- Summary: Originally released in 1989, Strider remains one of Capcom's most enduring franchises. The game tells the story of Hiryu, the youngest ever "Super A" ranked agent of an elite corps known as the Striders. Strider Hiryu receives orders to assassinate Grandmaster Meio, supreme dictator of Earth, who has plunged humanity into a dystopian dark age.… Expand
Feb 24, 2014Definitely worth the money in terms of graphics, gameplay and controls. You have to stay on your toes when it comes to combat, and the variety of enemies is pretty high. You won't be bored and you won't regret having spent the (very affordable amount of) money on it.… Expand
Mar 8, 2014for the $15 you spend to get this game, you get a great amount of content. the game play is fast, and fun, and the upgrades and abilities you find throughout the game keeps it fresh. the boss fights as well are really well done too. there's a sense of exploration as you travel through the levels. if that's not your thing there's an arrow that clearly points you where you need to go. graphically it's gorgeous, with no lag that I've noticed. it's an arcade-y game so there isn't too much depth to the story, and i really wish that there was. however, despite that, it's still a really good game.… Expand
Feb 21, 2014Well first off I have to say $15 well spent. This new Strider is a classic throwback to original while still keeping it fresh and new. Visually the game is stunning and colors just pop. When you first get the eagle you will know what I mean. The combat is generally fast pace and quick which is a very good thing for me because it keeps you on your toes. The enemy variety is there as well I had faced 6 different types of enemies in the first hour and a half of the game. The pacing I believe is excellent in the game well. Boss Battles seemed placed perfectly which is rare thing now. The game does kinda hand hold but only if you let it. You are free to explore the entire area you are in at almost any given time which again is a rare thing. The one and only problem I have with this game is right now it seems a bit easy but I am Normal so I think if I crank it up to hard that will immediately disappear but it so minute anyway that it doesn't even stop the epic amount of fun you have slicing up enemies left and right. This game is a great addition to the Franchise and Capcom finally did something right. I literally had to force myself to quit so I wouldn't play through most of the game in one sitting. Definitely purchase this title.… Expand
Apr 6, 2014Strider provides you with a great core gameplay experience, and as soon as it's explored everything the developers cared to, it stopped, and finished the game, which is great. There's no fluff, it's a great experience throughout. The game controls perfectly, it's not floaty, and you always feel powerful. You get different types of ciphers to spice things up, and are rewarded for exploration and perseverance with a multitude of upgrades, concept art, and costume recolors. Sure, the story isn't huge, but it's a gameplay experience. It's there for nostalgia, and for fun. I didn't want to have to care about the story, I wanted to play as Strider Hiryu and cut stuff, and that's where the game excels. The price point is also perfect for the experience. After playing the game for the first time, I went back and played it again to speed run it because it was so fun, where usually I'd take a break from the game. There isn't a great variety of music, though, now that I think of it. 8/10.… Expand
Apr 17, 2014Strider is an awesome throwback to the original. All the upgrades felt so worthwhile and kept me feeling like a badass with every new one. It may have taken me longer than average to beat this game but thats because I kept on backtracking to find the hidden collectibles.… Expand
Apr 13, 2014This review contains spoilers, click expand to view. [Condensed]
There aren't truly that many complaints about the trappings of this game, which can mostly be attributed to the well-handled controls and aesthetics. Thankfully, those complaints that do surface stem mainly from some extra, non-control and non-graphical or technical areas of the game- such as story, warps, etcetera. Now for the final verdict:
Concept: Bring back Capcom's lesser-known ninja hero, who has been trapped in limbo for far too long and needs to get a good dose of both nostalgia and the lime-light for his return. Also, for pure enjoyment and exploration of the new capabilities of consoles.
Graphics: Between the animation work and the impressive level of environmental and character detail, the game handles perfectly, runs pretty smoothly, and certainly looks impressive for a two dimensional title.
Sound: As with most of Capcom's titles, the voice work is way over the top and crazy at best, and the soundtracks include some catchy synth beat tracks and futuristic melodies to enjoy as you make the customary romp around the world defeating as many enemies as you possibly can.
Playability: Never will a new ability go to waste in this game- you'll be utilizing each and every one of them without remorse by the end. The timing of learning and upgrading is perfectly spaced out so as not to be too quickly implemented or too slowly either. The controls handle perfectly and are incredibly responsive, leading to further enjoyment in the animation, gameplay, and upgrade departments.
Entertainment: Not only a solid reboot, but a solid new game in general. There isn't really that much to complain about outside of a few minor grievances I've found within the game, and that most others have already harped on.
Replay Value: High.
Overall Score: 8.25… Expand
Feb 25, 2014Fun at first but before long it devolves into a repetitive, shallow, and often frustrating mess of an experience. I have no nostalgia for the series and was looking for something along the lines of Shadow Complex, but unfortunately Strider never comes close to that much better game.… Expand