- Publisher: Sidhe Interactive
- Release Date: Jul 23, 2009
- Also On: PC
Summary:
[Playstation Network] Shatter reminds players of classic brick-breaking games, but with twists that make it modern and unique including: Innovative controls, physics effects, power-ups, special attacks, and boss battles which combine to provide an experience that is always interactive. Standard, Boss Rush and Bonus game modes enhanced with leaderboards and trophies. Vibrant 3D style presented across 10 distinct worlds in 4xAA 60fps HD. A fully scored soundtrack featuring more than 90 minutes of rich original music. [Sidhe]
| Rating: | E |
|---|---|
| Official Site: | http://www.shattergame.com |
| Developer: | Sidhe Interactive |
| Genre(s): | Action |
| ESRB Descriptors: | Mild Fantasy Violence |
| Cast | Credit |
|---|---|
| Mark Davis | Voice Talent |
| Stuart Middleton | Creative Director |
| Rory McCarthy | Lead Programmer |
| Michael Cosner | Additional Art |
| James Everett | Game Design |
| Andy Satterthwaite | Executive Producer |
| Andy Satterthwaite | Voice Talent |
| Daizong Gong | Level Design |
| Dan Smart | Additional Programmer |
| Dan Smart | Voice Talent |
| Dan Smart | Voice Talent |
| Dan Smart | Voice Talent |
| Mark Barrett | Additional Programmer |
| Owen Angell | Additional Programmer |
| Duncan Withers | Art |
| Mike Clephane | Additional Art |
| Ivan Khmel | Concept Art |
| Ivan Khmel | Concept Art |
| Mark Cuthbert | Animator |
| Reagan Morris | Animator |
| Ari Panzer | Previs Animation |
| James Ellis | Concept Artist |
| James Ellis | Concept Artist |
| Dan Adams | Concept Art |
| Keir Rice | Technical Art Lead |
| Juliann Lum | Technical Artist |
| Mario Wynands | Managing Director |
| Mario Wynands | Managing Director |
| Peter Freer | Lead Concept Artist |
| Peter Freer | Lead Concept Artist |
| Tyrone McAuley | Technical Director |
| Jos Ruffell | Music Producer |
| George Stanko | Concept Artist |
| Alan Bell | Voice Talent |
| Alan Bell | Voice Talent |
| Alan Bell | Voice Talent |
| Corie Geerders | Lead Artist |
| Dan Allsop | Art |
| George (Jiri) Stanko | Concept Art |
| Brad Lincoln | Previs Animation |
| Christian Schladetsch | Senior Programmer |
| Antony Blackett | Game Design |
| Antony Blackett | Programmer |
| Craig Timpany | Additional Programmer |
| Matt Weir | Additional Programmer |
| Jonathan Brown | Game Design |
| Gareth Griffiths | Voice Talent |
| Luke Percy | Voice Talent |
| Jeramiah "Module" Ross | Music |
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