The game's laborious method of having to constantly upgrade replacement killers tacked onto a rather genericly expanded story, buries all of the unique properties that were meant to make this game stand out.
A difficult game, and, as the developer's first effort, it's a bit rough around the edges. For serious fans of the genre, the game can be very time consuming and rewarding in the way a good strategy game should be.
So you've got overly emphasized elements, a hit or miss magic creation system, and some pretty addicting session attacks. How does it all play out in actual gameplay? Kind of blasé and very frustrating to tell you the truth.