Rag Doll Kung Fu: Fists of Plastic Image

Mixed or average reviews - based on 36 Critics

User Score

Generally favorable reviews- based on 33 Ratings

Summary: [Playstation Network] Developed by Tarsier Studios, Rag Doll Kung Fu: Fists of Plastic is a PS3 exclusive party-fighting game based on the original 2005 title, Rag Doll Kung Fu, created by Mark Healy (co-founder of Media Molecule). A fast-paced combat game with an imaginative look and feel, Ragdoll Kung Fu: Fists of Plastic focuses on fun with exaggerated ragdoll physics action and charming HD visuals. Featuring accessible and intuitive controls, novice players can orchestrate impressive attacks with ninja-like precision, while offering hardcore players an intense combat system, use-of-weapons and strategy. Success depends on mastering basic Kung Fu moves while sharpening their acrobatic skills to swing off platforms and somersault through the air. This action builds up Chi Power, which can be conjured to perform spectacular SIXAXIS wireless controller-triggered special attack moves and combat sequences. Players can even taunt their opponents with the Free Pose system, ensuring the battle is infused with lighthearted fun. Perfect for any social occasion, Rag Doll Kung Fu: Fists of Plastic offers frantic multiplayer action for up to four players locally. [SCEA]
Rating: E10+
Developer: Tarsier Studios
Genre(s): Action, Fighting, Fighting, 2D, 2D
Number of Players:1-4 Players
ESRB Descriptors:Cartoon Violence
Number of Online Players:4 Players Online
Cast Credit
Johan Anderson Engine Programming
Mattias Nygren Producer
Björn Sunesson Game Design
Per Bergman Art Direction
Marcus Ottvall Art
Christer Johansson Art
Henrik Larsson Art
Felix Eliasson Art
Patrik Lindkvist Art
Nikolaos Theologou Lead Gameplay Programmer
Mattias Ottvall Gameplay Programming
Magnus Giritzlehner Gameplay Programming
Carl Carenvall Gameplay Programming
Mattias Ivarsson AI Programming
Ingmar Olsson Network Programming
Andreas Johnsson Lead Engine Programmer
Sebastian Karlsson Engine Programming
David Simonsson Additional Programming
Gustav Landbecker Audio Direction
Bjorn Sunesson Game Design
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be credited, please read our FAQ.