• Publisher: SCEA
  • Release Date: Mar 13, 2012

Mixed or average reviews - based on 39 Critics

Critic score distribution:
  1. Positive: 2 out of 39
  2. Negative: 9 out of 39
  1. Feb 18, 2012
    Games should sometimes only be judged by the fact of weather they're fun or not. Well, lads, Reality Fighters is fun. It has a simplistic gameplay but it's just fun so enjoy the ride.
  2. Feb 15, 2012
    A better-than-expected scrapper with some ingenious, if potentially short-lived, innovations. [March 2012, p.71]
  3. Feb 15, 2012
    Reality Fighters isn't the best fighting game ever made. It doesn't have deep controls and it isn't a big challenge for experienced gamers, but it has its personal approach to the genre, it's innovative and uses the PS Vita characteristics in some new ways. A good choice for users looking for something different.
  4. Feb 23, 2012
    Reality Fighters is a funny idea, which gives you a great character customisation, augmented reality but also bad graphics and senseless button mashing.
  5. Crazy fighting wherever you like, personalised contestants and a knowing sense of humour make this far more fun than catching a fly with chopsticks.
  6. 70
    Miyagi is annoying and the AR thing only impresses for a few hours, though Reality Fighters' surprisingly in-depth combat system and impressive array of fight styles and characters may win you over.
  7. Feb 18, 2012
    A good attempt at approaching the augmented reality for hardcore gamers. It is a nice and fun fighting game, although some combat might become a little repetitive and the game has that much content. However, the use of the cameras to catch the player appareance is very interesting and promises a lot of multiplayer fun.
  8. Apr 17, 2012
    Has very nice customization options, but the game itself is just mindless button bashing. [Apr 2012]
  9. Mar 21, 2012
    I think the biggest problem with Reality Fighters is that your fighter, especially with your superimposed face doesn't look right. That and the background environments look a little plain, even the augmented reality ones of your real environment. It just doesn't look right. Fortunately there is enough options as a fighting game to keep you investing some time into it but compared to the more professional fighters out there, I would definitely try before you buy.
  10. Mar 16, 2012
    The depth really isn't here, and even Mr. Miyagi gets a little tiresome after a while.
  11. Apr 12, 2012
    You'll like it, you'll leave it behind soon after. [May 2012, p.79]
  12. Mar 12, 2012
    Although it's not one of the best games PSVita's launch line-up has to offer, it is worth a look -especially for its AR capabilities- if you find it in the bargain bin.
  13. So-so fighting but an okay diversion. The AR is really cool, though. [March 2012, p63]
  14. Judging by how bizarre some of the fighters are (like a Polish punk rocker who also happens to be a dentist) we're guessing that the guys over at Novarama are definitely on some kind of drug. Which would also explain why the actual fighting is so crappy. [March 2012, p.55]
  15. Feb 27, 2012
    While the game's underlying technology is impressive, there's just not enough content to keep you coming back.
  16. Feb 24, 2012
    The social component, bizarre customisation and arcade gameplay are the main elements that shape Reality Fighters.
  17. Feb 21, 2012
    Forget about tactics: it's about pitting your silly custom character against someone else's silly custom character in a giggling orgy of button-bashing. It's not big or clever or deep, but it is fun if you take it for what it is.
  18. Feb 13, 2012
    Reality Fighters is a well-polished offering with much to offer in terms of novelty value, social features and unique character creation options. Unfortunately, its core gameplay is unlikely to hook fighting fans or those looking for anything beyond a few casual kicks.
  19. Feb 13, 2012
    Reality Fighters isn't particularly rewarding and it's a bit shallow, though it's a novel release and a showpiece for the possibilities of integrating cameras into traditional forms of play.
  20. Feb 13, 2012
    As a proof of concept, Reality Fighters is convincing, but it's sub-par as a high-priced fighting game, trailing the competition and offering novelty in place of substance.
  21. Mar 22, 2012
    More a showcase for Vita's camera than a beat-'em-up. [Apr 2012, p.109]
  22. Feb 16, 2012
    Make no mistake: Reality Fighters is a reasonably impressive technical showpiece first and foremost. The game, which is unfortunately the main draw and the main reason to buy the thing, is an afterthought. And a pretty poor one at that.
  23. Feb 17, 2012
    The concept is interesting: Who doesn't want to see themselves in a cow costume with a sunflower hat and a guitar on your back throwing kicks that are as deadly as they are elegant? Unfortunately the execution of that concept is far less interesting.
  24. With a flashy but limited move list, it's nothing more than a basic arcade scrapper. [June 2012, p.83]
  25. Mar 12, 2012
    A lack of interesting commands ensures Reality Fighters is a shallow and forgettable experience, even with the addition of weapons after 30 minutes of play.
  26. Feb 24, 2012
    Limited in every possible way, from combat system to options. Maybe this is the worst game in the entire PS Vita launch line-up.
  27. Feb 21, 2012
    The combat system is limited, the control system is inaccurate and augmented reality is detrimental to the gameplay itself. Hard to recommend it to anyone.
  28. Feb 20, 2012
    It's a product that does nothing bad but doesn't do anything good either.
  29. Feb 14, 2012
    Really disappointing for a launch title. [March 2012, p.76]
  30. Feb 13, 2012
    At this stage in the PlayStation Vita's life, the most important thing for Reality Fighters to be is, perhaps, a tech demo. In that sense, it is quite spectacularly impressive. Impressive enough to warrant a big purchase and plenty of game time? Probably not. It demonstrates exceptional potential though, and sometimes that can be enough.
  31. Feb 20, 2012
    Mr. Miyagi is backā€¦ but he shouldn't have left the set of Karate Kid. Reality Fighters may have an interesting concept, but the quality never left the drawing board. This incredibly boring game fails in almost every way. Do not under any circumstances buy it.
  32. Feb 13, 2012
    Despite having a fun premise and plenty of fighting styles to muck around with, the average fighting mechanics, seemingly random customisation options and lacklustre modes let it down. Reality Fighters isn't broken, but it isn't very good.
  33. 40
    Reality Fighters has its fun moments, and showing off the AR fighting to a technophobe can be enjoyable, but you will tire of the game incredibly quickly after you realize just how simple the fighting mechanics are, and how little depth the game has.
  34. Feb 24, 2012
    Reality Fighters is a lackluster beat'em-up, designed around a nice idea but plagued by a broken augmented reality feature and some control and depth issues. Miyagi is a cool addition and the character editor is somewhat decent, but the game is mostly disappointing.
  35. Feb 23, 2012
    Crippled, but not useless. Even though its main story mode presents no challenge whatsoever - you can find that elsewhere - going through all the special moves was fun enough for the first little while.
  36. Apr 28, 2012
    Reality Fighters forces players to follow what's going on with its augmented reality functions. So players will end up sitting in their living room looking at a game that takes place in their own home, if they see anything at all. And as a bonus, it throws in terrible humor.
  37. Feb 16, 2012
    Almost a neat idea, but this is a tech demo at best.
  38. Apr 8, 2012
    Reality Fighters is an unmitigated disaster. It begins with a questionable concept and meets a fiery, disastrous end at the hands of poorly implemented AR and botched fighting mechanics. If you are looking for proof that AR is the future, look on.
  39. Mar 13, 2012
    Reality Fighters is nothing more than a tech demo for PS Vita's augmented reality capabilities. As a game it offers insipid gameplay, poor customization, some bugs and no interest. Forget it.
User Score

