• Publisher: SCEA
  • Release Date: Jun 12, 2012
User Score

Generally favorable reviews- based on 510 Ratings

User score distribution:
  1. Negative: 30 out of 510

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  1. Gaz
    Jul 20, 2012
    Alright people, let's get down to business. Is Gravity Rush worth your money? The answer is yes. Gravity Rush has been watched closely for a while by gamers and critics alike, and while they all agree that Gravity Rush looks interesting, how's the time to put it to the test. And I'm happy to report that Gravity Rush is a superb entry in the Vita's library and one that every Vita owner should own. The first thing you'll notice are the game's stellar visuals. The developers really pulled out all the stops making this game look awesome. The characters are anime-inspired, and the story has a similar style. Light glistens, colors pop, and the cityscape looks great as you explore every bit of it. Some critics complain about how the visual scaling decreases the amount of depth to the world. I, however, thought that it enhanced the experience. As you get farther away from distant parts of the city, it turns into a dark, amber silhouette. One could complain that this detracts from the visual art style of the game, but it still looks beautiful. But visuals don't mean a thing if the gameplay and story isn't solid, and thankfully, most of it is. You play as young heroine, Kat. You wake up in the slums of a giant floating city with no memories and a mysterious starry cat next to you. This cat (whom Kat affectionately names Dusty) gives her gravity shifting powers that quickly make her a person of interest between everyone in the city, both good and bad. It's a pretty solid narrative, mostly told though comic book panel cutscenes (the town is named Hekseville, and since they never say it, I have no idea how to pronounce it) but it's a nice, new touch on how to tell a video game story.  Kat herself is a very cute a protagonist and is the likable "I'll do whatever I can to save the world" kind of hero. Unfortunately if you're not into the silly, emotional, anime kind of story, it'll probably just go right over your head.  Luckily, though, the gameplay has plenty enough ambiance to keep you coming back. You'll press R to float and then target a location and press it again to make the targeted surface the new gravity focus for Kat. Aim towards the air, and you can soar around the city. In combat, gravity kicks can be performed and inanimate objects can be hurled at opponents. There are also gems that are scattered around the city, which can fix broken locations and objects, as well as upgrade Kat's powers. The game has a decent length and you'll want to explore every inch of Hekseville's open-world environment. With all the good that Gravity Rush offers, it's impossible not to point out a few of it's flaws. As great as the main story is, I wish there were some side missions. You can get a few real, genuine "story driven" side missions and some new costumes, either as a pre-order bonus, or but various DLC.  However, most of the so-called side missions are rack-em-up score challenges like, "beat as many enemies as you can in 5 minutes", or " hit all the checkpoints around the city for a race" kind of a thing. These might be good enough for some people, but I found myself wanting more. Also, the combat can be frustrating at some points, mainly during fights with aerial enemies, due to the fact that it's hard to get a fix on their position and they seem to like moving out of the way. This, is by far not a deal-breaker, though, and if it is for you, you probably just weren't trying hard enough. Overall, Gravity Rush proves itself to be an amazing entry into the Vita's library and something that almost every gamer will enjoy. Expand

Generally favorable reviews - based on 73 Critics

Critic score distribution:
  1. Positive: 62 out of 73
  2. Negative: 0 out of 73
  1. Jun 9, 2013
    Despite the shortcomings of the combat, Gravity Rush can still stand alongside some of the best games on the Vita. With its wonderful art style oozing character, it’s a game that once you start; it’s really hard to put down.
  2. Oct 29, 2012
    The concept is just dripping with potential on paper, but once it actually hit my Vita, something seems to have been lost.
  3. Oct 14, 2012
    While Gravity Rush is not a perfect game (The combat is lacking, the camera disorientating and the story lacks a proper ending) it is still an extremely fun and addicting piece of gravity shifting adventure. The world, with its odd inhabitants, colorful areas and memorable music deserves most praise. [Sept 2012]