I love the questing and leveling. 200 hours here I come. Glad I got the collectors edition as well. Mcfarlane and team did a great job for my cravings.
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Feb 7, 201210
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Feb 7, 20126
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Feb 7, 201210
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Feb 7, 20127
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Feb 8, 20125
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Feb 8, 20123
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Feb 29, 20124
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Feb 7, 20128
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Feb 8, 20129Fantastic game. It combines elements of crazy action games, with deep RPG elements. The world is rich and pretty, the characters are interesting, and the combat is incredibly satisfying. It's a very easy game, so pump up the difficulty. I'd be ballsy enough to compare it to Skyrim.
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Feb 7, 20129
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Feb 7, 20125
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Feb 7, 201210
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Feb 8, 201210Have been gaming 30 years in some fashion or another and a gotta tell you this game as far as rpg's go is a breath of fresh air and exactly what the industry needed.All the other big name rpg publishers will have to change up their games to have this kind of fun gameplay,most rpg's feel like a chore to play but this one is incredible...way to go 38 and bhg good job..:)
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Apr 6, 20124
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Feb 16, 20125
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Feb 7, 201210Sure as hell would like to know how can you people review an 100-hour rpg that was released today. You did what, play the tutorial and formed an educated and meaningful opinion about the game? I played it once and liked it so here, let me contribute.
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Feb 10, 20129
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Feb 7, 201210
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Feb 10, 20129
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Apr 30, 20128
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Feb 8, 20128
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Feb 10, 20129
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Feb 8, 201288.5 I'd say, Game has good combat which is a nice change of pace after Skyrim's dull combat. I enjoy the questing in the game, traditional RPG style. Story telling is top notch, tons of quests to be done and items to be had. Its an RPG'ers RPG.
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Feb 7, 20129
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Mar 8, 201276Needless to say, Reckoning is a repetitive experience. If you've played the first five hours, you've seen everything the game has to offer except a few bosses and superficially different environments.
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Mar 5, 201285When you set aside the forgettable characters and boring dialog you find a game that is so well polished in many of its other aspects. The title boasts one of the best combat systems ever in an action-RPG and a highly flexible class system that allows the player to choose to be whatever they want to.
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Mar 4, 201280Reckoning is not about narrative. In this respect, it's a defiantly linear experience. What it is about is gameplay choice within the oft-rigid of an RPG. The way it accomplishes this is particularly fresh, and maybe even suggests a new precedent in the evolution of the genre. It's about time, right? Big Huge Games has clearly been paying a lot of attention to what's going on, and the result is that Reckoning is a patchwork of everything great that's been done to forward modern RPGs in recent times. [March 2012, p70]