Metascore

Mixed or average reviews - based on 30 Critics What's this?

User Score

Mixed or average reviews- based on 41 Ratings

  • Summary: Players will embark on a spectacular crime spree of six heart stopping heists, including blasting their way through a downtown bank vault robbery, managing hostages in an armored car hijacking and even a midnight infiltration of a top-secret, high-security facility. Additionally, PAYDAY: The Heist challenges players with dynamic environments and adaptive enemy tactics - meaning no scenario will ever play out the same way twice. Teamwork is essential to ensure crew members provide cover under fire, guard key access points, break through various security measures and keep civilians in check. Survive wave after wave of the best that law enforcement can deploy as they shift strategies in response to player actions and gameplay style. Expand
Score distribution:
  1. Positive: 13 out of 30
  2. Negative: 1 out of 30
  1. Jan 9, 2012
    88
    A solid FPS that requires canny planning and teamwork to succeed. [Issue#213, p.96]
  2. Nov 9, 2011
    83
    If you like Left 4 Dead, heist movies, or multiplayer, you should be checking out Payday. The potential will be instantly obvious to you and it's well worth the $20 for the amount of replayability the game has.
  3. First you are confronted by regular police agents, then SWAT-teams and in the end even the FBI gets involved. To survive the constant stream of enemies teamwork is key. Even more so because you have a long list of objectives to fulfill. [December 2011, p.104]
  4. Nov 4, 2011
    42
    More specific classes, skills, and specializations would have been nice. Matchmaking is sporadic at best, which stinks because the game is almost useless as a single player exercise. The ally AI won't touch any of the mission-specific objectives, which means you've got to babysit that drill by yourself.

See all 30 Critic Reviews

Score distribution:
  1. Positive: 12 out of 16
  2. Negative: 2 out of 16
  1. I had the pleasure of playing Payday at Gamescom 2011 and I have to say it rocks! It's a very fun 4-player co-op experience with lots of action. In order to succeed in the game, you need to coordinate your efforts well with the other players. You are playing against the clock with more and more cops and FBI agents showing up, trying to stop you and your crew of bank robbers. And yes, you are the bad guys in this game. The graphics also deserve special mention as they look gorgeous. I'm very much looking forward to playing the final game. Expand
  2. This is not the best game ever made. Its not the best co-op game ever made. Who cares? As long as you have at least one friend with you, its crazy fun! Even though it is quite repetitive with only 6 heists (plus an additional 2 if you buy the Wolf Pack), each time you play a certain heist its different. For example on the first heist, the first objective is to find a bank manager. He can be in one of maybe seven or eight different locations. I'd give this a 10 if the enemy AI weren't so stupid and if some of the animations weren't so lazy. But, I do think this game is worth $20 dollars. Expand
  3. Ok game, just for a difference. It's very necessary to have some good friends to play with because otherwise the game is very hard. I hope the coming DLC's will give extra play hours. Expand
  4. If I weigh up the fors and againsts on this game, I would reach the conclusion that it can get a maximum of 3/10 from me. There are 6 levels that come with the game, and the retail price at launch was £15. So effectively you're paying £3 per level (since you can't do anything other than play each level through). So in terms of value for money, it's basically like buying an expensive map pack DLC. So what about the level design itself? There is absolutely no innovation whatsoever. All the levels are the same, with almost no thought gone into level design at all. Not only are the levels not at all suspensful or intesne (as you'd expect from say, a bank robbery), but they are so predictable and lifeless too. Characters are copy and pasted, and are practically pointless as they seem like Joker's henchmen from a Batman movie. There's no sense that you're simulating an exciting heist and that there is a lot of pressure or co-ordination required. It's extremely linear and scripted, so feels very bland and unrealistic. Even GTA IV and GTA Vice City did better heists. The best by far is the bank robbery in Mafia 1 as that is not only realistic and believable (because you literally do everything - the planning, setting up, entry, execution and escape). Fair enough, the AI guards are placed in different spots each time but the game's mechanics are so broken it might as well be the same. Graphics on human models are the worst I've seen in this generation, and their intelligence is also questionable. Health system is ambigious, and enemies are not only dull, repetitive and dumb but also annoying when you get tazered and can't do anything. Graphics are average for an arcade game, but shockingly bad for a retail release. You also can't customise anything until you level up and the game automatically unlocks advantages such as extra damage and ammo capacity along with weapons. Ammo is a big problem also in this game. So what is there to stop this being a 0/10? Well, the controls are sensible and the combat is solid. Online is almost lag-free; a welcome change from most PS3 games. I suppose if you play with people you know it has potential to be fun, but so do Nintendo Wii games. If we're purely judging the game, the only thing it's actually not totally messed up is controls and online lag. Other than that, I see no reason to get this game at all. Lack of levels, short levels, boring, repetitive, lack of action, terrible mechanics for stealth, no involvement from the player, completely scripted and not at all intesnse, immersive or engaging. A viable concept if executed correctly but I really can't see how it could have possibly been executed any worse. Expand

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