- Publisher: TopWare Interactive
- Release Date: Jan 25, 2011
- Also On: PC, Xbox 360
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Feb 8, 201160Two Worlds II has a lot of potential, but ultimately, it can't fulfill the lofty ambitions that Reality Pump set for it and comes up shorter than it probably would have for the trouble.
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Feb 2, 201170This role-playing sequel's big world and seemingly countless quests make it easy to overlook its wrinkles.
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Jan 29, 201178Reality Pump has gone a long way since Two Worlds 1, and they've got a long way to go still. But Two Worlds 2 is a definite step in the right direction.
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Jan 25, 201178Like other games that could fit under the B-game label, not everyone will embrace the elements I enjoyed in Two Worlds II. If you're looking for a lengthy and humorous (if somewhat unpolished) hack-and-slash RPG to tide you over while you wait for Dragon Age II or The Elder Scrolls V: Skyrim, it's worth giving Reality Pump a second chance.
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Feb 3, 201170It's not a perfect sequel, but for those who remember the original Two Worlds, it's an adventure that is finally worth most of its weight in loot.
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Feb 4, 201175Basically, there's a whole lot of trial and error involved at the outset, which will definitely be off-putting to some players that have grown used to in-depth tutorials right at the outset of their games.
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Mar 7, 201160Is Two Worlds II better than the original? Sure, but there's still a lot of room for improvement.
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Dec 16, 201083Two Worlds II is a very complete RPG which substantially improves the original game, engaging us in a fantasy world. Its huge and atractive environments, simple and direct gameplay, and the variety of things available to be done in the Antaloor universe are some of the great virtues of and adventures oriented both to genre veterans and newcomers.
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Feb 3, 201180There is plenty of game to warrant your $60 and the flavor of the franchise is written all over it.
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Dec 17, 201075The best of the released iterations of the Two Worlds series is this sequel. Many of the problems of its precedent remain, but this is certainly a better videogame.
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Dec 17, 201087A genuine RPG with a lot of freedom, customization and a good multiplayer experience. The console version still suffers from some issues with the complex controls, but Two Worlds II is still largly enjoyable even with a pad.
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Mar 24, 201120There's not enough room here to say how much I hate this game. I could write a novel about why Two Worlds II is the worst thing to happen to the fantasy RPG genre since encumbrance systems. [Apr 2011, p.114]
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Jan 4, 201180Developer Reality Pump has delivered another great RPG that forms a great successor to the original Two Worlds. Certain aspects could have used a little bit of tuning, but that won't bother the average gamer.
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Dec 17, 201078The world is vivid and wide, but the gameplay has a lot of issues, and the plot is quite silly.
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Jan 25, 201185Two Worlds II is so big, you almost need 'two worlds' to hold all its contents. And for RPG fans, that is what matters most.
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Mar 21, 201164A bit of a technical mess. [Issue#203, p.86]
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Feb 19, 201140Two Worlds 2 just takes too long and requires too much punishment on the part of the player to be an overall enjoyable experience, despite a few fleeting instances of charm.
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Feb 8, 201174Two Worlds II takes a big step in the right direction. They've still got to catch up to the rest of the development world when it comes to technical elements, and a better story with more interesting characters would vault this franchise into the 8+ realm.
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Mar 1, 201180With plenty to see and do, not to mention some great multiplayer offerings, this is a sequel worth checking out.
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Dec 16, 201070Two Worlds is atmospheric and exiting, vast and addictive. It has some pretty big flaws though that can't be ignored.
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Feb 10, 201170Despite the surprisingly solid gameplay, not all is perfect: Animations are stiff, close combat can feel clunky, and the voice-acting's more miss than hit. [March 2011, p.78]
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Jan 30, 201180Two Worlds II is a solid open world RPG that has enough good going for it to overshadow its issues. Had it a little more time in development for polish and tweaks, it could have been outstanding, but as it stands I think it's still a great game that I'm happy to recommend.
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Feb 9, 201162Most of us, however, will find Two Worlds II boring, mindless, and dull, requiring (and consisting of) such little thought that it should have a warning label.
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Dec 17, 201085No doubt, Two Worlds 2 is a great role-playing game with a fantastic presentation, an enormous world and an innovative magic-spell system. But on the other side, the inventory is very confusing and the characters are missing some details. Also there are also lags in the PS3 version.
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Feb 25, 201160The game is filled to bursting with flaws and yet I found myself becoming curiously affectionate towards it. Yes the AI are baffilingly dim, gameplay is incredibly inconsistent, characters and plot are both clichéd and dull, graphics are nothing to write home about and the package as a whole does nothing to warrant your hard earned cash.
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Dec 16, 201089One of the biggest surprises of this year. This game has many, many different quests, possibilities, a great and big world to play in. Fans of the The Elder Scrolls franchise, this is the best alternative you can get!
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Feb 18, 201170The plot is rather generic, the voice acting is inconsistent, the framerate struggles at times and graphically the game is average at best. But none of that should be enough to dissuade any RPG fan from buying this game.
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Feb 10, 201160Two Worlds II is one of the most broken games that we actually enjoyed. There are heaps of problems, including shoddy controls, dreadful graphics, stiff animations, and atrocious voice acting, but RPG buffs will enjoy the addicting loot system and superb character development.