• Publisher: SCEA
  • Release Date: Aug 26, 2014

Mixed or average reviews - based on 70 Critics

Critic score distribution:
  1. Positive: 31 out of 70
  2. Negative: 0 out of 70
  1. Sep 3, 2014
    I really enjoyed inFamous First Light on a number of levels, and if I had to compare it to The Last of Us’ Left Behind expansion, I would give the edge to First Light just for its additional challenges and replayability.
  2. Oct 17, 2014
    This is what we like to see from downloadable content. [Issue#254, p.68]
  3. Sep 21, 2014
    inFamous First Light once again highlights the powerful gaming engine behind this excellent third person action adventure game.
  4. A damn fine batch of DLC that sticks to one power and rocks it. [November 2014, p73]
  5. 90
    If you're hesitating about whether or not to pick up inFAMOUS: Second Son, this is a great sample and precursor. Those who have already played it will enjoy learning about one of Second Son's most interesting characters.
  6. Aug 27, 2014
    That inFamous: First Light echoes the main game’s themes of siblings and what it means to lose family struck me deeply, especially as brotherhood has taken on different meanings for me over the years.
  7. Aug 29, 2014
    First Light is an excellent introduction to the inFAMOUS series for new players, and series fans will enjoy this game's story and focused gameplay.
  8. Sep 30, 2014
    A pretty great standalone expansion that manages to deliver a much nicer character than Delsin with more fleshed out powers. Unfortunately, the missions are pretty repetitive and weigh down the experience a fair bit. However, the challenge rooms and the touching story make up for them, to some extent.
  9. Sep 17, 2014
    InFamous: First Light feels grand due to its small size. In a flash you’ll receive tremendous neon powers to cross the city with great speed. Though these powers are what makes First Light great, the rest of the game is not to be underestimated. The famous comic like cutscenes, a modest amount of collectibles and challenges and a special Battle Arena mode take First Light beyond just feeling like InFamous Light.
  10. 85
    The amazing foundation that Second Son laid down is still strong here and makes for an amazing piece of DLC.
  11. Sep 4, 2014
    inFamous: First Light once again shows Sony makes some stellar content post-release. Being able to enjoy this adventure even without owning the original game is a huge plus.
  12. 85
    There isn’t enough different here to convince anyone who didn’t like Second Son, but for gamers who enjoyed Delsin’s story, First Light feels like a more focused title, and adds greatly to what was already an awesome open world superhero series.
  13. Aug 26, 2014
    Full stop, inFamous: First Light is more Second Son, which is a good thing. Although I wasn't nearly as invested in Fetch as I was with Delsin's story, this is a great way for fans to return to the super-powered world of Seattle, and an even better way for newcomers to get a taste of the series.
  14. Oct 25, 2014
    First Light is a solid expansion to the inFamous franchise, but it sort of wastes some it's potential. The storyline is almost painfully predictable. While Fetch's fragility is endearing, she comes off as a rather weak protagonist. [Oct 2014]
  15. Sep 1, 2014
    Remembering that players won’t need Second Son to play, it’s a great opportunity for new-comers to the InFamous series to get stuck in. But those who got their fill with Deslin’s earlier adventures, you probably won’t find much new on offer here - apart from an interesting new character to get to know.
  16. 80
    An excellent example of a meaningful DLC. Nobody cares that it's short when it's THAT intense. [Issue#245]
  17. Sep 16, 2014
    Abigail "Fetch" Walker, a sensitive rebel with her troubled past, who gladly hits others, especially when her brother's life is at stake. A long time ago, Brent ran away with her from home when her own parents had informed to DUP – those guys who help and protect, but somehow it does not match to their smile. It is a bad move to get Abigail mad – that is why it is such a joy to play as her. The main heroine of the separate First Light DLC for inFamous: Second Son is essentially more interesting than Delsin; she was already gripping your attention in the original game, considering. Therefore it is not surprising that its creators grabbed her and present her as a great addition, a must to all gamers who love superheroes rampage.
  18. Sep 10, 2014
    If you enjoyed any part of the previous inFamous games, there is enough in First Light for you to enjoy that makes its purchase a no brainer.
  19. Sep 3, 2014
    Despite how nicely their stories slot into one another, the ideal scenario for playing Infamous: First Light is to have never touched Second Son. This works best as an introductory package for newcomers to the Infamous series, a tightly-wound, dramatic story with solid action and very little in the way of excess.
  20. Aug 27, 2014
    If you're looking for more Infamous, this is definitely the additional content you need. New character, a parallel storyline and about 4-6 hours of gameplay in a very enjoyable videogame.
  21. Aug 27, 2014
    Sucker Punch made a good work with inFAMOUS: Second Son's first DLC. First Light is an entertaining content that enhances the experience of the main game. Fetch's story has also an interesting plot that will keep you playing for around four or five hours.
  22. Aug 26, 2014