Generally unfavorable reviews- based on 26 Ratings

User score distribution:
  1. Positive: 1 out of 4
  2. Negative: 2 out of 4
  1. Aug 7, 2014
    This game sounds so cool, but don't be fooled.

    The Pros: Customizing your characters is very fun, there is alot of different things you can
    This game sounds so cool, but don't be fooled.

    The Pros: Customizing your characters is very fun, there is alot of different things you can put on your character which also changes how strong their attack, defense, speed, and stuff like that.
    The fighting styles are also memorable, and flashy.

    The Cons: Your characters fighting styles are choosen from the other in game characters, you dont get to make your own (This sadly common in alot of character creator fighting games).
    The actual fighting is not that fun, and gets boring quick.
    The create your own stage with ps vita camera gimmick is not that good, and doesn't always put the fighters where you want them.

    And The Mediocre: The controls work, but there not great.
    The visuals are nothing special.
    The in game characters are interesting, but nothing real special.

    This game is simply not fun, and you should not waste your money on this.
    Full Review »
  2. Nov 28, 2012
    I don't really have much games on vita yet, but this one is the one that i most dislike, the customazation is cool and the fighting styles,I don't really have much games on vita yet, but this one is the one that i most dislike, the customazation is cool and the fighting styles, but there's some fails in the face caption and more options of creating like height would be cool. I give it this rate also for the story, for me is a little stupid but i laughed a little. Full Review »
  3. Apr 13, 2012
    Its probably one of the worst fighting games I've played. The AR is more of a badly done gimmick and the whole aesthetic of the game makes itIts probably one of the worst fighting games I've played. The AR is more of a badly done gimmick and the whole aesthetic of the game makes it look very tacky. I didn't find it fun at all. Full Review »