Swarm PlayStation 3


Mixed or average reviews - based on 28 Critics

Critic score distribution:
  1. Positive: 12 out of 28
  2. Negative: 2 out of 28
  1. Mar 24, 2011
    When you combine engaging and unique gameplay with Swarm's pleasant (but dark) aesthetics and whimsical nature, what you have is a great downloadable game.
  2. Mar 31, 2011
    Swarm's bizarre take on platforming is a great, addictive challenge, but this strange journey is over too quickly. Here's hoping for some DLC.
  3. Mar 29, 2011
    Swarm is an original and addictive game. It offers a deep gameplay that keeps us busy for many hours.
  4. May 9, 2011
    The swarmites are your people and you want to protect them. Maybe they're dumb, but spend some quality time with them though, and you'll find a lot to love, once you've come to cherish their eccentricities and predicament. Like any family they're a chore, and I wouldn't want it any other way.
  5. Apr 11, 2011
    Swarm is evolving in a violent way a concept dear to titles such as Lemmings or Pikmin. Solid and fun gameplay make Swarm one of the most entertaining games of the marketplace.
  6. Mar 30, 2011
    Swarm is not only an attractive looking title but it's one that has similarly appealing gameplay as well. It's becoming more and more commonplace for downloadable titles to take up consumer attention and Swarm is certainly a game that deserves yours.
  7. Mar 29, 2011
    I highly suggest fans of games like Pikmin and Lemmings to download the demo and give it a whirl. There is enough addiction here to warrant the price tag. Much like Super Meat Boy and Trials HD, this is one game that can have you replaying levels over and over again just to better your score. And that is a sign of fantastic game design.
  8. Mar 24, 2011
    Swarm links together superb gameplay design, a deep but accessible control suite, and an original premise with such well measured pace and verve that it would send its own brilliantly engineered score multiplier off the charts. It's yet another example of why the most innovative and refreshing games of our time sit on the digi-download platforms. Content is a slight issue for the asking price but, then again, you'll enjoy every second of what's on offer.
  9. Play UK
    Apr 21, 2011
    The controls could do with some work, but Swarm's still addictive fun and worth checking out. [Issue#204, p.96]
  10. Apr 18, 2011
    In Swarm you control 50 blue creatures and with them you have to reach the end. Sounds easy, but it can be really hard because you have to sacrifice some of the creatures to get enough point. Meanwhile you need to have some left to complete the levels. A hard, but fun, platform game.
  11. Apr 1, 2011
    Gnarly deaths and cute aliens make for a fun combo in this challenging action game.
  12. Mar 29, 2011
    An enjoyable game that's both enthralling and humorous.
  13. Game Informer
    Mar 7, 2011
    The game fails to innovate on its early mechanics, and it can feel like a chore to master some of the later levels. [Apr 2011, p.96]
  14. Jun 30, 2011
    Swarm is a little, neat game which develops an old concept in a really interesting and funny way. It's addictive and enojable but too much frustrating at times to appeal a wider audience.
  15. May 25, 2011
    When all is said and done, Swarm is one of the few titles that can make frustrating, fun. It's certainly not a game for everyone, but if you can overlook some of the rough edges, there is a good time to be had. At 1200 MSP ($15), Swarm is on the pricier side for a downloadable title, so if you're on the fence, give the demo a try first. But if you've been jonesing for some good Lemmings-style action, this may be the closest you're going to get unless Sony decides to revive the Psygnosis classic one day.
  16. Natural selection has rarely felt crueller. [June 2011, p.112]
  17. Apr 7, 2011
    The numerous little swarmites are a joy to control as a swarm and manage to entertain even when they die - which they do a lot. Yes, there is more than a hint of Lemmings in this game, but then again there's nothing wrong with that.
  18. Mar 31, 2011
    I'm convinced the team at Hothead have a great downloadable game within them, but they're still not quite there yet.
  19. Mar 28, 2011
    Even when it's at its most curiously punishing, Swarm is dexterous enough to reward those who put the time into learning its methods and also satisfies with the type of cartoon violence that makes for a very endearing and well-made game on the whole.
  20. Playstation: The Official Magazine (US)
    Mar 17, 2011
    A strict focus on simple level survival might have alleviated frustration, but Swarm still provides a surprisingly challenging--and splattering--good time. [April 2011, p.85]
  21. PSM3 Magazine UK
    May 10, 2011
    Swarm has a nice idea it screws up. [June 2011, p.93]
  22. Apr 11, 2011
    Swarm is a game with a nice concept, which unfortunately isn't properly elaborated in the gameplay. Before you spend thirteen bucks, check if you have enough patience to play the same level over and over again.
  23. Apr 11, 2011
    A somewhat washed-out attempt at copying Lemmings and Pikmin, Swarm could have used more charm and a better structure for progress.
  24. Mar 25, 2011
    Swarm is a good idea in need of better executions.
  25. Mar 24, 2011
    Even as the level designs seeks to frustrate you beyond measure, the game remains strangely addictive. If this were simply a bad game, you'd give up and move onto something else. But something at the core of Swarm keeps you coming back, despite all reason to the contrary.
  26. Mar 22, 2011
    Swarm will provide a stern test of both skill and patience.
  27. May 5, 2011
    Though short, Swarm lasts a bit too long, if you ask me, being that it fails to expand upon its novel concept. It's a shame, too, because when you get back to what I brought up before, Hothead's marketing is enjoyably irreverent and funny. Take a look at the promotional videos on their website, and it's clear that they really love this concept, and that they're attempting to inject their products with a very particular sense of humor. If only the game matched their ads in its pizzazz and charm.
  28. Apr 7, 2011
    The biggest problem I have with the game is the same thing that should have given it some replayability; making it through the obstacles isn't often very hard, but getting the required points doesn't always happen your first go through. Instead of getting addicted in that, 'oh man, I was so close' type of way, I just got slightly annoyed and bored.

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