    A great example of what an expansion should be. A reasonable amount of content, a reasonable price and a great experience no matter if you played Second Son or not.
  23. Aug 26, 2014
    First Light introduces new ideas into Second Son mechanics, with good variety of missions and ton of side-quests and extras. However, main story is too easy and enemies' AI has some issues.
  24. Aug 26, 2014
    Infamous First Light lacks some of the punch of Second Son in its campaign battles and familiar narrative marks, but is still a welcome addition to the series. Fetch is a fantastically written character, and the conclusion to her origin story is worth seeing in its entirely – even if you already know what happens. Sucker Punch did a phenomenal job with the finale.
  25. Aug 26, 2014
    As with Second Son before it, First Light is stunning to look at, and has a wonderful soundtrack, which is hidden for true fanatics to search out and enjoy. The addition of challenges that reward trying different things is excellent, and the battle arena is a solid idea, executed well.
  26. Aug 26, 2014
    Whether you’re new to inFamous or not, First Light is definitely worth looking into. The only reason you won’t enjoy this is if you didn’t get on with Second Son at all, and although there are some improvements, there’s not enough difference here to convince those who dislike inFamous.
  27. Aug 28, 2014
    This is one of those rare cases in which removing game mechanics results in a more consistent, fun and dynamic experience. First Light is a wonderful introduction to the inFAMOUS franchise or a good way to expand the Second Son experience.
  28. Sep 4, 2014
    It's hard to be fully satisfied with First Light if you've played InFamous: Second Son. The game as a whole continues to be very fun but some features wouldn't have been erased. We've got some regrets for the karma system obviously and above all, the missions lack something new. Nevertheless, for such a price tag, First Light will keep you busy for some time and perhaps you'll be happy to learn about Fetch's life.
  29. Sep 1, 2014
    With around five hours of content and a more engaging story, inFamous: First Light is easy to recommend to players familiar with the universe. New players should consider starting elsewhere.
  30. Aug 27, 2014
    Unexpectedly, First Light’s story campaign ends up being its weakest link. Compared to the depth and replayability of the score-driven combat arenas, Fetch Walker’s origin story proves to be a bit of snoozefest, especially in the context of Second Son’s respectable storytelling and mission design.
  31. Aug 26, 2014
    Infamous: First Light is a decent story around a better character than Second Son, but its battles don’t have the same scale or superpower variety that Second Son’s do. After the short campaign, its challenge maps put a new spin on combat by taking away your ability to escape danger on a whim, making it much tougher.
  32. Aug 28, 2014
    For fans of the story, inFamous: First Light is somewhat dimmed by rewriting events and motivations, but it’s carried along by Fetch’s fast, agile gameplay and a strong closing chapter. It’s not a must-play, but it’s a good excuse to run another lap around Seattle.
  33. inFamous: First Light's a game for Second Son lovers. It has some graphical issues. No, inFamous: First Light isn't an open world game but it has got the feeling.
  34. Aug 28, 2014
    Unfortunately First Light does not bring inFamous to a higher level, but it is entertaining nonetheless. The story and the characters in the game are not really great, but the gameplay in the new Battle Arena makes up for it. First Light is alright, just not fantastic.
  35. Aug 27, 2014
    First Light follows the Second Son formula without trying anything really new. It still reveals itself as an enjoyable, but watered down, experience.
  36. It's just a pity Fetch doesn't break from Second Son's tired mission design a little more. [Nov 2014, p.91]
  37. Oct 6, 2014
    Its successes drown out its flaws. [Nov 2014, p.112]
  38. 70
    On one hand, revisiting Infamous’ Seattle with neon powers feels a bit samey, and the game’s mission and sandbox structure is starting to show its age. On the other hand, First Light is still damned good entertainment value for the price, and has enough storytelling and technical chops to grab the player.
  39. 70
    First Light works because it trims off the fat, leaving behind an engaging story and breakneck gameplay that will appeal both to returning patrons and first-time customers.
  40. 70
    All merits of Second Son are present here but also all the same weaknesses. It ends quickly and may even become monotonous but thanks to arenas and constant challenges, the Fetch’s journey earns highly important extra force.
  41. Sep 4, 2014
    For those who played Second Son, this first DLC has something more to add on a narrative standpoint, but less to say when it comes to the gameplay.
  42. Sep 2, 2014
    inFAMOUS: First Light is simply more inFAMOUS; if you enjoy the games then we recommend you pick this up, however if you’re not a fan then First Light won’t change your opinion in the slightest.
  43. Aug 29, 2014
    It's entertaining, but it doesn't add anything new besides the combat arenas. We recommend it to hardcore inFamous fans or people who haven't played any game of the franchise yet and can use this as a cheap entry point to it.
  44. Aug 29, 2014
    Infamous: First Light provides a bite-sized experience, a mere sliver of Second Son. It mirrors that games main themes and focuses on the best of its powers, but is let down a little by its bfrevity.
