Mixed or average reviews - based on 52 Critics

Critic score distribution:
  1. Positive: 6 out of 52
  2. Negative: 1 out of 52
  1. Jan 7, 2013
    There is still joy to be found in Ratchet and Clank's trademark weapons and humour, but Q-Force's lack of focus ultimately proves its undoing.
  2. Dec 21, 2012
    Fun, but short and a bit dull. We expected much more from Insomniac Games.
  3. Dec 21, 2012
    QForce is quite enjoyable and with the budget price it comes with can certainly be recommended to fans of the franchise. But it's not a "proper" R&C game and certainly not the ideal way to celebrate the 10th anniversary of Insomniac's beloved duo.
  4. Dec 21, 2012
    Full Frontal Assault takes the series in a direction that seems fitting. It is just a shame that the pieces didn't come together as well as they could have.
  5. Dec 20, 2012
    An odd mix of genres that doesn't capture the magic you usually get from a Ratchet & Clank title. A game that can be fun for a while but never really manages to create its own identity.
  6. Dec 13, 2012
    Unfortunately, despite being fun, there's just not much to it. It's a quarter of a story and just one online mode. And while the whole tower defense thing works, and the game looks, sounds, and plays perfectly well, you can't shake the feeling that you've seen it all before.
  7. Dec 12, 2012
    There is no denying that Full Frontal Assault can be an entertaining game in the realm of multiplayer, but with no story mode that fans have come to expect, and a lack of further multiplayer options, the experience becomes repetitive and somewhat boring quite quickly.
  8. Dec 10, 2012
    I don't know if I can recommend Q-Force to fans of the series. I think that after 11 games with these heroes, Insomniac Games has hit a wall. It's quite a good and demanding game that, unfortunately, has nothing in common with the "platform shooter" that the fans know and love. Insomniac has some ideas for this brand, but the new game isn't great both as a platformer, and as a tower defense game. Mixing these two elements produces a decent end result, but you should want more from such a developer.
  9. Dec 7, 2012
    Enjoyable multiplayer modes are only worth so much when backed by a paltry single player campaign, but taking the budget price tag into account, we can think of worse Christmas stocking-fillers for fans of the series of the tower defense genre.
  10. Dec 4, 2012
    The tight competitive multiplayer experience is a ray of hope in what's otherwise a rather depressing package. Campaign mode downplays the wide-eyed humor that was once the soul of the series, diluting it with a stressful, poorly balanced tower defense clone.
  11. Dec 3, 2012
    Full Frontal Assault isn't as much of an evolution of the series as it is a fun experiment with its mechanics. Unless the support is there for more maps down the road, it might not be in your regular rotation for more than a few weeks or so. Still, it's a pretty good bang for your buck whether you're a longtime fan or not.
  12. Dec 3, 2012
    Ratchet & Clank: QForce shows that hybrids of different games hardly ever work well. The attempt at uniting tower defense- and platform-action, only works in the competitive multiplayer. This combination only limits the rest of the game.
  13. Nov 27, 2012
    The game always looks good, and it amuses sporadically, but there's no heart - and following on from the similarly scattershot All 4 One, it sets a worrying precedent. Ratchet and Clank are in danger of losing their way. Insomniac needs to regain confidence in its still-popular series and play to its strengths rather than chasing trends for the sake of change.
  14. Nov 27, 2012
    Ratchet & Clank: Full Frontal Assault has some interesting ideas, but repetition and poor level design let the single-player campaign down. The innovative multiplayer mode represents the mini-adventure's strongest asset, but it's unlikely to hold your attention for very long. PlayStation's most enduring duo have seen better days, but this is still a likeable celebration of a fantastic franchise.
  15. Dec 5, 2012
    It's certainly great that Insomniac Games wanted to celebrate the 10th Anniversary of the Ratchet & Clank series with a fresh new gameplay experience. Sadly, Ratchet & Clank: Full Frontal Assault doesn't totally work. It's possible that the PS Vita will be a more natural fit for the game, and we expect to spend some time with that version when it is released.
  16. Play UK
    Jan 23, 2013
    It just ends up feeling like a slog. [Issue#227, p.70]
  17. Jan 16, 2013
    Ratchet and Clank: QForce desperately needs to be played with company, either locally or online, otherwise it will be a quick journey to boredom.
  18. Dec 21, 2012
    QForce is a disappointment because it feels like a Ratchet and Clank game, and to see the series go from some of the most high-profile Sony releases to an obscure multiplayer focused budget releas such as this is kind of disheartening.
  19. Dec 12, 2012
    The dynamic duo Ratchet and Clank has their 10 year anniversary, and it's a crying shame they couldn't get a more interesting game than this for the jubilation.
  20. 50
    A flawed mix of shooter and Tower Defense, but a far great failure as an anniversary celebration – since it seems certain to decrease the chances of there ever being another.
  21. Often it simply feels like too much work for a single player, as you're constantly bombarded with conflicting tasks.
  22. Dec 6, 2012
    Aside from some moments of classic Ratchet & Clank humor, Full Frontal Assault fails both as a tower defense game and as a means to hold fans of the franchise over until Insomniac delivers a new mainline title.
User Score

