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Generally favorable reviews - based on 39 Critics What's this?

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6.8

Mixed or average reviews- based on 154 Ratings

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  • Summary: Behold New York Zero. Prototype 2 extends the experience of becoming the ultimate shape-shifting weapon. A vicious viral outbreak has killed Sgt James Heller’s family and transformed him into a PROTOTYPE. Powered by revolutionary shapeshifting powers, you must hunt, kill and consume your wayBehold New York Zero. Prototype 2 extends the experience of becoming the ultimate shape-shifting weapon. A vicious viral outbreak has killed Sgt James Heller’s family and transformed him into a PROTOTYPE. Powered by revolutionary shapeshifting powers, you must hunt, kill and consume your way across the ravaged wasteland of New York Zero to take revenge on the man responsible: Alex Mercer. Expand
Score distribution:
  1. Positive: 30 out of 39
  2. Negative: 0 out of 39
  1. Apr 24, 2012
    95
    Prototype 2 is a sequel that far surpasses its predecessor with an interesting character, good storytelling, and a lot of gratuitous violence.
  2. The Bio-Bomb turns your enemy into a ticking time bomb. While your victim explodes into a gory mess of tendrils, tearing his colleagues apart, Heller walks away as if nothing has happened. Because everyone knows: "cool guys don't look at explosions". [May 2012, p.105]
  3. Apr 24, 2012
    86
    Prototype 2 is not perfect and there are a few things which need to do a better job next game - like the lack of variation in missions - , but nonetheless this is one of the most visceral, spectacular and brutal sandboxes out there. A far better videogame than its predecessor.
  4. Apr 27, 2012
    80
    Prototype wasn't a bad experience, but Prototype 2 builds on that framework, and provides a much richer gameplay experience. You might not replay this several times, but the main storyline provides about 12 to 15 hours of enjoyment, and the completetists out there will continue leveling Heller up long after the game is over.
  5. May 7, 2012
    78
    You can have some fun with it, but if you're looking for a challenging and engrossing open world game then you might be a bit disappointed.
  6. May 4, 2012
    75
    All in all, Prototype 2 does a good job of creating an interesting combat engine, but falls short visually, in story-telling, and general mission design. Assuming that you are geared for some mindless death and dismemberment, this is a good way to spend the time until the new releases hit the open market.
  7. Apr 30, 2012
    60
    Like its predecessor, Prototype 2 is an enjoyable distraction rather than a must-play affair. Its varied combat and satisfying traversal mechanics provide the title with a surprisingly solid basis, but a lacklustre plot and dreary setting prevent it from competing with the very best in the open-world genre. There's certainly fun to be had here, but it's of the disappointingly dispensable kind.

See all 39 Critic Reviews

Score distribution:
  1. Positive: 30 out of 33
  2. Negative: 2 out of 33
  1. Jun 5, 2012
    10
    First off, there's a lot more variation. That's what you need in **** aroundy makey super murder-like games, you need many ways to killFirst off, there's a lot more variation. That's what you need in **** aroundy makey super murder-like games, you need many ways to kill someone. In the first one, you had this extremely over-powered, long-ranged whipfist that just made every other super power useless, but in the second one, you do certainly need other attacks to take down different enemy's. You can jump up in mid air and either: Slash kill, fisty spike attack, spikey spike attack, blade hammer attack, and the tentacle of death, making the thing you're targeting absorb everything around it and blow up. On the ground you can: smash attach, spinny blade attack, whipping blade attack, pointy blade attack, tiger claw pounce, tentacle of death, tentacle of death without touching them (you grab them then bio-bomb them, it's complicated), grab them and throw them, grab them and eat them, or you can use guns if you're a boring mother ****er who brings his own cutlery to KFC. This is awesome, and makes ****ing about all the more entertaining, instead of having 'we like electric types' for every single attack in inFamous.