  45. Aug 28, 2014
    After everything is said and done, Infamous: First Light is a solid standalone expansion to a great game, but because there weren’t any risks taken, it ends up being an uninspired adventure.
  46. Aug 28, 2014
    Infamous: First Light is everything Infamous: Second Son should have been, it's just too bad it only arrives now, in this anemic form.
  47. Aug 28, 2014
    What First Light does is take the best slice of Second Son, repackages it in a new story with some extras, and asks for just over a tenner to take it for a spin.
  48. Aug 27, 2014
    If you liked Second Son, First Light is a decently priced alternative to taking on the older game's campaign a second time. If you haven't played Second Son yet, though, at around 40 bucks now it's clearly the better deal.
  49. Aug 26, 2014
    It focuses the best power set from the previous game and cuts out all the extras. The Neon-powered Fetch is a charismatic character, but her story is a standard tale of loss and revenge. If you really want more Second Son, it's worth a go; if not, you can skip it.
  50. Aug 26, 2014
    Infamous: First Light is at its best when it's iterating on and riffing on Second Son. In many ways, the abbreviated length of First Light makes it a better bite-sized package. It's more linear and less surprising than fans might expect from the series, but exploring this world as Fetch is just as fun as it ever was.
  51. Aug 26, 2014
    in FAMOUS: First Light is a good DLC with an interesting story and a bunch of arenas for a horde-like gameplay. The Fetch adventure is smaller than the one we already played in Second Son, but the balance is much better. If you liked the original game, you'll enjoy with this DLC.
  52. Aug 26, 2014
    inFAMOUS: First Light is never going to set the world alight, but if you’ve been gagging for more of Sucker Punch’s superhero series, then it will fill that hole until a full sequel charges onto store shelves.
  53. Aug 28, 2014
    First Light is an enjoyable but dull DLC. It's enough stating that competitive online arenas are more challenging and fun than story mode.
  54. If you have played the Second Son then Abigail’s trials from the First Light will seem boring and crumpled. Otherwise the First Light will form a wrong impression about whole inFamous series. It would be the best choices for Sucker Punch do not try to squeeze out dull storyline, but offer a set of maps with corresponding trials in the form of common DLC. [Oct 2014, p.91]
  55. Oct 24, 2014
    It’s more of a DLC than a real stand-alone product. Fetch is likeable and the game evokes some pleasant memories of Second Son, but I had no desire to stay in virtual Seattle any longer than I needed to finish the 3,5 hour long story. [Nov 2014, p.56]
  56. Sep 16, 2014
    First Light is a disposable DLC, a simple addition of a handful of hours only useful to learn more about the story of Fetch and give us a curious back story. However, it's unable to offer that something extra that really makes the difference.
  57. Oct 21, 2014
    First Light struggles to display any new ideas. [Issue#153, p.120]
  58. Sep 17, 2014
    Instead of giving us a lengthy story of a great character (Fetch) Sucker Punch offers an interesting albeit short campaign, packed with a bland and boring arena mode.
  59. Sep 8, 2014
    Infamous: First Light takes an interesting, flawed character and does nothing with her. Even at $15, it’s a vapid, empty, wasted opportunity. At least the combat is still fun, though.
  60. Sep 5, 2014
    This standalone prequel is a nice touch for fans of Second Son, but there’s absolutely nothing within to entice series newcomers to jump in.
  61. Sep 2, 2014
    For us, nothing in First Light ever really stood out. It's well polished, but plays it so safe that there wasn't anything to really love or hate. Perhaps using it as a taster before investing in the full fat Second Son experience is a good idea.
  62. 60
    A bit to short and with all the good and evil options removed, this is more like a beginners guide to Infamous rather than a much needed stand alone DLC.
  63. Aug 28, 2014
    First Light's greatest achievement is in creating one of the first interactive star-making turns.
  64. Aug 27, 2014
    A satisfying stand-alone, even if the play time is short and the activities are repetitive and not unforgettable.
  65. Aug 26, 2014
    First Light is an adequate diversion for fans but unlikely to dazzle anybody else.
  66. Aug 26, 2014
    Given Second Son's greatness, I had hoped for something more than a time-waster, but this Infamous has no bite.
  67. Sep 5, 2014
    The visuals are excellent, the fights are explosive. But in terms of storytelling or enhancing the gameplay this add-on can’t keep up with the quality of Second Son.
  68. Oct 19, 2014
    It's beautiful, but a little empty. [Issue#249, p.60]
  69. Sep 10, 2014
    Relatively generous in size and scope, but being Second Son in miniature only helps to highlight what a hollow spectacle the game is.
  70. Sep 2, 2014
    If you're desperate for more inFamous content and can play Second Son with your eyes closed then First Light might be worth your time and money. The story being told, while familiar and unremarkable, is well told and playing around with Fetch's powers can be fun at times. Unfortunately, it's still a downscaled, smaller version of what we all did in the first game.
User Score

