Metascore

Generally favorable reviews - based on 28 Critics What's this?

User Score

Generally favorable reviews- based on 46 Ratings

  • Summary: Outland puts players in the middle of a world of balance and chaos where their efforts allow them to bridge the ancient divide, or doom the world to destruction. Each player’s adventure will take them between light and darkness and force them to adapt to an ever-changing world. This light veversus dark core gameplay is inspired by the arcade classic Ikaruga. Expand
Score distribution:
  1. Positive: 22 out of 28
  2. Negative: 0 out of 28
  1. Apr 28, 2011
    91
    You could easily fill an entire review with the grocery list of games from which Outland cribs its gameplay elements -- Ubisoft's own marketing specifically calls out Ikaruga and Prince of Persia as "inspirations," for heaven's sake. But doing so seems unnecessarily reductive to me, because Outland manages to take those "inspirations" and create something that feels like genuine innovation.
  2. Despite the at-times frantic movement Outland superbly promotes fast flowing gameplay. It's a winner, and the two-player co-op modes are just bonuses on top of a truly satisfying and rewarding title. [July 2011 p84]
  3. Jun 29, 2011
    86
    Outland is a mix of different good elements from different games. The graphical style is a bit floating, the audio sounds magical and the gameplay can be really tough but is good. Every gamer that will enjoy playing a pretty hard platform game must buy Outland.
  4. Jun 26, 2011
    72
    The aesthetic is arresting, but the gameplay not so much. [Issue#206, p.99]

See all 28 Critic Reviews

Score distribution:
  1. Positive: 13 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 1 out of 14
  1. My primary concern was simply that there may not have been enough innovation in this title to warrant the purchase. That it was only $10 is a huge selling point, worthy of the risk, and a risk that I was very pleased to have made. While it makes no attempt to turn the entire genre onto its head, the manner in which it presents its fairly nostalgic gameplay of gradually increasing abilities, backtracking to find secret areas (mostly optional) and generally challenging scenarios in which one must utilize a proper combination of quick thinking and reflexes in such a manner that the I was left entirely impressed by just how refined those elements were.

    This is a fairly hard game, with difficulty that grows after the first "world" and bosses that are at once taxing, but also logical in their attack patterns. Massive numbers of projectiles will force you to time your jumps and movements to be relatively precise; but there I felt a delightful level of accomplishment for having safely traversed each level. The audio and visuals are similarly refined. In fact, I found that they were part and parcel of what made the entire experience so delightful. There were some moments of the game where I found myself legitimately challenged to a point that I probably should have felt frustrated to some degree. That said, I soon realized that the primary reason for not growing frustrated was just how relaxed the artistic visuals and soothing audio had left me. Whether lush jungles or the somewhat chaotic final stages I could just take a moment, breathe, absorb some of the atmosphere presented, and get right back into the thick of things.

    There is more that can be said; but the point of it all is that this is one of the finer crafted games that I have played in a long time, the price is right, the difficulty is perfect, and I cannot recommend it enough.
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  2. I think we are getting to the point of expecting too much in some video games. While I feel plinking down 60$ warrants a great amount of time and effort to give me the proper bang for the buck...the downloadable games in the 10$ range are what they are and should be judged as such. Coming from gaming in the 80's, I found myself transported back to games of the era like The Impossible Mission from Epyx. I found Outland to be quite a treat, not too complicated and not too simple, a nice balance. There were some sections that required several tries to accomplish the task, but I remember games in the 80's that could be quite brutal in the learning curve. Outland was and is to me a great deal for the dollar. Expand
  3. 7
    Solid platformer with rich graphics, immersive environment and excellent gameplay. The ability to switch between light and dark energy modes makes for some really thought-provoking puzzles, while maintaining enough action for proper button mashing. The only real drawback is that after a while, it all starts to feel repetitive as there isn't enough variety to keep the game going. Expand
  4. this game was fun at first but then gets really boring i do not really like these kinds of games and i dont think anyone should drop 60 bucks on this game im sorry to those that love this game but it is not for me it reminded me alot of little big planet but with less enviromental design and cheap animations Expand

See all 14 User Reviews