User Score
8.9

Generally favorable reviews- based on 434 Ratings

User score distribution:
  1. Negative: 18 out of 434
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  1. Jul 29, 2015
    5
    Probably my least favorite Ratchet & Clank game. I don't approve of the new gameplay mechanics. The story is alright and not nearly as good as in the earlier games. The bosses are boring to be honest. Only the last boss was mildly entertaining. The weapons in this game are not as good as they were. They are all more or less the same with their shotgun range. They just look different fromProbably my least favorite Ratchet & Clank game. I don't approve of the new gameplay mechanics. The story is alright and not nearly as good as in the earlier games. The bosses are boring to be honest. Only the last boss was mildly entertaining. The weapons in this game are not as good as they were. They are all more or less the same with their shotgun range. They just look different from each other. The puzzles were not good either. They weren't hard, but just time consuming. The Clank missions almost bore me to death.

    Not really a fan of this one.
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  2. Dec 11, 2014
    7
    Ratchet & Clank Future: A Crack in Time (known as Ratchet & Clank: A Crack in Time in most PAL countries) is a 2009 platformer video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. It is the sequel to Ratchet & Clank Future: Tools of Destruction and Ratchet & Clank Future: Quest for Booty.
  3. BrettD
    Dec 4, 2009
    7
    It's an okay game if you have nothing else to play. The previous game FTOD was much better though. It had a better script making me laugh often whereas this one I laughed seldom. The new weapons are cool though and I enjoy how insomniac keeps the weapons fresh. I do miss some of the older aspects like more grind rails and the mini games like the hacking the circuit with the sixaxis. It's an okay game if you have nothing else to play. The previous game FTOD was much better though. It had a better script making me laugh often whereas this one I laughed seldom. The new weapons are cool though and I enjoy how insomniac keeps the weapons fresh. I do miss some of the older aspects like more grind rails and the mini games like the hacking the circuit with the sixaxis. Not a terrible game but definitely a rental. Expand
  4. Nov 18, 2012
    0
    Pretty much the culmination of 10 great years of Ratchet & Clank mechanics, "A Crack in Time" has everything I'd expect from a main series entry and then some. The story is in parts amusing, but overall very touching and surprisingly moving. The gameplay is as fast-paced and enjoyable as any of the other entries and I had a great time blasting enemies to pieces with the variety of crazyPretty much the culmination of 10 great years of Ratchet & Clank mechanics, "A Crack in Time" has everything I'd expect from a main series entry and then some. The story is in parts amusing, but overall very touching and surprisingly moving. The gameplay is as fast-paced and enjoyable as any of the other entries and I had a great time blasting enemies to pieces with the variety of crazy weapons you're given. And there's a surprising amount of content here too, given all the planets you can explore with Aphelion for bolts, zoni and other treasures. Overall, one of the best videogames I've played in a long time. I cannot recommend it enough. Collapse
Metascore
87

Generally favorable reviews - based on 85 Critics

Critic score distribution:
  1. Positive: 79 out of 85
  2. Negative: 0 out of 85
  1. Same gameplay, new story. More jokes and many new little gadgets make the new part of this series as enjoyable as the older ones. Insomniac Games build on their qualities and do well so.
  2. 85
    This is the last part in the trilogy and has a few new gameplay possibilities. You can use the great new Hooverboots, explore space with your spaceship and you need to find Clank. A great adventure and a truly worthy closing of the trilogy.
  3. 90
    It's not a difficult game, but with bolts, Zoni, Skill Points, holoplans, Constructo Mods, space missions, Trophies and Challenge Mode, there's an abundance of gameplay. It's a robust single player experience, and I particularly love that Insomniac has kept their signature Skill Points, with their own quirky requirements, separate from Trophies.