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Generally favorable reviews - based on 71 Critics What's this?

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Generally favorable reviews- based on 179 Ratings

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  • Summary: Starhawk is a 3rd Person shooter adventure in which you can instantly change the battlefield in the heat of combat. In the future, humanity’s final hope lies in the lawless frontier of space where factions battle over the universe’s most valuable resource - Rift Energy. Caught in the middle is Emmett Graves, an outcast gunslinger who is drawn back to the planet that abandoned him, to face a fierce outlaw and his warband of followers. Experience frenzied combat on foot, in vehicles, or in the air and discover a new type of shooter gameplay with the new "Build & Battle" system. Gain the tactical advantage by calling upon an arsenal of weapons, vehicles, and fortifications, violently delivered from an orbiting drop ship to help turn the tide of battle. Engage in epic 32-player online battles and see maps dynamically change depending solely on each player's strategy or team up with friends and protect your claim against waves of AI opponents in online and offline Co-op modes. Expand
Score distribution:
  1. Positive: 51 out of 71
  2. Negative: 0 out of 71
  1. May 14, 2012
    Its nuances are deep, the layered gameplay is incredibly satisfying and there really is nothing quite like it out there. Now if you'll excuse me, I've got another 350 or so hours to knock out.
  2. Jun 20, 2012
    Starhawk is an ambitious cross-breed of shooter and RTS. When this concept is coupled with 32 player network game and large, open battlefields, Starhawk sure is quite unique. [June 2012]
  3. May 20, 2012
    While Starhawk does have its faults (particularly in the single player campaign), the multiplayer is deep, fun, decisive, and completely innovative. I don't think I've had a much better multiplayer experience in a long time. Starhawk has redefined the third-person shooter genre with intelligent strategy. I credit it with nothing less than successfully shoving itself back into the world of multiplayer gaming. It is arguably the best multiplayer experience the PlayStation 3 has to offer so far in 2012.
  4. 80
    Exhilarating space battles and overall an intense multiplayer experience.
  5. We are afraid that a lot of newcomers will give up on Starhawk because of its sometimes overwhelming action. And they would be wrong, because once you fully grasp the Build & Battle concept, there's a very unique multiplayer experience waiting to be discovered. [June 2012, p.94]
  6. Aug 10, 2012
    The disappointment stems from the notion that it could have been truly great, but a few design decisions and strange lag keep it from achieving that.
  7. May 7, 2012
    Starhawk is definitely a game that was made; I just don't know if it was a game that was designed. Its scope seems at odds with its mechanics. There's nothing inherently broken about Starhawk, it's just painfully straightforward, as if the question of "why" was never asked. And it's one I continued to ponder as I played the game and don't think I ever really came up with a satisfying answer.

See all 71 Critic Reviews

Score distribution:
  1. Positive: 57 out of 62
  2. Negative: 2 out of 62
  1. May 8, 2012
    I have never had as much fun in a multiplayer game; the battlefield is consistently changing, and when you have solid teams battling it out, its hard to leave. Everything from the visuals to the audio to the controls are dripping with style. A must buy if you own a ps3! Expand
  2. May 8, 2012
    Is it a 10? No, I'd give it a 9.5 or so if Metacritic let me, but since not, I'm rounding. I picked it up today and tried every game mode - it truly is a complete package. The campaign isn't particularly memorable, but it doesn't have to be - its purpose is multiplayer training and it does a great job of gearing players up for the online component (which is truly the core of the experience here). I'll admit that the game isn't perfect by any means - between meh AI, low production values, and little variety in the campaign, there really isn't much worth replaying in the solo affairs. But again, that's not the point by any means. This game is the spiritual successor to 2007's Warhawk, which was a multiplayer only game. It was the first incredibly popular game on the PS3, and made its name by the skill based, teamwork-oriented, fast-paced gameplay with good balance of vehicular and ground combat. Starhawk adds an extra dimension to this with build and battle, making this game feel like a real time strategy third person shooter. Teamwork is the key to success in Starhawk, and the new clan system makes it really easy to set up a dedicated team to play with. While Machinima and GameInformer bash Starhawk for the teamwork emphasis, they don't realize that it's the point of the game. Starhawk is easily one of the most innovative games of this generation, and this gem contains everything a game really needs (coop is a blast as well). The music is incredible and fits the western theme. The graphics, while not realistic by any means, are still strikingly beautiful. The gameplay is polished and well balanced. And with a well built, active, and long supported (free map packs inbound) online component, what more could you ask for? I honestly find it embarrassing that each year's Madden or Call of Duty tops the critical and commercial success (thank you EA and Activision -_-) while the truly innovative games go largely ignored. Oh well, to each his own I suppose. Basically, I'm fine if people dislike it, but I'd like them to at least know what they're talking about. For now, I'll give Starhawk one of my strongest recommendations of this generation, and I encourage readers to look past the mixed reviews and see if they like the game itself - they may be surprised. Collapse
  3. May 9, 2012
    This game really takes a stands, I've never been big into getting a game solely for the multiplier but this game really stands out in so many ways due to its creative multiplier style that it has. i hope many other games look at this and take an example from it Expand
  4. May 17, 2012
    Starhawk is fun, unique and totally original. Makes a nice change from your standard shooter.
    The multiplayer is incredibly smooth with no
    glitches or lag that I have noticed. Controls are spot on.
    Playing the single player definitely helps prepare you for multiplayer. So I'd recommended playing this first.
    You can customize your characters appearance, and vehicles. It has 2 player split screen off and online, co-op and everything else you would expect from a MP. The best feature is the build and battle system.
    This idea is so that the whole match play is purely driven by the players strategy. So every match won't reallyplay out the same way. Brilliant!. Oh and free dlc and expansion packs so I read, that's always good news.
    So get on it, its awesome!.
  5. Mar 23, 2014
    (Before reading on please note that this review is purely on the single player campaign)

