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87

Generally favorable reviews - based on 31 Critics What's this?

User Score
7.0

Mixed or average reviews- based on 300 Ratings

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  • Summary: TowerFall is an archery combat platformer for up to 4 players. It's a local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but combat is fast and fierce. It's best played competitively with friends, cross-legged on the floor within punching distance of each other. Expand
Score distribution:
  1. Positive: 30 out of 31
  2. Negative: 0 out of 31
  1. Mar 8, 2014
    100
    TowerFall: Ascension might not be complicated or feature-rich, but the instant pick-up-and-play fun of its local co-op arena battles make this the best game in the PS4’s fledgling library.
  2. Mar 21, 2014
    91
    Still, I'd only recommend buying it if you happen to have a second PS4 controller lying around — it's just that designed for local multiplayer. Then again, if you're looking for a game that single-handedly justifies the purchase of a second controller, Towerfall: Ascension is probably it.
  3. Mar 11, 2014
    90
    TowerFall Ascension’s blend of competitiveness and customization provides you with endless ways to have an incredible time. Just remember to bring some friends along for the ride.
  4. Apr 18, 2014
    90
    TowerFall Ascension is a game in the purest form of the word. Easy to learn, hard to master. Everyone can jump in and everyone can enjoy themselves.
  5. Mar 31, 2014
    85
    If you remember when "multiplayer" meant friends and a multitap, Towerfall: Ascension will fill you with glee. With its healhty dose of old-school adversarial local multiplayer, fans of games like Powerstone or Super Smash Bros should already have Towerfall: Ascension in their libraries.
  6. Apr 14, 2014
    80
    Someone needs to make the arcade machine version of this.
  7. Apr 1, 2014
    71
    The game focuses on the multiplayer options, up to four players at once. If you are not going to play it with someone, it's not worth buying it.

See all 31 Critic Reviews

Score distribution:
  1. Positive: 41 out of 50
  2. Negative: 8 out of 50
  1. Mar 11, 2014
    10
    This is one of the best multiplayers you can have right now. Probably you never had this fun in years. Towerfall shows how you can enjoy a videogame "despite of his graphics" Expand
  2. Mar 12, 2014
    10
    Pura diversión con este juego, quiza jugando solo no tanto pero ofrece un buen reto-retro para un jugador pero si tienes 3 amigos mas con quien jugar es donde brilla este juego Expand
  3. Mar 11, 2014
    10
    I tried to go to bed but tripped, fell, and played Towerfall Ascension. Somehow that last part took 7 hours. It took someone calling me on my cell to realize how little sleep I would be getting tonight.

    I expected multiplier to be all I would bother with but co-op and target practice stand on there own as exceptional additions to the game. It puts so many $60 games to shame and reminds me why I wait for indie game gems rather then blowing a wad of cash on the new shiniest hypiest game only to spend a few hours playing it before getting bored.

    Trying to understand how anyone could give this a bad score O_o
    Expand
  4. Jul 2, 2014
    9
    Easily the local multiplayer game on PS4 right. It's cheap, it's fun, and if you're playing with a group, you're never going to get tired of it. The co-op mode provides a a Mario-like world progression and a challenge that feels like an actual challenge, not a brutal punishment. smart AI and tight spaces make for frantic and enjoyable co-op experiences. Expand
  5. Mar 12, 2014
    9
    A high level of polish, tight controls, and subtle complexity makes Towerfall not only one of the most exceptional indie games in recent years, but one of the most purely entertaining games of the past few years, period.

    There are not too many games being released these days that focus 100% on the fun, but that is exactly what Towerfall does. Within minutes of starting up the game, you and however many friends you’ve tricked into spending time with you, will be laughing and having a blast. There isn’t any need for a tutorial, not a single second is wasted on story, and the menus could be navigated by a five year old. As someone who will play an otherwise terrible game, simply for a good story, it may seem weird for me to be using the lack of story in Towerfall as a plus. The fact of the matter is though, that not all games need a story. Sometimes all a story does is waste your valuable time, and prevents you from jumping right into what it is you actually care about, the action.