    Secondly, there is a lot more characterisation and depth towards characters. You're not Alex Mercer any more, no, you're just Alex Mercer in all but name, skin colour, dead family and sexy accent. The story is a lot more straight forward though, you are a Sargent who got his wife and kids killed by Mercer, went to hunt down Mercer, got his helicopter smashed to **** and get transformed into a pile of spaghetti carbonara just like Alex himself. Then you go on to destroy your creater. Come on, this isn't a spoiler alert. Alex Mercer being characterized as an anti-hero is a lost cause, so he just becomes a Saturday morning cartoon villain. And I thought anyone can predict a plot along the lines of 'the bad guy dies'. And the story in the first one went downhill from 'It's about a guy with amnesia'.

    The most annoying thing about Prototype 2 is that it keeps trying to take itself seriously. One minute you're grimacing over the death of Father Guerro (Spoiler Alert: Father Guerro dies) teary-eyed and filled with anger and emotional frustration, then the next he sprints up the empire state building, slices 20 soldiers in half and eats a scientist. It does get away with it at some points though. In the first game, Mercer just seemed like a skinny white nerd seeking mass destruction with no evident goal, so it just seemed kinda silly. In Prototype 2 you are a black guy who talks like a cynical badass who eats people for a larf.

    Prototype 2 seems all the more sillier when you have to get to the bottom of the Blackwatch nebulous agenda, Blackwatch being the most saturday-morning-cartoon-evil PMC I've ever seen in a game, so evil they might as well be called 'Kitten Stranglers PMC'. You can find these voice notes (Blackboxes) that contain the Blackwatch talking about how much they love to throw toddlers into jet turbines and rub the greasy remnants into their prostate, and you begin to wonder where Blackwatch seem to find this inexhaustible supply of emotionless psychopaths - Liverpool maybe? It just makes it all the more sillier and it takes a fair amount of grinding to do all the //blackwatch missions, especially when you get a mutation upgrade but only have a certain amount of upgrades available for each category and it requires an awful lot more amount of though that just spewing upgrades on a list, getting EP and upgrading them when you need them.

