• Publisher: SCEA
  • Release Date: Oct 27, 2008
  • Also On: PSP
Metascore

Universal acclaim - based on 85 Critics What's this?

User Score

Mixed or average reviews- based on 4835 Ratings

  • Summary: In LittleBigPlanet Players meet on a blue and green planet scattered with individual plots – and use their character's amazing abilities to play, create and share what they build with other gamers throughout the world via the Playstation Network. The LittleBigPlanet experience starts with plplayers learning about their character’s powers to interact physically with the environment. There are places to explore, creative resources to collect and puzzles to solve – all requiring a combination of brains and collaborative teamwork. As soon as players begin their creative skills will grow and they will soon be ready to start creating and modifying their surroundings – the first step to sharing them with the whole community.Characters have the power to move anything in this glued and stitched-together 3D landscape; they have the power to design, shape and build both objects and entire locations for others to view and play. There’s no complicated level editor; all of these skills can be learned by simply playing the game. Creativity is part of the gameplay experience and playing is part of the creative experience. Players can make their world as open or as secretive to explore as they like. When it’s ready, they can invite anyone within the LittleBigPlanet community to come and explore their patch – or can go and explore everybody else's. [SCEA] Expand
Score distribution:
  1. Positive: 85 out of 85
  2. Mixed: 0 out of 85
  3. Negative: 0 out of 85
  1. LittleBigPlanet is much more than simply a game or even a tool, it’s an experience. The sack people are an infectiously charming bunch and as soon as you’ve settled in you’ll want to stay for the foreseeable future.
  2. It’s a multiplayer riot, a visual landmark, a feat of engineering, and one of the most charming games ever made. But even those accolades are dwarfed by its scope, its potential, and the apparent endlessness of them both. [Dec 2008, p.76]
  3. 100
    The online community is brimming with endlessly different styles of maps, as each of the creators' personalities are poured into the fun of constructing them. LittleBigPlanet will undoubtedly keep you up at night, constructing the next big hit for the community - and if you don't care for that then you can still play the plethora of maps being produced by countless others.
  4. As a product, LBP is amazingly solid with firm foundations outside of minor movement issues. As an experience, LBP is immeasurable and defined by the community. Let’s hope designers keep designing and further the bar as the game grows older.

See all 85 Critic Reviews

Score distribution:
  1. Negative: 57 out of 409
  1. I have to say this game is one of the best I've ever played. Graphically it's gorgeous, the presentation is top-notch, and beyond all that the gameplay is refreshing and a throwback to the platformers of old. I could be considered a M$ fanboy in most respects as I did not own a single PS3 game since I bought it back 2 years ago (I use it mostly as a blu-ray player), until now. It is simply amazing how the developers were able to push the graphics on the PS3 like they did. Let's face it, the PS3 in terms of it's GPU performance is out-matched by the xbox360 (most developers like me would agree). LBP forces us to think about that sentiment. Major props for Media Molecule for developing a game for the history books. Expand
  2. Even thought the Little Big Planet's stage builder might be the best ever made, as a platformer, it's to easy, not really original and very repetitive.

    When playing through the levels, I feel like the game gets boring pretty fast. The multiplayers only add a few hours of fun for there is only a few places where you can really take advantage of the co-op possibilities. My friends and I had more fun using the original head, body and arms control to make awkwards situations instead of running through levels. In the other hand, never before a game has offered that much options to build your own levels. Not only you can build levels, but with the vast list of tools and the awesome physics, you can also create enemies, rides and much more. If you are creative and talented, you might very well get stuck in this universe for months to come.

    Buy it or not, It only depends on what you are looking for.
    Expand
  3. Art direction, imagination, originality.. all over. It sucks to say it, but the controls are so BAD that it becomes nothing more than frustration that simply isn't worth continuing to put up with, no matter how cool the game is. Expand
  4. Wooooow, this game isn't just bad, it's horrid. It looks like something a stupid 3 year old would play. This game is bad with a capital B! Graphics were awful and game play was trash. It's an attempt at a platformer and it failed. I mean, a sack kid as a main character? Really!? This game has no skill involved. It's stupid, lame and a waste of time! Expand

See all 409 User Reviews

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