Generally favorable reviews - based on 17 Critics What's this?

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Mixed or average reviews- based on 201 Ratings

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  • Summary: War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armored vehicles, and fleets. You will take part in all of the major combat battles, fighting with real players all over the world.
Score distribution:
  1. Positive: 11 out of 17
  2. Negative: 0 out of 17
  1. Jul 6, 2014
    The Ground Forces expansion makes War Thunder even bigger than it was already, an MMO F2P that lets you choose the war you want: simulation or arcade, air or ground, challenging or relaxing, competitive or cooperative, free or with fee, PC or PS4.
  2. Dec 20, 2013
    Thanks to a wider variety of gameplay and game situations, War Thunder won the scepter of the best free-to-play in the skies of World War II.
  3. Jan 3, 2014
    War Thunder delivers a deep, engaging experience, packed with plenty of missions and planes to unlock.
  4. Jul 9, 2014
    While the initial learning curve is daunting, this is one of those games that opens up dramatically the more that you play it, so the time commitment is worthwhile whether you're a laidback dogfighter or a hardcore simmer.
  5. Dec 18, 2013
    War Thunder is a free look at beautiful airplanes and intense dogfights, with controls that can be as arcady or realistic as you want them to be. The lack of certain content and the cluttered menu's stand in the way of a higher grade.
  6. Jun 20, 2014
    It’s mostly the moments in between battles that bring the whole experience down, as a lack of information and poor menus tarnish this flying ace.
  7. Dec 15, 2013
    Even as a beta release this is an impressively entertaining, and accessible, combat flight simulator, and a welcome break from the shoot ‘em-up norm.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 17 out of 33
  2. Negative: 11 out of 33
  1. Jan 12, 2014
    War Thunder - best combat game dedicated to World War II military aviation, armored vehicles, and fleets. Now testing armored vehicles. Most playing. Gaijin`s testing WW2 tanks now. Air-ground combats WW2 in 1 game - very good. Expand
  2. Nov 11, 2014
    This game will give you literally hours of game play for free. It is not even necessary to subscribe to Playstation Plus to play this game online. Tons of tanks and planes to choose from. many customization are available. Just for this game alone it is worth it to get PS4. This game is highly recommended Expand
  3. Jun 14, 2014
    For me, this game is very especially interesting - impressive graphics, authentic sounds.
    It was created for playing between rare outputs AAA
    - titles.
    also It playing cool on ps vita
  4. Dec 17, 2013
    frustrating game, with lots of potential... aerial combat has always been difficult for me and the lack of aim assist options and poor single player campaigns is frustrating...

    although its beta the graphics are not worthy of next gen
  5. Jun 11, 2014
    Probably the most realistic flight-sim game available for the WW-II era, and free to play, so as a simulator it's pretty good. But as a game it kinda stinks, since game-play is totally repetitive (go into battle; shoot things down; get shot down; repeat; see the same map; use the same planes; repeat again; get bored; repeat again again) and since imbalances in favor of certain nations / airplanes are never addressed by the developers. The community of players is rapidly learning to shut up about the game's weaknesses, because negative feedback leads to immediately falsified records which support bans or similar control-the-community measures. Try to submit a bug report? Get banned! Ask in public why you got banned? Get banned again!

    Wait? What about money? Can they ban you if you paid something? Yes. See, War Thunder claims to be in perpetual Beta, but it'll take your money! And then change the game so that the cool new plane you just bought is no longer half as effective. Pay at your own risk ... a funny but futile attempt by members of a rather non-market-oriented culture to create "market friendly" goods, by DEMANDING that the market be SUPPLIED with their product. See, supply-and-demand? Right ... you silly Russkies, that's NOT how it's supposed to work!

    I think it could be a great game because it has such a great simulator-engine running behind all the airplanes. But because the people making the simulator don't know how to make a decent game, the only thing they've got is an excellent simulator masquerading as an annoying game that will slowly die because of their dreadfully abusive attitude toward their player-base. Pay money? Get banned! Oops ...
  6. May 19, 2014
    War Thunder, I've been around since before patch 1,25 and I came to learn more people (Alpha testers, Mods, devs, Gaming masters, users, historical consultants etc.) than most people in the game. Initially when I stumbled across War Thunder I instantly fell in love the with idea of an all-out combat 'simulator' and as such I signed up and was surprised by the small user base. I learnt why it had such a small user base really quickly; Gaijin's inability to tackle problems and find solutions in a sensible amount of time.
    Where should I start? Let me do it at with the current existing game modes (Patch 1,41), currently there are 3 game modes; Arcade Battles (AB), Realistic Battles (AB) and Simulator Battles (SB). Tanks have gone into OBT and now all are free to play them, however currently tanks are separated from planes (Why? In the CBT you could play both tanks and planes together) however both tanks and planes have the same type of game modes.
    Let me start with the positive sides of War Thunder, nice graphics (For both planes and tanks), detailed tank/plane models, mostly accurate tank/plane models, some real life based settings and the massively improved Custom Battles. However right here is where I have to stop, there are just too many negatives that plague this game as of late. Currently the Battle Rating (BR) system (The MatchMacker uses the BR to fill games) is completely messed up, a Meteor F3 has a BR of 6,7 whilst it's German counter-part the Me262 has to enjoy fighting Korean era Sabres. You can see this across all the tech trees of all nations, e.g. the F4U Corsair (Late war plane) is rated at a BR of 3,3 and it enjoys fighting early war planes, am I the only one that finds this ridiculously stupid? Then there are other things such as repair prices of planes (My God take a look at the N1K2 for Japan and it's BR whilst it's US adversarie the F6F enjoys a low repair cost and low BR) as well as the damage output of all cannons of all planes/jets. Things like these, the fundamental of the game are broken, they broke it with this patch, previously it worked half fine however now it's simply broken which is just sad considering how much time I invested into the game.
    Now there is another glaringly obvious problem (Not the rotten community) but the corrupted, underage and childish moderation team. One might ask, well how do you know that they are corrupted? Can you show us evidence of this? Go and ask some of the older players that stopped playing the game (Guys from A01 for example) and they can tell you all about the lovely PayPal payments that some moderators received (There are even YouTubes videos about it). The Mods and GMs ban based on the players they dislike that is always fun is it not?!

    So how do we conclude? Well it's rather simple, don't touch the game until its major fundamental flaws have been ironed out and the moderation team has been subbed out for a more mature one.
  7. Nov 25, 2014
    This is a terrible port of what could be a fun game, it just doesn't work on PS4.

    The UI is the worst aspect of this by far: The size of
    text and buttons haven't been adapted and aren't appropriate for console resolutions, the tiny buttons make using the touch pad for navigation frustrating and good luck trying to figure out what's highlighted and what any particular button press will do. There is in general a complete lack of explanation as to what anything on the screen actually means.

    The default control values (sensitivity etc.) are poor and leave you at a severe disadvantage until corrected; if only there was some kind of explanation as to how to do this or what any of the settings actually do. Once you do get your controls working, watch out for the bug that limits your ability to pull back on the stick to about 5%: get used to nose diving in to the ground.

    The game is also cross platform, meaning you'll be playing with and against PC players. Just to help them out, you'll be tagged with an asterisk so they know to focus their attentions on an easier target. Seriously, PC players talk about this as a valid tactic.

    This could easily be a 7/10 game if there had been any real thought in the PS4 port. As it stands though, it's just not worth the frustration.

See all 33 User Reviews