Sherlock Holmes: Crimes & Punishments Image
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73

Mixed or average reviews - based on 36 Critics What's this?

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7.3

Mixed or average reviews- based on 187 Ratings

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  • Summary: It is now your turn to truly become Sherlock Holmes and lead your own investigation--actually, your investigations, as 8 captivating cases await you in Crimes & Punishments! Murders, disappearances, spectacular thefts, and other investigations will bring you to the cutting edge of theIt is now your turn to truly become Sherlock Holmes and lead your own investigation--actually, your investigations, as 8 captivating cases await you in Crimes & Punishments! Murders, disappearances, spectacular thefts, and other investigations will bring you to the cutting edge of the detective written in the pure tradition of Conan Doyle's novels. Each case offers real freedom to players, who will have to make important moral choices instead of simply enforcing justice by the book. All decisions have an influence in the game, so bear the weight of your choices! Expand
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Score distribution:
  1. Positive: 20 out of 36
  2. Negative: 0 out of 36
  1. Sep 30, 2014
    85
    Fans of Sherlock Holmes as he was originally portrayed will find this game as delightful as a Blue Carbuncle stuck in the crop of their Christmas goose.
  2. Sep 30, 2014
    80
    While the narrative is a bit disconnected, Sherlock Holmes: Crimes and Punishments uses the short story framework to its benefit, keeping each of its cases focused on pure, thrilling detective work.
  3. 80
    Sherlock's mind is presented in such a way that he is clearly a man treading the line between madness and brilliance, which makes this opportunity to play him all the more riveting and an opportunity not to be missed people who enjoy genuine detective fiction.
  4. Sep 30, 2014
    75
    The cases are thoroughly enjoyable, but deducing the murderer can be nebulous and unsatisfying due to a preponderance of circumstantial evidence.
  5. Oct 15, 2014
    70
    Ultimately Sherlock’s alright - not much more, but alright might be all you need in the quiet autumn evenings.
  6. Sep 30, 2014
    70
    Visually, Sherlock Holmes is brilliant, from the detailed crime scenes to the realistic facial animations. The clunky gameplay, frustrating mini-games and inconsistent voice performances do detract from the overall experience though.
  7. Dec 8, 2014
    55
    The Sherlock Holmes franchise is trying to reach more people, and maybe with this game it will. The game however lacks a real challenge now. The game is a real detective game, but doesn't really convince.

See all 36 Critic Reviews

Score distribution:
  1. Positive: 22 out of 29
  2. Negative: 3 out of 29
  1. Oct 3, 2014
    10
    I have never played a better detective game than this one and I've enjoyed quite a few of them in the past. The open-ended solutions to casesI have never played a better detective game than this one and I've enjoyed quite a few of them in the past. The open-ended solutions to cases is a wonderful idea, the setting is spot on, Sherlock is very likeable (prefer him to the Cumberbatch version), Toby has the best nose in the entire Empire and the music is great. The game looks quite good, to be honest - the high texture details help appreciate the Victorian era even more. I have read a few reviews complaining about the voice acting - I very much disagree - the voice acting is at least adequate, if not good. This is one of the best games of 2014 for me and I'm already waiting for the next installment. Expand
  2. Oct 12, 2014
    9
    A very well made adventure/detective game. Games like this are quite rare nowadays, since most publishers tend to go for cheap "cartoony"A very well made adventure/detective game. Games like this are quite rare nowadays, since most publishers tend to go for cheap "cartoony" graphics instead. Luckily, this game is not all about the graphics either. Every single one of the 5 cases that I've played so far has been interesting and unique. The voice acting is great too. If I were to name one of the game's weak points then it would probably be the difficulty of the puzzles, as they are not too hard for the seasoned adventurer, but definitely not "casual easy" either. Expand
  3. Sep 30, 2014
    9
    Rainy day video game playing at its best right here. The mystery, the atmosphere. It's like I've been transported to London in the deep fog,Rainy day video game playing at its best right here. The mystery, the atmosphere. It's like I've been transported to London in the deep fog, chasing a killer with the eyes of the legendary Sherlock Holmes! I'm no Robert Downey but this game made me feel like I was playing the detective in a finely crafted film. I love it. Perhaps what intrigued me most about the game was the option to fail. Now, I know that sounds pretty self-depricating, but I absolutely hate games that walk me through like a child, holding my hand when the going gets tough. It's pretty thrilling to know you could actually imprison the wrong person, and this keeps you on your toes. I would say more but I'm only through the first case! Must get back! Expand
  4. Apr 8, 2015
    8
    This review contains spoilers, click expand to view. The absence of "filler" puzzles and more emphasis on observation and deduction make this latest entry in the Frogware series the most plausible Sherlock Holmes detective adventure yet. The graphics, animations and voice acting have all improved considerably, which makes it feel like the player is participating in an interactive movie. The research into the furniture, clothes and technology of Victorian period is reflected in the superb models which contribute greatly to the sense of immersion. If you like Sherlock Holmes you can't fail to be impressed with these aspects of the game alone. All this is a step in the right direction for the series. However, the game still suffers from linearity and on-screen cues.

