The Wolf Among Us is a 5-episode series from the creators of The Walking Dead. Based on Fables (DC Comics/Vertigo), an award-winning comic book series, it is an often violent, mature and hard-boiled thriller where the characters and creatures of myth, lore and legend are real and exist in our world. As Bigby Wolf - THE big bad wolf in human form - you discover that the brutal, bloody murder of a Fable is just a taste of things to come, in a game series where your every decision can have enormous consequences. Your choices matter: it’s not only WHAT you choose to do that will affect how your story plays out, but WHEN you choose to do it. A mature and gritty take on characters from fairy tales, legends and folklore who have escaped into our world. These are not the characters you’d see on a little child’s lunchbox. Play as Bigby Wolf: formerly the most feared monster among the Fables, now Sheriff of Fabletown and protector of those he used to hunt. He must restrain the beast within if he is to earn the trust of those around him. Choose Bigby’s actions carefully. Will you approach a situation calmly or unleash your inner rage? The way you act will determine how others respond to you. Set before the events seen in the first issue of the comics – you don’t have to know the characters or the world to play. [Telltale Games]
Positive: 8 out of 8
Mixed: 0 out of 8
Negative: 0 out of 8
Oct 16, 2013Better than the Walking Dead. The Walking Dead and its pint sized protagonist (Clementine) gained mass appeal and rented a place in the hearts of gamers everywhere, however this love affair blinded many to the minor voice acting and gameplay flaws that it presented. These minor blemishes do not show up in the Wolf Among Us as Tell Tale seems to have perfected the formula with stellar voice acting and a perfect mix of narrative and action including an early fight sequence which closely resembled the opening fight sequence in the sleeper hit Heavy Rain. For a story involving fairy tale characters it is decidedly adult with mature language and mature themes, but this odd mixture of fairy tale and gritty adult themes plays out like a beautifully composed symphony of video game greatness. Tell Tale seems to have translated the wonderous world of Fable Comics and creator Bill Willingham's hit comic book series with flawless execution. Sadly The Wolf Among Us won't sell like The Walking dead sold, but it deserves to. Tell Tale has clearly perfected the genre which they created from a fledgling and admittedly unpolished Back To the Future series to what i believe is their magnum opus in The Wolf Among Us. You owe it to yourself as a gamer to at least try the demo and tell me it isn't great. 10/10… Expand
Dec 17, 2013If The Walking Dead is the depressing, moving drama of Telltale Games, The Wolf Among Us is the policial with an 80's Vibe, and boy is it good!
I was never familiar with the Fables Comics until this game was released. The concept is interesting: The character from our favorite childhood stories live among the humans, in New York, disguised thanks to a potion called "Glamour". Bigby, or Big Bad Wolf, is the one that keeps the Fables from killing each other. And there you have it.
Let's start right off the batch that If you are expecting to sob uncontrollably for hours while watching a father-daughter like relationship in the middle of a miserable world like in The Walking Dead, then this is not the game for you. But if you are willing to look this game as an only title, specially this first chapter, and just try it, you will want more. It is unpredictable, daunting, violent and, maybe just maybe, childhood-ruining (And that is a good thing). I think fans of the comic will be pretty happy with this game, and I will definitely consider reading "Fables" after playing this awesome first chapter of a new Telltale series, that smells GOTY already.
AND THE GAME IS BEAUTIFUL. Against all odds, the colourful art-style mixed with the dark tone, a finally deserving framerate and comic book design make the game enjoyable to watch and feel. The character development, while short, really packs a punch, and after playing the episode twice, I find myself going back as every time I play again I find some little clues, and new suspicions.
Anyway, all this greatness comes in a 2-hour episode, and I can't wait for the following ones. "Faith" is proof that Telltale is another company after The Walking Dead, and they want to receive more awards again.… Expand
Oct 20, 2013Having never read the Fables comics I was going in with absolute no knowledge of the series or its lore. All I knew was that it was about fairy tale characters who were banished to New York.
The first episode made sure that people like myself were not lost, it presented the characters, the setting very well and even has a guide in case we get lost.
The game is on the verge of beautiful, it's very colourful, the characters are very well designed and the story takes off almost straight away.… Expand
Nov 5, 2013Telltale Games showed already with The Walking Dead that they are capable of turning great existing franchises into good games, on the other hand they are not for every taste. Games like these that are mostly based on storytelling, emotions, visuals and decision-making might scare off a few people, therefore if you don't like The Walking Dead or more cinematic games (like Heavy Rain) you might want to pass on this, everyone else, you are in for a treat.
