- Publisher: Namco Bandai Games America
- Release Date: Feb 21, 2012
Feb 20, 201274Shinobido for PS Vita is like a mixture of Hitman and Metal Gear Solid for Asia fans, who really love dialogue, character development and a thin but broad storyline about a war in a foreign country. But they will have to live with some AI bugs, repetetive level layout, poor controls and a lack of use of PS Vita features. Acquire could have done better.
Feb 17, 201273The controls suit the system, with a surprisingly smart option to touch on-screen icons to turn the camera toward potential threats. The stealth play and covert killing is fast and satisfying but when blades clash, things can get awkward. You're eventually given a reversal move can quickly end fights with weaker enemies, but there's no running away from certain fated confrontations, which are almost always prolonged and clumsy.
Apr 8, 201245Shinobido 2 is a game with a few nice ideas. For instance: it has a decent pace for a stealth game with open levels that offer multiple paths. But before you'll be able to see the good that it has to offer, you'll most likely be scared off by the other awful aspects it has, like atrocious graphics, too many menus and load screens, a boring and cliché-filled story and constant repetition in gameplay.
The game is definitely a Ninja game. You can run on walls, grapple to ledges, and execute bad guys.
This is my favorite game for the Vita so far, and really the only reason I even own a Vita.
Tons of unlockables, tons of quests, different factions to side with, and graphics that are even better than some Triple A title PS3 games.
The game has great pacing, and you can choose to use stealth or run head on at enemies depending on your playstyle. Both options are very fun.
My only complaints are that the game does get repetitive. But it doesn't bother me a bit.… Expand
6I gave Shinobido 2 a 6. I did juggle with the idea of giving a 7 score, but I believe the game doesn't offer enough variety to warrant a higher score. My initial playthrough has lasted around 8 hours, a fair length - and the game does dole out an array of optional character skins and costumes to make further plathroughs more enjoyable.
The reason why Shinobido 2 didn't score higher for me, is because it suffers from a fairly flat execution of it's story, the cutscenes, while visually at a fairly nice standard, with a nice attention to detail, generally don't pack much of a visual punch. The characters themselves are pretty one dimensional, with our hero, Zen, being almost irritatingly stubborn. It's clear this is a direct sequel to the first game, so the story is harder to grasp to newcomers to the series like myself. It also makes the intentions of the villain fairly obscured because it relates directly to events that happened in the previous game.
It simply comes across as being half baked, the creators could have done so much more with such a combination of unusual characters, but it feels as though we gleam most of the characteristics of these people from the ending montage!
Another conflicting aspect of the game is the overall presentation, beautiful music dampened by basic sound effects, pretty locations plagued with repetition, nice character models with basic animation.
The missions themselves offer various styles, including kidnapping, sabotage, retrieving documents, bodyguard work, annihilation, hunting and good old assassination - this is where the game works it's magic. Going back to the most basic forms of stealth gameplay, the game offers the most enjoyment - suffering only when we're forced to do face-to-face combat because the janky, unyielding nature of the gameplay can frustrate.
Another aspect of the game that regrettably under-delivers is the daimyo, or warlord association. By carrying out missions from certain daimyo you can improve your reputation with them, unlocking certain gifts and rarer missions. Basically you can aid certain daimyo to win the war, by favouring one over another you can sway the outcome of the war however you like. The outcome itself doesn't appear to affect the story - however I did unlock a unique cutscene at the end of the game along with my A ranking *wink wink* So again, while it does fall short of what it could have been, it does offer replay value should you choose to back the other daimyo (three to choose from) in future playthroughs
Shinobido 2 is a game of potential, and there is a lot of value in it should you choose to seek it, just don't expect to be blown away in your playthrough, with a steep curve to attune yourself with the controls, and the gameplay in general, many people will be put off straight away. After a few hours though I did very much enjoy the good old Tenchu nature of the game, and I will continue to jump in every now and then to back those other daimyo, and perhaps play as a bear!… Expand