    There are several new features in the game, but none of them really give you the freedom or complexity that is missing from this type of point and click adventure. For example, there is now a feature which allows the analysis of persons appearance for clues, where you freeze time and run the game pointer over the surface of the person. Any clues will cause the game pointer to turn bright blue, when it does this, you click with it, and the clue is added to your notes. Holmes then magically produces a character portrait based on this evidence (which sometimes surprises the player).

    Another example is Holmes increased sense of perception. Normally in a scene, all clues are highlighted with an icon as you look and move around, which you can click on and which adds the clue to your notes. If there is a clue you can't see, a prompt appears suggesting to turn on the heightened perception. You turn this one, then the invisible clue appears. You can then click on it, and the clue is added to your notes.

    A third example is imagination. Occasionally you are allowed to imagine something. On these occasions a prompt appears, suggesting to turn on the imagination. Then you see something that might have happened, which is added to your notes.

    Fourthly, when interrogating a subject, you can interrupt the answers with another question. Again, this happens in a pre-programmed way and the questions you can choose are restricted to a limited list.

    There is also a clue pairing and deduction map mode, which allows you to put clues together to form mind map style deductions. You can rearrange this map to achieve different outcomes if you have enough clues, and these outcomes form the basis of your accusations.

    The problem is that everything is too obvious and easy because the on-screen prompts and highlighted objects tell you what to do and when to do it. And just in case you did miss anything, there's a task list which tells you what you need to do next, even who you need to talk to.

    So although this game may at first appear to allow you more freedom than its predecessors, it is still a linear game. It would have helped if you could, in the options, choose to turn off the prompts and highlights. At least this would have made the linearity less obvious. Or perhaps a few more false leads, or red herring clues. Some freedom. But ultimately the gameplay is like an interactive movie with a limited number of pre-programmed outcomes. LA Noire had the same problem, but unlike LA Noire, Crime and Punishments game doesn't have a large living sandbox world to enjoy and explore. Although Crime and Punishments does allow you to jump freely to unlocked sandbox locations, those locations are still relatively small and lifeless, and once you have checked all the obvious clues there's nothing else to do there.

    Largely though, the presentation of Crime and Punishments is rich, realistic and enjoyable, and definitely recommended to fans of Holmes, the genre and of course this series.
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  5. Oct 6, 2014
    8
    As a detective game, much better than say, L.A. Noire. Seems easier, but that perhaps owes to great mechanics which actually let you discoverAs a detective game, much better than say, L.A. Noire. Seems easier, but that perhaps owes to great mechanics which actually let you discover what you actually want to know. However, there are only 6 cases and while thoroughly enjoyable, just lack any peak in difficulty, making it a fairly quick playthrough. Perhaps too much focus was put on the immense graphics

    Another thing missing is a proper overarching storyline. I thought I might have been nearing it once the game was over, so once the credits rolled I was rather disappointed. As many point out, there is a long travel between some areas, however this is made up by the fact you are able to go over your case notes and deductions while taking the trips, so I made it a habit to save such work for those trips.
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  6. Jan 20, 2017
    8
    Very good game for this kind of genre. The character design & voice acting is very good. All the cases are interesting and the deductionVery good game for this kind of genre. The character design & voice acting is very good. All the cases are interesting and the deduction system is great. I really enjoyed it and I'm looking forward to more games of this series. Keep them coming Focus ! Expand
  7. Jan 15, 2017
    1
    Jeu d'aventure casse-couilles mais d'une belle réalisation : le moteur Unreal est fort bien utilisé et reste agréable à l'oeil. Les zonesJeu d'aventure casse-couilles mais d'une belle réalisation : le moteur Unreal est fort bien utilisé et reste agréable à l'oeil. Les zones petites et très délimitées permettent un niveau de détail très élevé. On peut regretter l'absence de voix françaises... cependant les doubleurs employés arborent un délicieux accent anglais ainsi qu'une diction soignée, ce qui permet une compréhension aisée de ce que racontent nos amis à Rosbifland.

    Si l'interface est assez bien étudiée, on se retrouve rapidement bloqué une fois les indices récoltés : s'agit-il d'un bug ou d'un grave problème de construction ? dois-je éplucher chaque putain de pixel de ce putain de jardin ? avec la vision trucmuche ou la vision machinchose ? ça commence à me faire chier et à me filer la migraine. Je n'ai pas de temps à perdre avec un jeu de pistes mal foutu ou des scripts programmés par des incapables. En l'état, ce jeu ne sert à rien.
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See all 29 User Reviews