    If you are completely unfamiliar with Towerfall, it is an archery combat platformer that is heavily inspired by Super Smash Bros.
    2 – 4 players will battle it out with a limited supply of arrows in a series of short rounds that will end when either all but one player has died, or the time has run out. Though firing your arrows will likely be your main form of attack, it is not your only option. Just like the classic platformers many of us love, you also have the oddly satisfying option of jumping on your opponents head. For your first handful of matches you may think that the combat is a simple matter of jump, shoot, and hide, but once you start to learn a few of the little trick that creator Matt Thorson has hidden in this little beauty, the whole dynamic of the matches will change. I’m hesitant to reveal these little tricks, as the discovery of them can be one of their most exciting aspects.

    With 120 versus maps, spanning across many different environments, each with their own unique pick-ups, Towerfall is anything but light on local multiplayer content. With a large array of variances that can be switched on or off to add some extra diversity to your matches, there should be more than enough here to make Towerfall the center of attention at many game nights, or get-togethers to come.

    When Towerfall was first released on the OUYA, if you were looking for a solid single player experience, you would have had to look elsewhere. Unless you are a hardcore time trial junkie, there wasn’t much there to warrant spending your alone time booting up Towerfall. Shooting at unmoving, non-hostile dummies, just wasn’t going to hold your attention for very long. Luckily for us all, Towerfall ascension has been upgraded to include a full Quest Mode that can be played either alone or with a friend. Each stage in Quest Mode will pit you against increasingly difficult waves of enemies. At first it will seem quite simple, and may lull you into a false sense of security. Don’t fall for it! Even the harmless seeming blobs will become a challenge when your attention has been pulled away by an archer or flying demon. Towerfall Ascension’s single player experience may not hold a candle to the fun that can be had in its multiplayer, but it’s a solid addition to the game and gives you a good reason to boot it up while the friends or family are away.

    There is one omission from Towerfall that is hard to ignore. I can’t be the only one who finds it increasingly more difficult to gather 4 gamers in a room together. When I want to spend an evening trash talking and then failing miserably to live up to my trash talk, I generally need to do it online. Towerfall currently has zero online support and its creator has stated that he will not be adding any. However, before you start posting on Matt’s twitter demanding he add online support with threats of not buying his game without it, it’s important to understand why online support isn’t there. It may not seem like it when you’re playing Call of Duty or Starcraft online, but lag is always an issue. It is something that is always present, and must be accounted for in some way or another. In a game like Towerfall where every frame matters, none of the current methods of dealing with lag, such as prediction, will work. If you want a more detailed explanation of how lag would affect a game like Towerfall, there is a wonderfully indepth article over at Polygon.
    http://www.polygon.com/2014/3/11/5491146/why-you-dont-want-an-online-mode-towerfall

    Though $15 may seem steep when compared to other retro style games, it’s a great deal when compared to the $60 - $70 being charged for games that will provide you with far fewer hours of entertainment.
    Expand
  6. Mar 21, 2014
    9
    This is an awesome throwback of a video game.

    There just aren't many local co-op games anymore, meaning you all share the same screen and
    actually enjoy the game as a group. Towerfall does this very well, and in a way that is approachable for almost any skill level and can be enjoyed by both the hardcore and casual gamer alike.

    If you ever have friends over and own a PS4, Towerfall is a must buy. And be sure to spend a little bit of time with it, as it has much deeper gameplay than it originally seems.
    Expand
  7. Jul 19, 2014
    0
    I've been playing games for 32 years now, and Towerfall, though claiming to be a throwback, has none of the charm or fun that I found in any of the classics. The single player of this game is completely horrible, with sluggish gameplay and an odd infuriating pause after EVERYTHING that you do. The arrow shooting doesn't even incorporate 360 degrees, and while I understand that the game is supposed to be a throwback, the fact will always remain that 8 directions in this day and age is inferior,(I'm looking at you, Strider). The multiplayer is fun for a moment, but there is no online multiplayer, which means if your real life friends aren't all gamers, then this game will only be fun for about 10 frustrating minutes.

    I should also point out that although I did beat the single player campaign, I found it in no way fun or a challenge to my skills. The only skill needed to complete single player is memorization, because everything about it is predictable.

    I suggest this game only to people who have a load of real life gamer friends and four controllers to use. Otherwise, don't waste your time or money.
    Expand

See all 50 User Reviews

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