Generally favorable reviews- based on 102 Ratings

User score distribution:
  1. Positive: 15 out of 32
  2. Negative: 8 out of 32
  1. Nov 28, 2012
    This game is another step in the wrong direction for ratchet and clank. Who voted to have a monster single player polished franchise move toThis game is another step in the wrong direction for ratchet and clank. Who voted to have a monster single player polished franchise move to multiplayer? I think it is better than All 4 one because atleast the classic control feel is back with a true 3rd person camera. This game is fun to play for 30 minutes or so but gets old very fast. I fear one of my favorite franchises may be dying. I truly hope insomniac plans to give us a true sequel to a crack in time as that was the last truly amazing ratchet and clank game. Graphically this game doesn't look good either. It only runs at 30fps which would be ok if the graphics were impressive like in uncharted or gears of war. Ratchet games have always looked simple but they still looked good because the cartoon like art style was complemented by a buttery smooth 60fps. This engine seems to be the same as all 4 one, which looks worse than a crack in time especially the character models. In summary, boring campaign, no heart to the story, 30fps with all 4 one quality character models, this game feels like a boring multilayer attempt that should have accompanied a true sequel to a crack in time, too bad there isn't an awesome single player campaign to make up for this multiplayer crapfest. Full Review »
  2. Dec 3, 2012
    Great game. At $20, you can't go wrong with it. From the moment the start screen appears, you get that classic Ratchet & Clank feel, and whenGreat game. At $20, you can't go wrong with it. From the moment the start screen appears, you get that classic Ratchet & Clank feel, and when you get into the game, it nicely blends some old school and new Ratchet very nicely. Multiplayer is very fun and addicting, single player is also a blast. If you're into the 3D thing, it's great. The colours in it aren't washed out when you change to 3D like they were in All 4 One. The feel is great and puts you deeper into the game.

    Unfortunately I had to right this extra part in my review:

    This game gets quite frustrating by the time you get to the 4th level. The final waves of enemies just gets unbelievably difficult to defeat. You need many defences to protect your base, but they cost a lot of bolts. You never have enough bolts to actually purchase enough defences. You also run out of ammo much too quickly and end up dying or loosing your base many many times. I changed my rating from a 9 to an 8 because of this. It really does takes away from the experience.
    Full Review »
  3. Nov 28, 2012
    Very good for al r&C fans! must buy it! its god and has a great graphic as well, i like new characyers hoping that dlc planets will comingVery good for al r&C fans! must buy it! its god and has a great graphic as well, i like new characyers hoping that dlc planets will coming soon! for now we have gold bolts skill points and many other things to collect! welcome back R&C Full Review »