User Score

Generally favorable reviews- based on 151 Ratings

User score distribution:
  1. Negative: 14 out of 151

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  1. Jul 1, 2012
    Enjoyed the game, it's nothing special but well worth the price. However, the delay between the 1st and 2nd episodes (2 months) has been far too long to maintain a decent gaming experience. The lack of communication form the developers was also insulting, constantly posting reviews of their own game yet never addressing the issue of episode 2 being over a month late, even now it is not yet available for playstation users in the E.U . The game I would rate as a 6, the service 1, that'll average out at 3.5 I'm going to round that down because any sensible company surely would have had episode 2 finished before releasing episode 1. Expand
  2. Jan 17, 2013
    I got episodes one and two for this game when they were made free for playstation plus members. I remembered hearing high praise for the game and the TV series so I thought I'd give it a shot. (I had no experience with either at the time.) After downloading the game I started it up to the surprise of seeing an art style very similiar to that of Borderlands. I thought that was rather interesting I was warmed up for the game. I had been a fan of Borderlands so it felt mildly nostalgic. At the beginning of the game I found out it was another one of those text survival games. I had never been the biggest fan of games like that but I still kept an open mind through out the beginning. However, by about halfway through chapter 1 I could see that this game had been brutally overhyped. The game consists of lack luster gameplay filled with the excitement of finding objects and making choices that keep you on the edge of your seat like: "Do you want save this person from the zombies or do you want to save this other person from the zombies. Either choice you make leads to the death of the first person but choose anyway". Not only that but at one part of the opener, you have the pleasure of talking to someone that can't get the radio to work. You can choose to help her (which gives you zero reward or fulfillment if you do choose to help) by seeing what's wrong with the radio. Come to find out, she never checked to see if there were batteries. So you can go find batteries to give her. When you do so, the radio still won't work because this think tank of a woman doesn't know which direction batteries go. By the end of the first chapter I can guarantee that anyone actually paying attention to the dialogue will probably want his comrades to die. I know I did. I felt zero connection with the characters and the only closure I found from the game was when I decided I had had enough and turned it off. While I wouldn't call it a game that's as bad as Sonic 2006 or Superman 64, I wouldn't recommend you waste your time with this one. Expand

Generally favorable reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 21 out of 21
  2. Mixed: 0 out of 21
  3. Negative: 0 out of 21
  1. Jul 9, 2012
    Well, this is The Walking Dead alright and as a game it's a lot better than Telltales' Jurassic Park. It's not perfect, though, as the lip-synch is often a bit off and the overall length of the game leaves you wanting more. A lot more.
  2. 90
    A New Day proves to be Telltale Games' best outing in the adventure genre in recent memory--if not, ever. This is episodic gaming done right, and just like The Walking Dead TV show, we can't wait for the next episode.
  3. A riveting cerebral experience. Has that 'one more episode hook'. [July 2012, p83]