• Publisher: SCEA
  • Release Date: Jun 12, 2012
Metascore

Generally favorable reviews - based on 72 Critics What's this?

User Score

Generally favorable reviews- based on 326 Ratings

  • Summary: Gravity Rush has players manipulate gravity to save your world from destruction. Gain a new perspective as you assume the role of Kat, a head-string girl looking for a way to protect her future in a world that's crumbling under her feet. Tilt and move the Vita, taking gravity into your own hands to deliver devastating attacks, uncover the secrets to your past and explore a mysterious world. Expand
Score distribution:
  1. Positive: 61 out of 72
  2. Negative: 0 out of 72
  1. May 29, 2012
    100
    Gravity Rush is one of the most impressive titles to land on the Vita to date. It's rare to see a project with such lofty ambitions executed so well. The bold new mechanics are complemented by an engaging story, striking visuals and atmospheric soundtrack. If you were looking for an excuse to purchase the Sony handheld, look no further than this must-have gem.
  2. 100
    What do you get if you cross Crackdown with Pilotwings, and add a bit of Mario Galaxy and tons of style? The answer is something like Gravity Rush. The best game to grace the PS Vita so far. In many ways a technical marvel, something completely different. A great campaign spanning 12-14 hours and lots of side quests. Superb gameplay. Loveable characters. Great controls. And an amazing sandbox game. This is contender for game of the year. No doubt.
  3. Jul 3, 2012
    86
    Gravity Rush has some rough edges in it, but the game as a whole is incredible. The storyline is intriguing with some interesting characters, and the scope of the world is pretty remarkable for a portable adventure. Sadly, some control hitches make me wish this was just on a console where they couldn't shoe-horn in some functionality that doesn't work well for the game. Thankfully, there aren't many problems, and they're largely negated by the amazing graphics and catchy soundtrack. Any Vita owners longing for a really exciting adventure-platformer should snatch it up as soon as possible.
  4. Oct 29, 2012
    71
    The concept is just dripping with potential on paper, but once it actually hit my Vita, something seems to have been lost.

See all 72 Critic Reviews

Score distribution:
  1. Negative: 13 out of 123
  1. A really fun game. Although the story is not fully explained. I have a feeling everything will be explained in Gravity Rush 2. The controls are ok, it just takes a little time to get used to them. You will learn to use the Right analog stick and then fine tune with the PS Vita motion sensor. Expand
  2. Great Game on vita.
    The story is creative and quiet good. However towards the end the story is rushed and should not.
    Kat is quite amusing w
    ith dusty and you can connect with however the developer fails to deliver any other connection with any other character. Often characters are thrown in to mix up the story but give the impression of "WTF??" And there is no reason behind it.
    The fighting can get annoying by missing enemies however don't let that stop you from picking this up. Accept the fighting mechanic for what it is and you'll enjoy this title.
    Disappointed by every boss battle however, they are not hard and can easily beat within a matter of minutes. During the time with this game you will be lucky if you die once and that will probably be in a challenge.
    Challenges and free roam are fun. However i suggest you take time from the main game to complete as these will help you, since it isn't worth it after the main game unless you must have that trophy. Do explore, explore, explore! Its get and gravity sliding around the city is really great.
    The Rpgness is nice addition to this title and really makes the impression that your skills are improving and you are becoming the "Gravity Queen".
    But let us not forget the gravity mechanic in this game. Great fun! Just as most as running from cops in GTA, NFS, Jak II

    Main Points
    +story great
    +challenges and free roam
    +rpgness
    +Great fun
    +Gravity rocks! And so does the slide!
    -No real need to care about other characters
    -lack of a reason to come back after you beat the game
    -Story is rushed towards the end
    Expand
  3. Gravity Rush may look quite interesting and beautiful, but in the end it is shallow in pretty much every aspect. The world you move through is but a dead background, where people move aimlessly until you catch them in your gravity stream as you fly around, only to release them a bit further where they usually end up falling to their death in the bottomless emptiness beyond the city. And nobody seems to care.

    Story is kinda interesting, but you are never quite told who is who in this weird, almost surreal, world and in the end I just felt kinda pissed that I do not know anything about the city and its inhabitants, about the monsters that attack them, about the nature of the world itself. It just feels random as if there is no real background and the whole thing is just a bunch of ideas smashed together.

    Gameplay itself is fairly limited in options and the combat mechanics could use a good game designer, because the potential there is much, much greater than what the game ultimately has to offer. Now this is all rather negative and I'd like to stress out that Gravity Rush is not a bad game, but my expectations for it were considerably higher and the potential to fulfill them was rather obvious. Decent game, but shallow and therefore disappointing to sum it up.
    Expand
  4. Gaz
    0
    Alright people, let's get down to business. Is Gravity Rush worth your money? The answer is yes. Gravity Rush has been watched closely for a while by gamers and critics alike, and while they all agree that Gravity Rush looks interesting, how's the time to put it to the test. And I'm happy to report that Gravity Rush is a superb entry in the Vita's library and one that every Vita owner should own. The first thing you'll notice are the game's stellar visuals. The developers really pulled out all the stops making this game look awesome. The characters are anime-inspired, and the story has a similar style. Light glistens, colors pop, and the cityscape looks great as you explore every bit of it. Some critics complain about how the visual scaling decreases the amount of depth to the world. I, however, thought that it enhanced the experience. As you get farther away from distant parts of the city, it turns into a dark, amber silhouette. One could complain that this detracts from the visual art style of the game, but it still looks beautiful. But visuals don't mean a thing if the gameplay and story isn't solid, and thankfully, most of it is. You play as young heroine, Kat. You wake up in the slums of a giant floating city with no memories and a mysterious starry cat next to you. This cat (whom Kat affectionately names Dusty) gives her gravity shifting powers that quickly make her a person of interest between everyone in the city, both good and bad. It's a pretty solid narrative, mostly told though comic book panel cutscenes (the town is named Hekseville, and since they never say it, I have no idea how to pronounce it) but it's a nice, new touch on how to tell a video game story.  Kat herself is a very cute a protagonist and is the likable "I'll do whatever I can to save the world" kind of hero. Unfortunately if you're not into the silly, emotional, anime kind of story, it'll probably just go right over your head.  Luckily, though, the gameplay has plenty enough ambiance to keep you coming back. You'll press R to float and then target a location and press it again to make the targeted surface the new gravity focus for Kat. Aim towards the air, and you can soar around the city. In combat, gravity kicks can be performed and inanimate objects can be hurled at opponents. There are also gems that are scattered around the city, which can fix broken locations and objects, as well as upgrade Kat's powers. The game has a decent length and you'll want to explore every inch of Hekseville's open-world environment. With all the good that Gravity Rush offers, it's impossible not to point out a few of it's flaws. As great as the main story is, I wish there were some side missions. You can get a few real, genuine "story driven" side missions and some new costumes, either as a pre-order bonus, or but various DLC.  However, most of the so-called side missions are rack-em-up score challenges like, "beat as many enemies as you can in 5 minutes", or " hit all the checkpoints around the city for a race" kind of a thing. These might be good enough for some people, but I found myself wanting more. Also, the combat can be frustrating at some points, mainly during fights with aerial enemies, due to the fact that it's hard to get a fix on their position and they seem to like moving out of the way. This, is by far not a deal-breaker, though, and if it is for you, you probably just weren't trying hard enough. Overall, Gravity Rush proves itself to be an amazing entry into the Vita's library and something that almost every gamer will enjoy. Expand

See all 123 User Reviews