Mixed or average reviews - based on 54 Critics

Critic score distribution:
  1. Positive: 29 out of 54
  2. Negative: 0 out of 54
  1. 75
    The Saboteur borrows plenty of great elements from other games, but doesn't execute on them as successfully. That's not to say there isn't fun to be had because there's plenty. It just isn't as well constructed as many other similar games on the store shelf.
  2. It's a lot of fun to paint the town red in this black and white open-world game, but the weak stealth elements limit your options.
  3. A compelling if uninventive experience. Working in concert, this game's tired, uninspired mechanics still manage to get the job done; the whole is definitely more than the sum of its parts.
  4. The Saboteur may lack the polish of the contemporaries it boldly mimics, but protagonist Sean Devlin’s quest for revenge and an alluring 1940s Paris make this a World War II memory worth making.
  5. 60
    But while the combat and destruction portions of playing as the Saboteur are fun, the story and effect you have on the world are disappointingly underdeveloped.
  6. Not half as bad as the limp first few hours suggest. It's perhaps not the greatest company epitaph in the world but, as Devlin might say, while throwing himself out of a speeding car, knocking back a slug o' the good stuff and mashing a Nazi's head in with one punch: "It coulda been a lot worse."
  7. The story was well told, the acting believable, the action enjoyable, and the new ideas implemented will inspire future games, but when all is said and done, the game just feels unfinished in too many areas to feel like a AAA title.
  8. The limited variety of each type of weapon, the fact that Nazis can see through disguises too easily, the lack of auto-targeting for melee combat, and destroying Nazi property with dynamite over and over again does make boredom set in faster than it should.
  9. 67
    As soon as you hit the city, the game's pace drops off, and the sub-par graphics and poor controls steadily bog down an otherwise terrific idea.
  10. A solid action game, but one you feel you've already played a hundred times before. [Christmas 2009, p.65]
  11. The Saboteur, the last game from Pandemic, is a good game, with a well devised gameplay, that puts together GTA style car chases and a strong action platform attitude, typical of games like infamous and Prototype. The Saboteur is very fun and entertaining but suffers from a bad a.i. and sometimes poor visuals.
  12. The Saboteur is a charming mess. Yes, the unpolished gameplay can be frustrating and, yes, the storytelling can be silly. But as soon as we drove through the gorgeously stylized Paris – then jumped out of our nitro-fueled racecar to snap a unsuspecting Nazi’s neck – we didn’t care anymore. For us, the good overwhelmed the bad.
  13. This vision of nazi-occupied France is an interesting proposal but has some flaws in its conception.
  14. At its root, The Saboteur is a classic revenge tale with some tasks to perform to distract you from the main story. The fact that the side tasks have little to no effect on that main story is a bit of a shame, as these open-style games tend to really shine when some act you committed causes unforeseen consequences. All in all, it can be said that Pandemic’s last offering is a worthwhile one, especially for the gorgeous visuals and nail-biting gameplay that comes from trying to undermine a Nazi occupation one building at a time. Do yourself a favor and find yourself a copy… perhaps the one Ugarte gave to Rick to hide under the lid of the piano.
  15. The Saboteur is an awesome display of clichés, stereotypes, shortcuts and failures in logic. [Jan 2010, p.86]
  16. 75
    I cannot help but find enjoyment in the creative setting, excellent visual style and intriguing story. Even with all of its problems The Saboteur is one enjoyable trip down the overplayed setting of World War II.
  17. As addictive as the perk goals are, it's the bread-and-butter sabotage that proves to be the real distraction.
  18. Pandemic delivers one of their best efforts, offering an experience that innovates both the sandbox and WWII genres. It’s not without its flaws, but its slick action, cinematic style, and colorful characters rise above its shortcomings.
  19. A new example of a great concept poorly executed. The Saboteur could be a surprisingly good sandbox if Pandemic just finished it. This game has neat ideas and the potential for being funny, but its gameplay suffers because of its weak development.