The game puts familiar Fables like Snow White, the Beauty and the Beast, etc. in a modern setting. The main character, Bigby Wolf (the Big Bad Wolf) is the Sheriff of Fabletown where most of the Fables now live, he is feared for his past but tries to show that he changed for the better(depends on you choices). The story evolves around a crime that Bigby tries to solve, this is roughly the extend of the story without spoiling anything(I'm sorry for not saying more about the story but it really changes on the way you play). The story however is the strongest point of this game, Telltale excels at making games where you actually feel like your choices change the outcome of the game and change the fate of some of the people you meet along the way,different from example from Beyond:Two Souls where your choices don't matter, here you can get different outcomes depending on what choice you make.
The visuals are highlighted by a very distinct and stylish look that reminds me of a more comic-book style, since this is a game adaptation of a Comic Book it seems very fitting (although every game from them has this style (The Walking Dead, Back to the Future). The artistic style goes very well with the fable storyline.
The voice acting is fantastic and in combination with the writing keeps you engaged and interested in the characters but since it was only the first episode they always leave you wanting to know more about specific personalities. Especially intriguing is the fact that all we actually know all the characters (from all the books, movies and stories) but it still feels like meeting and getting to know new people because of the modern setting of the game. At the same time you feel familiar with the characters and curious how those characters developed and fared over the years.
The game isn't perfect though, it has two problems in my opinion. The first being that the console versions (I watched a playthrough on the 360 and played it myself on the PS3) have some lag problems, especially in the fight scenes which can take you out of the experience. The 360 version in particular had some extended loading and lag problems. I recommend playing it on the PC if you can.
The second problem is much more confusing to me since they changed it for the worse from The Walking Dead series. For every choice you make there is a timer running, which puts you on the edge every time you have to make a decision, in The Walking Dead they only used a timer in action/fighting scenes which enhanced the experience because it conveyed the feeling of urgency, for the rest you could take your time, read the options and think about the possible consequences. Now the gamer is rushed for every decision and in a few instances you don't even have the time to read all the options. I really hope they go back to the old system.
Again, I can only recommend everybody to play this game, it is a fantastic experience that presents something unique in the gaming culture and a welcome change of pace from high-octane action games.… Expand
Oct 25, 2013Telltale did very good story telling again. The main Character(s?) are not that interesting so far in this episode 1 than in walking dead, but side Characters are more interesting because they are from stories. Story is interesting. You just want to see what happens next. Sadly there wasn't hard choices (yet i bet), but i really hope there will be in next episodes( really cant wait for them)
Good work from the voice actors also. And about the gameplay well there isn't that much. I don't really mind that, i like following the story. Just easy, laying back style works for me and many others i assume. If you loved walking dead you like this one. Just buy it already, its cheap if you ask me 2-3 hours first episode. It really worth's the 4 euros (season pass: 5 episodes 20 euros or 5 euros if you don't buy the season pass.
With all this said i will give this Episode 9 of 10.
story 9 out of 10.
Characters i will give 9 out of 10.
gameplay 8 out of 10.… Expand
Oct 20, 2013After the success of The Walking Dead Telltale is back and ready to give gamers another dark story set in a comic book universe and fill it with choices. I have no prior history with the Fables series so really I just picked this up because I am a huge fan of Telltale's The Walking Dead game. They truly made the world look like a moving comic book and the dark and gritty take on classic fairy tales has me looking forward to seeing where this story goes in future episodes.
Gameplay is a lot like The Walking Dead, you'll control your character and an onscreen reticle in order to interact with the environments, but action scenes have taken a notable step forward. When engaging in a fight quick-time like events take center stage. You'll move a reticle over a specific part of a body in order to attack, and dodging requires moving the analog stick in a specific direction much like in Beyond: Two Souls. These make the action scenes much more intense and because of that I feel that Telltale was free to make these scenes all the more brutal. There wasn't any real puzzles to solve in this episode which was disappointing, but the best part about Telltale's The Walking Dead wasn't always the puzzles; it was influencing the story based on your decisions.
Set in a dark and mature comic book world with a noir theme, it's exciting to think about what kind of tough decisions "The Wolf Among Us" is going to through at us. This first episode doesn't exactly give us that great of a start in that department, which brings the whole episode down. Dialog choices are here but I never really felt like I was making a big impact on who the playable character "Bigby" was as a person. Every time I chose to say something that a character would "remember" or "appreciate" felt pointless because that character showed up dead shortly later. The big moments that influence future episodes also seem lacking. So far I've counted only two that will have any real effect and one of them was rather minor. Overall this doesn't ruin the episode, but it does lower the quality when compared to Telltale's previous work on The Walking Dead.
Still this is an enjoyable first episode. It might not be perfect but it does get me excited to see where Telltale is headed with future episodes. The thought of making tough moral decisions in a morally gray world has me struggling to wait for the next episode. It is clear that Telltale is once again trying to improve on the groundwork they have laid with titles like The Walking Dead and Jurassic Park. If you're a fan of their previous works than I don't see a reason for you to not play this. It's a good start to what is hopefully a great game.… Expand