• Publisher: SCEA
  • Release Date: May 8, 2012
  • Summary: Starhawk is a 3rd Person shooter adventure in which you can instantly change the battlefield in the heat of combat. In the future, humanity’s final hope lies in the lawless frontier of space where factions battle over the universe’s most valuable resource - Rift Energy. Caught in the middle is Emmett Graves, an outcast gunslinger who is drawn back to the planet that abandoned him, to face a fierce outlaw and his warband of followers. Experience frenzied combat on foot, in vehicles, or in the air and discover a new type of shooter gameplay with the new "Build & Battle" system. Gain the tactical advantage by calling upon an arsenal of weapons, vehicles, and fortifications, violently delivered from an orbiting drop ship to help turn the tide of battle. Engage in epic 32-player online battles and see maps dynamically change depending solely on each player's strategy or team up with friends and protect your claim against waves of AI opponents in online and offline Co-op modes. Expand
Score distribution:
  1. Positive: 38 out of 52
  2. Negative: 0 out of 52
  1. May 14, 2012
    91
    Its nuances are deep, the layered gameplay is incredibly satisfying and there really is nothing quite like it out there. Now if you'll excuse me, I've got another 350 or so hours to knock out.
  2. May 21, 2012
    90
    It really feels like a lot of effort was put into Starhawk, and that effort has certainly paid off. After dusting off my PS3 to play it, it seems Sony have finally found a new exclusive title to show off and be proud of.
  3. May 24, 2012
    70
    Starhawk has some great moments. Situations that give the illusion of taking part in a great battle somewhere beyond and still dependent on the strategic skill of the players can be seen quite often. But the price is that you have to spend additional time playing.

See all 52 Critic Reviews

Score distribution:
  1. Positive: 36 out of 39
  2. Negative: 1 out of 39
  1. So far, so good. As a diehard Warhawk fan, I anticipated this game with a fervor I never experienced. I feel like my appetite for a new take on my favorite game has worked out well. Controls are fluid and responsive, can't ask for anything more. Gameplay is frenetic when you can find the hot-spots, but big maps and the high cost of spawn beacon mean that two teams are separated by vast space, unless players conserve rift energy to build beacons in forward locations. I am concerned that the short time it takes to reach the maximum level will lead to a shorter lifespan than Warhawk. That game maxed out at 275,000 points, with a kill ranging from 1-3 pts. Even the most point hungry players still took ~900 hours to reach General, the highest rank. Starhawk has been out for less than a week and people have already reached 50. What happens next, I don't know, but I'll probably find out next week! 1 thing to change: allow for players to shoot while accelerating on jetbikes. Maybe just with the pistol, since it's one handed. I actually haven't tried that! I will inspect. Otherwise, allow us to share rift! Expand
    • 2 of 2 users said yes
  2. Starhawk is a fun game, its just lacking in some key areas. As others have stated the single player is essentially a 3-5 hour tutorial for the multiplayer. In other words it's (the single player campaign) uninspired and not worth anywhere near $60. So if you are looking for an in depth single player game Starhawk is not for you. With respect to the multiplayer, it feels well balanced and can be a lot of fun assuming that you have a group of people you know to play with. My time with the multiplayer was frustrating to say the least. Don't get me wrong there is nothing better than dropping a building on an enemy tank. It's just that Starhawk's multiplayer does require some teamwork and without it the match can be over before it starts. Oftentimes players would go off in their own directions without concern for the game type specific goals or the teams ability to achieve those goals. This of course made way for complete domination by the other team and players constantly dropping out of matches. The multiplayer framework is very well balanced but with such a strong focus on teamwork there isn't much you can do to stand a chance when the rest of your team is a bunch of idiots. Sure this could be said for many other multiplayer games but at least in COD if you have 1 or 2 good players on a team you still have a chance for success. Starhawk doesn't require that everyone on a team is a good player just that they are a good team member, something that is increasingly hard to find in online multiplayer games. Expand
    • 0 of 0 users said yes
  3. The long and short of it is that the single player is brief and uninspired, but worth a rental at the very least. The multiplayer was seemingly designed for greifers and between them and players who don't have a clue what they're doing, finding the fun is nigh impossible. Even people who enjoy the multiplayer will tell you it has problems. Personally, this was some of the least fun multiplayer I've experienced. Expand
    • 2 of 16 users said yes

See all 39 User Reviews