  20. The Saboteur delivers some good fun with the atmosphere of its beautiful setting. On the other hand, gameplay could disappoint demanding players, used to higher quality productions. If you like free roaming and Paris, you should at least give it a try.
  21. The Saboteur is a fun, if not fairly short game with a solid storyline in tandem with its WWII theme.
  22. Includes features from the best games such as Uncharted 2 or GTA. But some small bugs make it a little bit less attractive than those big titles.
  23. 74
    Saboteur's gameplay isn't brilliant, but the presentation is just well done. We've seen it many times before, a game about the Second World War, but it's good to see that The Saboteur is original in a kind of way.
  24. The Saboteur had a lot of potential thanks to the unique setting, but this hasn’t resulted in a good game. The story never gets really interesting and the gameplay is too bare-bones to really make an impression. Not a great farewell for Pandemic Studios.
  25. A poor swansong for Pandemic, with a few novel ideas spoilt by a host of badly copied gameplay mechanics.
  26. The Saboteur gets on by freedom and variety. [Jan 2010, p.110]
  27. 87
    While the hand-to-hand battle mechanics are a bit spongy - the targeting system especially so - the gun fights are a joy to control.
  28. The Saboteur held much promise, which unfortunately never materialises whilst playing.
  29. 67
    It's too rough around the edges. [Issue#187, p.67]
  30. The Saboteur can be both addictive and engaging, but also rather stale, all at the same time.
  31. It's hard to imagine why anyone would opt for The Saboteur when they've got Assassin's Creed II as an alternative. Beyond its Parisian setting, The Saboteur fails to add any new ideas to the sandbox genre other than breasts.
  32. The characters are interesting, and so the story is more rewarding than you would imagine. Yes, there are some control issues, but they aren't terrible enough to disregard the game.
  33. It's a shame that Pandemic Studios isn't around to work on a sequel for The Saboteur, because this is clearly one of its best games. The difficulty could've been tougher and the dialogue needed more work, but overall, this is a splendid action/adventure.
  34. The plot is nice, but it falls for the dialogue, facial expressions of the characters and their graphics that could be better.
  35. Derivative and clumsily presented, but not without its charms.
  36. Great visuals, unique WWII-era storytelling, and explode-and-run fun made me love the game, but the shooting, driving, climbing, and stealth gameplay made me want to choke myself. The game improves with time and is enjoyable, overall.
  37. Pandemic's effort is commendable, but The Saboteur feels like it had a saboteur of its own lurking in the code. No matter how many times I came back to The Saboteur, or how badly I wanted to love the game, the unrefined gameplay became less, and less tolerable.
  38. The theme and the design is impressive, but everything else The Saboteur does have already been done better in other, similar games.
  39. Its solid execution, along with its sheer audacity in mixing all these gameplay styles and features together, makes for an entertaining experience. [Feb 2010, p.72]
  40. Even if you rush through the main storyline there is still a ton of Nazi clearing to do, as well as additional perks, achievement and trophies to unlock.
  41. A surprisingly fun title with a unique look. Flawed but charming. Well worth an attempt. [Feb 2010, p.70]
  42. The Saboteur is one of those games that gains points due to its atmosphere and setting, making up for any shortcomings that might pop up due to the fact that the game is yet another open-world sandbox game, or if you want to be more cynical, Mercenaries 2 in a World War II skin (which it admittedly is, just way more polished).
  43. The nicest touch is that your free-roaming sabotage has a direct effect on the quests that advance the main story.
  44. The Saboteur causes mixed feelings. Paris is very living and the use of the black-white contrast is superb. On the other hand the game is rather glitchy and isn't polished up at all. The fun that you get out of sabotaging Nazi's makes up for most of it though.
  45. But The Saboteur's gameplay systems never let you forget that you are playing a game, and the nakedness of the underlying machinery is one of the game's greatest shortcomings.