    I went into Prototype 2 thinking it would be a knock off piece of **** (BioShock 2) or an expansion pack (Mario Galaxy 2), but it did just about enough to see like an actual sequel rather than an expansion pack. It didn't take any pages from the Crackdown 2 school of ****-about sandboxing, which is to have less features and building your game only on ****ing about, rather than having missions that distract you from realising all you're doing is ****ing about (Just Cause 2). Visually, meh. When you get Heller facing the wall and turn the camera around so you can see a close up of his face, his facial animations would of embarrassed the 5th generation consoles with a pick-axe lodged in it. But flying around at 50 mph, darting through the air, landing on a dime of somebody's baby, you don't need ****ing visuals to enjoy the addictive elegance of transport in Prototype 2. Looking at stuff, what games have been built around for the past few years (Syndicate, Ninja Gaiden 3, Final Fantasy 13), cannot possible compare to running up stuff, jumping onto stuff, and sliding down stuff with pedestrians attached to your shoes.
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  2. May 7, 2012
    10
    Compared too the first game, this game is great. Compared to other games, this game is still great. The story isn't as strong as I would haveCompared too the first game, this game is great. Compared to other games, this game is still great. The story isn't as strong as I would have liked since there was a lot of hype put into making Heller be an indepth protagonist. But it is really interesting to see Alex Mercer as one of the enemies now. The game play is pure fun. Its something alot of game lack these days, actually just pure fun. No grinding, no prestige, just running straight up walls and then elbow drop tanks into oblivion. Expand
  3. Apr 26, 2012
    10
    Prototype 2 is a masterpiece of open world destruction! Like killing hordes of zombies? of course you do! The game looks and soundsPrototype 2 is a masterpiece of open world destruction! Like killing hordes of zombies? of course you do! The game looks and sounds amazing. I love how many ways there are to kick serious ass! You can be sneaky stealthy ninja type or just a complete beast and charge the obstacles head on. Operate tanks, fly choppers, use tons of weapons or become the weapon. If you like open-world games, if you want to have god-like powers pick this game up now! Getting a new copy gets you Rad-net which opens up a bunch of mini games that are good-times when hanging out with a bunch of peeps. I liked being Alex Mercer, but Heller is even more bad-ass! Two thumbs up, 10 out of 10! Expand
  4. Aug 8, 2012
    9
    Prototype 2 surprised me. I played the first Prototype and I can say that Prototype 2 has fixed most of the points that dragged the originalPrototype 2 surprised me. I played the first Prototype and I can say that Prototype 2 has fixed most of the points that dragged the original Prototype down.
    Beginning with the graphics. Prototype 2 took the greatest graphical improvement that I've ever seen in a franchise. I dare to say that Protoype 2 has the best graphics in an open world game (overall city graphics).
    If you played the first Prototype and think the graphics sucks, you'll probably be surprised with Prototype 2's graphics. Only thing that isn't that pretty are the characters models. If you look close enough, you'll see that they're a bit unpolished. But you gotta look from close enough to notice that.
    Other point in which Prototype 2 nailed it, if compared to its predecessor, is the story. Proto 2 continues the story told in the first game, but it's more well written. It's not confusing like first game was. The new main character helps a lot in that matter. James Heller is much more interesting than Alex Mercer was. Heller is a tough son of a **** former soldier and a revengeful father/husband.
    The gameplay was hugely improved, too. It became more smooth IMO. The powers you earn through the journey can be combined in one attack. A counter-attack system was added, trying to aid you against multiple enemies. That not counting the amazing and chaotic gameplay inherited from the first game.
    All I can say is if you liked Prototype, there's not a tiny chance you won't like Prototype 2. I'm giving Prototype 2 a 9,0 because the side missions are a bit repetitive, always sending you to kill a wicked doctor or wipe a Blackwatch base out or collect things that falling helicopters drop.
    Beside that, Prototype 2 is an awesome open world experience, featuring extreme action gameplay, amusing graphics and a nice story.
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  5. Apr 27, 2012
    7
    When you can't be original, be excessive. Prototype has never excelled in writing, but ignoring the question of how New York has been reducedWhen you can't be original, be excessive. Prototype has never excelled in writing, but ignoring the question of how New York has been reduced to bubbling stews of gristle and severed limbs is easy when you can punch a tank until it explodes or taking a running leap over the Empire State building. Prototype 2 is just fun, and a sensible gamer will try not to take it too seriously. A forgettable plot, shallow characters and underwhelming environments can all be forgiven if you just give me enough ways to blow it all up. You won't remember it, but you will enjoy it. Expand
  6. May 10, 2012
    7
    Prototype 2 is a better looking but more of the same version of the original prototype. P2 although still great fun too play does not seem toPrototype 2 is a better looking but more of the same version of the original prototype. P2 although still great fun too play does not seem to be no-where near as challenging as the original was. This i think is another case of pandering to the casual gamers while alienating the hardcore of players who supported the original. Even on insane it does not seem more difficult to beat the missions you just get slower health regeneration. There are actually very few new power upgrades and also a dissapointing amount of new infected enemies with no real infected big boss battles that take 20minutes to beat these have been replaced with infected humans with replica blade arms and such. The only really challenging boss is alex mercer himself as he cheats with animation moves that you cannot block. so you just have to learn the timing and spam your most powerful moves to beat him. Also the challenges that were available in the original from the start. Are this time only available in the radnet edition and half of these are on a timed release. Designed either to keep you playing or a clever marketing strategy to stop you trading the game in after you complete it. Over-all prototype 2 is fun and highly playable but there are not enough new mission ideas, bosses or a strong enough main story. Worth playing but if you dont you are not missing anything. If you still own the original replay that instead. Expand
  7. Feb 3, 2015
    0
    This game like the first ones is a clone of another game , prototype 1 is a copies of inFamous 1 and Prototype 2 is Prototype 1 withThis game like the first ones is a clone of another game , prototype 1 is a copies of inFamous 1 and Prototype 2 is Prototype 1 with another number and a clone of infamous 2 BUT not so fun like inFamous series Expand

See all 33 User Reviews