Mixed or average reviews- based on 433 Ratings

User score distribution:
  1. Positive: 43 out of 61
  2. Negative: 1 out of 61
  1. Aug 26, 2014
    This is basically more of the same. If you liked Infamous second son, there is no doubt that you will like that one. I enjoy how you can runThis is basically more of the same. If you liked Infamous second son, there is no doubt that you will like that one. I enjoy how you can run without an end when you active the run sequence. I also love the pink rays left behind Fetch for a good 20s when you ran in a zone.
    The only negative thing I could say about this DLC/expansion/standalone is: Too short!
    Full Review »
  2. Sep 15, 2014
    This game is very easy to play. After a couple hours of play I got bored with the story and just turned off the game. The story is just notThis game is very easy to play. After a couple hours of play I got bored with the story and just turned off the game. The story is just not entertaining. Full Review »
  3. Aug 28, 2014
    I don't understand why so many "professional" reviewers always seem to have such a hard time grasping the concept of standalone DLC. These areI don't understand why so many "professional" reviewers always seem to have such a hard time grasping the concept of standalone DLC. These are the same guys that'll wet their shorts over a couple of month-after-release CoD or a Titanfall MP maps but jump down the throat of any game that creates a separate, no original software required, expansion to a title.

    This is not a standalone title to be judged on a whole as an individual game. You'd have to be an idiot to do so. Unfortunately, a lot of the articles I've read are written by such morons. Kotaku in particular had one of the densest, most brain-dead reviews I've read in a long time. Their whole site is full of horrible, culturally biased writing so I guess I shouldn't be surprised.

    I digress. This is not a standalone game, it is an expansion of an existing story. A nice enough spin on the formula to make it entertaining and fun but it's a small, inexpensive trip. Anyone expecting it to rework the style or add tons of new features is living in a fantasy world. This is amazing for what it is, a side-story. You get vastly more content than you would from many $20 DLC packs- a good 7-8 hours of gameplay if you want to go for platinum.

    This game is akin to Blood Dragon for Far Cry 3. No original software required, reworks the original formula in a pared down but still entertaining way and offers a ton of gameplay for very little money.
    Full Review »