• Publisher: SCEA
  • Release Date: May 3, 2011
MotorStorm: Apocalypse Image
Metascore

Generally favorable reviews - based on 74 Critics What's this?

User Score

Generally favorable reviews- based on 88 Ratings

  • Summary: Motorstorm: Apocalypse is the third entry for home consoles in the Motorstorm franchise.
Score distribution:
  1. Positive: 57 out of 74
  2. Negative: 0 out of 74
  1. May 25, 2011
    100
    If you can't tell from this glowing review, let me come out and say it plainly: I LOVE MotorStorm Apocalypse. The game is an absolute blast and a top-class production. Evolution has created the total package, from addicting and fun gameplay to incredible track design... it's all here. The MotorStorm series finally has it's "great" game...
  2. Mar 28, 2011
    85
    Destructive environments and excellent track design make MotorStorm: Apocalypse one of the most exciting racing experiences on the PlayStation 3.
  3. Apr 21, 2011
    85
    Apocalypse has high expectations of the player, but the reward for hard work, diligence and patience is one of the most exciting racing games available. Even with the lingering issues, this is Motorstorm at its most extravagant, at its most intense, and at its absolute best.
  4. Apr 1, 2011
    71
    Impressive destruction, but surprisingly unfulfilling as a proper 'racing' game. [May 2011, p.92]

See all 74 Critic Reviews

Score distribution:
  1. Positive: 23 out of 31
  2. Negative: 3 out of 31
  1. 10
    First review because this game is so captivating! A true thrill ride with a short learning curve. Clever environmental effects such as tornadoes, collapsing buildings, and pissed off bystanders that throw Molotovs and rocket launchers. Spilt Second meets Burnout meets PAIN and Spyhunter; an outstanding combination. It is very fun blasting through bystanders and trash while adapting to the morphing track. Also, its very entertaining racing with all the different classes such as monster truck and dirtbikes.
    Overall, Motorstorm is a fun and rewarding experience.
    Expand
  2. Pretty enjoyable. The track destruction is nice. Comic book cutscenes are tacky and unnecessary in my opinion. Overall, I found this game to be more Motorstorm 1 than Pacific Rift (a good thing, for me at least). Could do with less crap all over the tracks though. Regularly crashing kind of kills the flow. Overall, pretty enjoyable. Expand
  3. 6
    Ok, I'm going to make this short and to the point. I've played all of the Motorstorm games, so I can make a fair assessment of this one. 1) This game still has the same floaty physics which were present in the very first game years ago. I think if they ever make another game in this series, this has to be addressed. 2) Because the physics are off, so too are the controls. 3) The tracks. They look nice. There is no pop in or slowdown that I've seen, no screen tearing, etc. BUT, on the other hand, they are too littered with objects. I know the festival takes place during a natural disaster, but IMO, when you crash so often, it ruins the flow of the racing. Playing online, the tracks do become altered as you race, BUT you don't actually see any buildings fall down or streets break apart while racing. At the start of each new lap, these changes will have ALREADY occurred. Weak. At least in the sp the tracks become altered as you are racing with buildings collapsing, etc. It's well done in sp and one of the redeeming qualities of the game and why I pretty much give it a 6. Otherwise, overall, I was let down by some of the tracks in general even though I just praised them for the sp destruction going on. But that's just it, this is, to me, a middle of the road racer and little else. Most of my score is composed of the quality of the graphics, otherwise it would be even lower. I liked the first Motorstorm the best by far and since then I haven't cared for the second or third edition in the series. I think I'm all Motorstormed out. Expand
  4. A very poor effort in the context of the Motorstorm series. Despite the plethora of options and vehicle customisations, the je ne sais quoi of the franchise is completely lost MS:A. They removed the good - natural themes, track deformation, beautiful vistas - added the bad - generic post-apocalyptic cities, tracks fraught with distracting 'junk', a half-assedly implemented 3D functionality (it doesn't work in split-screen and has copious 'cross-talk') - and exacerbated what already need fixing - the 'floaty'race physics, über cheesy AI, lack of coöp-able campaign play. All in all, this is a very disappointing MS game; although an okay-ish arcade racer in its own right. 4/10 Expand

See all 31 User Reviews