    Its no secret that sony's beloved hawk series is
    as of late has mainly focused on being an epic multi player experience and starhawk is no exception. However as a I guess you could say bonus the developers added in a single player campaign to starhawk and although not the main attraction of the game its definitely a unique fun experience.

    The gameplay consists of many different elements including third person shooter, tower defence, mec control and air combat (yeah I wasn't using the term unique loosely) the main objectives for each level varies. The most common objective is to protect a specific landmark from a horde of enemies this is were the third person shooter and tower defence aspect most commonly comes into play although the third person shooting mechanics are fairly common the tower defence element is were this game really shines. The player can summon several different pieces of equipment to aid them in there fight this includes things such as turrets, allies, new weapons, shelter, a mec (which can transform into a fighter plane) and much more.these items can be summoned at almost any time in almost any place but there's a catch every time you summon an item it costs rift energy and this can be seen as currency the bigger the item you purchase the more rift energy it costs and rift energy comes in small supplies so it needs to be spent wisely however rift energy can be earned from killing enemies and breaking open specific containers so all is not lost if you are low.

    Other common objectives include destroying all enemies in the level which is commonly achieved by using landmark defence methods for ground enemies but for air enemies a fighter plane must be used. This is accomplished by summoning a mec which can used as a powerful land weapon to defeat grounded enemies with ease and when the time comes your mec can transform into a fighter plane to take down air enemies.

    Graphics are pretty standard for the most part not bad but nothing out of the ordinary. the setting in very unique having a futuristic western sci fi setting which is not a common concept at all. The controls are great with each button doing something different and the controls being easy to use and memorable. the cutscense are fantastic being presented in a unique cartoon like artstyle that you wont be forgetting any time soon. The story is quite fascinating although over time you realise that there's not much too it. The weakest part of the single player campaign is without question is its length with there being only ten levels and although each level is fairly long the campaign can be completed within 5-6 hours but keep in mind that the campaign is more a less a bonus like I mentioned at the start of this review so 5-6 hours really isn't all that bad.

    Over all Starhawk's single player campaign is a blast to play with a unique environment fun entertaining gameplay elements bind together to make one heck of an original gameplay idea a somewhat interesting concept for a story that could be better but could be a lot worse and most importantly what this and every game should be pure fun starhawk definitely gets a star in my books.
  6. Aug 5, 2012
    If you're getting this for the single-player, don't bother. The single-player sucks. It's the online multiplayer that rocks. It's not as good as Warhawk, but if you already have Warhawk and you're getting bored with it, go get this. Expand
  7. Jul 24, 2012
    I really didn't enjoy this game. I bought it mainly for the Multi-player but gave the campaign a shot too. The Multi-player is weak. The guns are far too simple and lack any punch whatsoever. The campaign is quite good fun, but way too linear and voice acting is elementary. The building aspect - which all the magazines talk about as the best thing since slice bread - becomes very old very quickly. The Mulitplayer maps are either far too large or far too small. 2/10. Expand

See all 62 User Reviews

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