Generally favorable reviews - based on 21 Critics What's this?

User Score

Generally favorable reviews- based on 157 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Episode one of a five-part game series set in the same universe as Robert Kirkman’s award-winning series. Play as Lee Everett, the convicted criminal who has been given a second chance at life in a world devastated by the undead. Experience events, meet people and visit locations that foreshadow the story of Deputy Sheriff Rick Grimes. A honed game experience in which actions, choices and decisions you make will affect how your story plays out across the entire series. Expand
Score distribution:
  1. Positive: 21 out of 21
  2. Mixed: 0 out of 21
  3. Negative: 0 out of 21
  1. May 2, 2012
    The scope of the storytelling in The Walking Dead video game is almost never attempted in downloadable games, let alone executed this successfully. This is a top-flight narrative, and an excellent example of episodic gaming done right.
  2. The first leg of what promises to be an emotionally jarring five-part journey delivers a very different and refreshing take on zombie apocalypse survival. [July 2012, p.83]
  3. 90
    A New Day proves to be Telltale Games' best outing in the adventure genre in recent memory--if not, ever. This is episodic gaming done right, and just like The Walking Dead TV show, we can't wait for the next episode.
  4. Apr 28, 2012
    A great start to what should be a fantastic series. Telltale nailed the atmosphere and did a fantastic job of making the player feel as though their choices have meaning. Can't wait to see where things go to next.
  5. A riveting cerebral experience. Has that 'one more episode hook'. [July 2012, p83]
  6. May 4, 2012
    The first episode of The Walking Dead is not a classic graphic adventure, with puzzle solving and so on. TellTale's production is an interactive novel, based on the series and dedicated to the fans.
  7. During the very well written conversation we're often subtly reminded of the choices we made in the past. During the action scenes, the gameplay is simple, but effective. No half circles need to be made with the analog stick, it's all about mashing the X-button. [June 2012, p.100]

See all 21 Critic Reviews

Score distribution:
  1. Positive: 32 out of 35
  2. Negative: 2 out of 35
  1. Jun 16, 2012
    Tell Tale Games hit it out of the park with this one. Decided to play the demo and I was hooked. The character immersion and the way the other characters interact, respond to, and learn from your character makes it very re-playable. If you are on the fence, try it out. I'm sure you will find it as fulling as I did and it's only $20 for the series. Expand
  2. Oct 3, 2012
    To be honest I wasn't expecting much( I only downloaded it because I had a few points to spare ) but I enjoyed every second of it and the characters are so well written I felt genuinely attached to them. Highly recommended. 10/10. Expand
  3. May 11, 2012
    It's about time interactive dramas make a stand in gaming. The walking Dead is a great title oozing with potential. Not only does the first episode delivers, it hypes up the following episodes. Expand
  4. May 12, 2012
    First: I have not seen any TV show. Nor read any book/comic strip of the "enterprise". But I kinda like zombies. (They USED to be people, too.) And I used to like adventure games, like "Day of the Tentacle". And Borderland's cartoonish style. Not to forget games where your decisions really made a difference. "The Walking Dead" got parts from all these game jewels. And making it episodes, makes the game very accessible and digestible, giving you a sufficient dose. Then you'll have to wait a while for the next episode arrives. I like it, and I'm glad I subscribed, rather than buying each episode. At least if the rest of the episodes are as good as the first..... Expand
  5. Jun 8, 2013
    After every game I've played it's starting to feel like I've seen it all and done it all. This new style of story driven experience has been to me a breath of fresh air. It was also one of the few games that I was sincerely disappointed when it ended because I wanted more. Something must be right about it. But do not under any pretense buy every episode full price. They last 2.5 hours each and suck individually, paying 20 dollars for each one is the equivalent of paying 20 dollars to watch every episode of a TV series. Expand
  6. May 11, 2012
    Given the similarities to a certain narrative-led, QTE-featured title, The Walking Dead: Episode 1 could also be known as Heavy Brains ;) I wasn't expecting too much from this adventure game/interactive story but I was pleasantly surprised, and on several occasions drawn more into the story than I have been with most other games I've ever played. It's a very human tale, and despite being pseudo cel-shaded instead of photorealistic, potrays real, believable people. Some of the puzzles are tedious and almost all are fairly obvious, but it's this ability to keep moving through it quickly that keeps the pacing where most other attempts at 'interactive drama' fall flat. Quite how much this can really be considered a game along these lines is debatable, but as a piece of interactive entertainment, Telltale have succeeded. Expand
  7. Jan 17, 2013
    I got episodes one and two for this game when they were made free for playstation plus members. I remembered hearing high praise for the game and the TV series so I thought I'd give it a shot. (I had no experience with either at the time.) After downloading the game I started it up to the surprise of seeing an art style very similiar to that of Borderlands. I thought that was rather interesting I was warmed up for the game. I had been a fan of Borderlands so it felt mildly nostalgic. At the beginning of the game I found out it was another one of those text survival games. I had never been the biggest fan of games like that but I still kept an open mind through out the beginning. However, by about halfway through chapter 1 I could see that this game had been brutally overhyped. The game consists of lack luster gameplay filled with the excitement of finding objects and making choices that keep you on the edge of your seat like: "Do you want save this person from the zombies or do you want to save this other person from the zombies. Either choice you make leads to the death of the first person but choose anyway". Not only that but at one part of the opener, you have the pleasure of talking to someone that can't get the radio to work. You can choose to help her (which gives you zero reward or fulfillment if you do choose to help) by seeing what's wrong with the radio. Come to find out, she never checked to see if there were batteries. So you can go find batteries to give her. When you do so, the radio still won't work because this think tank of a woman doesn't know which direction batteries go. By the end of the first chapter I can guarantee that anyone actually paying attention to the dialogue will probably want his comrades to die. I know I did. I felt zero connection with the characters and the only closure I found from the game was when I decided I had had enough and turned it off. While I wouldn't call it a game that's as bad as Sonic 2006 or Superman 64, I wouldn't recommend you waste your time with this one. Expand

See all 35 User Reviews