Generally favorable reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 17 out of 22
  2. Negative: 0 out of 22
  1. Aug 8, 2013
    Instead, I was thinking, "This game is so awesome." That, or silently cursing Curve Studios for making a game that's equal parts insanely addictive and fiendishly difficult. That's a dangerous combination if you ever want to put a game down — though why you'd ever want to put Stealth Inc. down, I don't know.
  2. Jul 23, 2013
    Stealth Inc: A Clone In The Dark is a special game and one that shows off the sort of thing the Vita was made for. A game that is simple to play, both in quick bursts or for hours on end, that offers up a challenge and doesn’t hold back just because it is on a handheld, At just £7.99 you will struggle to find another game that offers as much content for the price. This is one game that won’t be hiding in the shadows for long.
User Score

Generally favorable reviews- based on 34 Ratings

User score distribution:
  1. Positive: 6 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 0 out of 6
  1. Aug 24, 2014
    You play a clone who is being tested by an unknown see-er to see how good your stealth skills are. That's really it as there's
    virtually no story here. This is a simple indie game, so it should come as no surprise.

    This is one of those addictive games that punishes you A LOT, but gives you that satisfying feeling of beating something hard. The controls are pretty basic as you can only jump, move left to right, crouch, hang on edges, push certain objects, activate switches, and hack terminals.
    The level design for the most part is well made. There are 8 sections here and each one adds something new to the game whether it be a new enemy type or mechanic. Because of how much I died, this took me a few hours to complete. Overall, the gameplay is frustrating but addictive, and if you can't take the heat, you can always skip a few of these missions. 8/10

    The game doesn't take full advantage of the PS Vita, but it still looks good. I like how the game uses shadows, the lighting is solid, the minor gore is cool to see. and some of the enemies and bosses are well designed. For a 2D-indie game, the visuals are nice. 7/10

    I like the nice techno stealth score the game had. While none of the tunes match the scores from Mission Impossible or James Bond films, they're still nice to hear. 7/10

    This is a fun stealth game that rewards patience, timing, personal reflexes, and skill. This game is definitely worth buying for its cheap price.

    Rating: 8/10
    Full Review »
  2. Jun 21, 2014
    A challenging and incredibly enjoyable 2D puzzle-platformer with some great stealth mechanics. With excellent level-design, a steady difficulty curve, plenty of extras, and new challenges around every corner, it's hard to find much fault with the game. It's definitely hard, but rarely manages to over frustrate thanks to it's top-notch design.

    While the game often requires quick thinking, fast reflexes, patience, and pattern memorization, the difficulty doesn't mean it's inaccessible to those who haven't given the genre much attention. In fact I can see anyone picking it up and having a good time, but that being said only the elite are going to be able to take a spot on the leaderboards. In order to become one of those people is going to require quite a bit of practice.

    Still, the game is incredibly rewarding even to those like myself who have to suffer through countless deaths before seeing the end of a level. While it does have the potential to frustrate, the fresh theme and overall excellently designed gameplay are enough to keep the game fun throughout. My total score for the game is a 9.1/10=Amazing.
    Full Review »
  3. Jan 29, 2014
    Indie puzzle platformers are kinda cliche but this game is still awesome. Really great style without any pretension typical in indie games. All the puzzles will make you think but aren't impossible. I didn't need a to look a solution once. Runs perfect on Vita. Fun game. Get it. Full Review »