  46. The Saboteur could have been one of the year’s most impressive games. Sadly, Pandemic tries to do too much, and players are left with a game that never becomes more than the sum of its parts.
  47. The Saboteur feels a little rushed and incomplete but has an unexplainably fun side to it. Frustrating and boring at times, it does give way to some great moments and conversation pieces.
  48. Minor flaws prevent this game from reaching a higher score. Still, Saboteur is an atmospheric shooter with some innovative notions.
  49. 78
    We’re going back to WWII with the Saboteur, where you play someone within the resistance. The main part of the game is to drive the Nazi’s out of Paris and the gameplay is nice but not very extraordinary. The game overall isn’t bad but it’s got a lot of problems. Think of freezing, screen tearing, pop-up and more. A nice game but buy it only if you got any money left.
  50. Overall it’s a solid game which will appeal to fans of Mercenaries 2, but sadly serves as a demonstration of lost talent with Pandemic paying the ultimate price during these difficult times.
  51. 62
    Unfortunately the reality is something that harks back to the darker days of open world games, its individual elements uninspiring and its story a poor patchwork of clichés sewn together with juvenile smut and swearing - and it's a melancholy swansong for the once brilliant Pandemic.
  52. 83
    While it’s a little rough around the edges we enjoyed this game more than we thought we would. It’s far from perfect, but it’s great to see Pandemic going out with a bang.
  53. 81
    Despite the few minor flaws in The Saboteur, this game is worth its money. If you want to give depressed Paris its colour back and in the meantime go mental on anything smelling of Nazis, then The Saboteur happily obliges. It keeps you coming back to your console for more. A wonderful final act for Pandemic Studios.
  54. Taking inspiration from games such as Grand Theft Auto IV and Assassin's Creed, The Saboteur lacks the polish of either of those titles. However, the end result is greater than the sum of its parts, and Pandemic Studios last game is a charming and entertaining sandbox-title, with a nice graphical touch.
User Score

Generally favorable reviews- based on 109 Ratings

User score distribution:
  1. Positive: 30 out of 38
  2. Negative: 0 out of 38
  1. Jun 14, 2012
    The one thing that came to my mind with the 20 hours I spent with the saboteur was unfinished. Everything in this game down to the a.i. justThe one thing that came to my mind with the 20 hours I spent with the saboteur was unfinished. Everything in this game down to the a.i. just says that Pandemic studio needed more time to complete this game. For the most part the story is o.k. for a video game. A simple revenge tale. What makes the game so interesting is the art direction the choose to take. The map starts black and white much like how Frank Miller's Sin CIty. As you give the resistance more hope by doing missions the game world turns into color. That's all that's really good with the game. The missions are repetitive. The final stages are the cliche take out alot of enemies (even know you could have gone through the game to this point with just sneaking) the game makes you take out alot of enemies towards the end. Thats also another complaint the stealth is so bad. They want you to pick up a uniform and be disguised but the only problem is that it doesn't work. You cant be in the radius of other soldiers while your in the disguise then whats the point of having the option. A truly worthless part of the game. A mediocre effort all in all. I really wish they would have had more time to play test it. Full Review »
  2. Sep 5, 2010
    Not especially bad, but not that good either. Disappointing more than anything. It feels unfinished, and there are so many glitches and littleNot especially bad, but not that good either. Disappointing more than anything. It feels unfinished, and there are so many glitches and little annoyances - like the underdeveloped stealth mode and the tedium of climbing buildings. I played it through, more out of sheer bloody-mindedness than anything else. Full Review »
  3. Aug 31, 2010
    The Saboteur is set during World War 2, in Paris, France. In the game you play as Sean Devlin, an Irish man who likes to drink and he also hasThe Saboteur is set during World War 2, in Paris, France. In the game you play as Sean Devlin, an Irish man who likes to drink and he also has a way with women. The story starts off when a man called Luc asks you to join the French resistance, who fight against the Naziâ Full Review »