Feb 11, 2014As a game—that is, a collection of loosely connected systems—it’s all very average, something that works but is wholly forgettable. Combat is more often than not a chore, the world is depressingly dull to look at, and the story feels like the last ingredient Square Enix threw in the pot, and at the very last moment no less.
Awards & Rankings
Mixed or average reviews- based on 567 Ratings
Feb 11, 2014Contrary to the popular belief that the FFXIII series is garbage and no one likes it, I actually love it. I know the characters can be overContrary to the popular belief that the FFXIII series is garbage and no one likes it, I actually love it. I know the characters can be over the top at times but that's true of most anime you watch and just part of the culture from where the game originated. I enjoyed the entire series.… Full Review »
Feb 15, 2014I've been a fan of the FF franchise for 20 years now and this is the first installment where I simply don't want to play anymore. I might giveI've been a fan of the FF franchise for 20 years now and this is the first installment where I simply don't want to play anymore. I might give it another shot later, but here are my first impressions after 3 hours of playtime. I really enjoyed the last two games in this trilogy and was excited for a third.
Story: I'm immediately adverse to the story line. The game basically seems pointless. In 13-1 we were tasked with saving Cacoon. (We may have failed, but we gave people a new home on Gran Pulse.) In 13-2 we were tasked with saving Lightning and restoring the timeline. In 13-3 the world's going to end in 6 to 13 days no matter what we do. We can potentially resurrect Serah (to live on some new planet) if we save enough souls before the end of days. We are essentially Bhunivelze's pawn for this task. We feel much less like a hero, and Lightning herself doesn't seem thrilled about the task.
Combat: The combat is often one of my favorite parts of an FF game. Being able to strategically plan out my moves and watch my characters grow there combat skills has always kept me entertained. This is the reason that I gave this game a 1 and not a 0. The combat system is new, but it seems to have potential for keeping you engaged. Setting up your schema is a lot like choosing combat roles in the previous installments, but you have even more flexibility. The problems, not enough combat and you don't get XP from killing monsters, you only gain skill ups through quests (which so far have not been entertaining).
Open world / Time Limit: The open world would not normally be a bad thing. In fact my complaint about many of the recent FF games was how linear they felt. The problem is the time limit. I want to go exploring, but I feel like I can't because I need to be completing quests. In fact if I don't complete enough quests, Lightning won't even get 13 days to save souls in the world. This makes me very stressed about how I spend my time in game, and I have enough stress in my lift. I play games to relax, and this game doesn't give me that luxury.… Full Review »
Feb 14, 2014Worst ff game i have ever played and i have played x-2 and dirge of cerberus(another pos).
What's the point of having an open world toWorst ff game i have ever played and i have played x-2 and dirge of cerberus(another pos).
What's the point of having an open world to explore when you have a freaking time limit?
What the hell were they thinking?
This is not final fantasy.
Do yourself a favor take those 60 bucks and buy ff1-6 on psn and play those again.… Full Review »