• Summary: SSX allows players to experience the franchise’s signature fun and adrenaline-packed gameplay across iconic mountain ranges all over the world. Utilizing NASA topographical satellite data, we’ve mapped out a Massive World for players to explore. Using a Google-Earth inspired interface, navigate throughout nine expansive mountain ranges and regions, each with multiple peaks and multiple drops. SSX packs reality-defying gameplay into every run letting players Race, Trick, and Survive down huge open mountains. In addition, Explore, Global Events and RiderNet - SSX’s recommendation engine - headline an online feature set that will revolutionize social competition for gamers, making it fun and easy to compete with friends on your schedule. Expand
Score distribution:
  1. Positive: 32 out of 38
  2. Negative: 1 out of 38
  1. Mar 13, 2012
    94
    Overall, there is a heap of value here; once World Tour is complete there is a still heap to do, from challenges to collectibles. This is a more than worthy entry for a series that has long been successful and provides a complete experience that is highly and enjoyable and full of value. There are very few issues with this release and they are generally rare and fairly minor. SSX is worth a look for anyone into extreme sports titles or someone looking for something different to all the other titles that are cut from the same mold.
  2. [P]layers won't get much out of SSX until they put a lot of time into each of the game's courses – packed with branching paths, high ridges, and suicide leaps – and work out a custom plan of attack. Without one, SSX can deteriorate into a discombobulating frazzle of questions like: where am I going? Is this the fastest way down? And how come the CPU is 15 seconds ahead of me? While the required exploration means a tonne of replay value, it also means newbies will have to board up a hockey stick-shaped difficulty curve to feel in the game. [April 2012, p70]
  3. Mar 28, 2012
    45
    Frustrates and infuriates as poor design decisions smash into each other with alarming regularity. A real letdown, given the series it comes from, but in actuality this is as close to an SSX game as it is Tetris. [Issue#216, p.70]

See all 38 Critic Reviews

Score distribution:
  1. Positive: 19 out of 32
  2. Negative: 6 out of 32
  1. This review contains spoilers, click expand to view. Been a huge fan of the SSX franchise, even though i only owned the third one, which is the one i will be comparing the new game to in this review. So basically everything looks and sounds good - The SSX soundtracks always amaze me. The game feature 3 modes; race it, trick it, and survive it. The new controls were a bit bothering, so i changed them to classical. The problem with this is that you then have to find out how to break out the flying suit and how to do the signature tricks (Signature is done by holding R1, R2, L1, L2 on the PS3, and you just have to hold X while in the air to fly). I liked how you get to play all the characters during the deadly descent solo campaign, which sadly can be played to an end in 4-6 if you've played the game before. It's not because the game is easy, because it's not. Some of the descents are bothering as f**k while some are easy as pie. A bit into the game you get to know the controls decently and this is probably also the point when you reach the more difficult drops, where you get to fall into crevasses and die if you do not hit the rewind button, which will set you back in time. Sadly the AI and other players are not affected by this feature, which makes the game even more difficult. Even though the survival drops are the focus of this game, they are more or less just something you want to get over with, because most of them are a pain in the butt, and not very entertaining in the good old SSX way - they're simply just about surviving. To compensate for this flaw, the game features gear which you will need to complete the deadly descents - such as armor, wing suit, headlamps and so on. Not being able to play spit-screen is the biggest disappointment of the game, and in the online mode, you only get to go against other players ghosts in race mode and it never feels like you actually interact with others. Very little character customization is another big disappointment; you can only change you suit skins, and while this only result in different colors, you can get special suits that come with perks such as trick bonus or big head or big hands perk, but the last two are only for sheer looks. On the other hand you can now ride to your own music, which is kinda cool. Conclusion: A great game, but missing features makes it less great. Also, you need to know the tracks alright, if you want to have decent fun. This game is meant to focus on survival, than actual competition, which were the focus in the other games. The insane tricks are still included and thank god, they still feel just as awesome. The element of adrenaline is also still there, but it's being interrupted by the instantaneously appearing crevasses which will end your run, if you do not use the rewind feature. So if you can live with no split-screen, bothering crevasses and no customization then this game is for you. But don't expect a better SSX3/SSX Tricky, because its not. Pros: Major improvements in looks and sound, controls can be set to classical, if you're oldschool. Cons: No split-screen, No customization, No interaction with other players. Expand
    • 4 of 4 users said yes
  2. I just can't find anything enjoyable about this game. It's average in every way and right when I start to feel 'in the zone', 5 seconds later something happens that reminds me that i'm not playing a good game. I was on a roll of great vid game purchases until I bought this. Oh well, the goo0d times can't last. Expand
    • 1 of 1 users said yes
  3. This ruined every good memory of the series I ever had. Instead of a fun, wide open adrenaline rush to share with friends, you'll spend all your time either speeding out of control into unseen bottomless pits, or flying backwards up the walls. The entire environment is there to trap you, turn you over, or disappear you into oblivion. I would say thank goodness for the reverse feature, but since the rest of the game continues without you it's just a matter of giving up yet MORE time to the turns-on-a-dime AI. Speaking of turning, the control is similar to racing down a hill in a red wagon, with the handle BEHIND you. You'll be all over the place. You need speed, speed, speed to win, but using any will quickly fly you into a dark crevasse, or up a snow column leaving you facing the wrong way with no means to turn around. I strongly regret that there are no game return policies because I hate. Hate. HATE this game. After I bought and loved the last 3 installments. This, this is why I pirate. Expand
    • 2 of 4 users said yes

See all 32 User Reviews