Mixed or average reviews - based on 14 Critics What's this?

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Mixed or average reviews- based on 6 Ratings

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  • Summary: Hundreds of years into the future, Terraforming has made it possible for humans to colonize other planets - and thus for humanity to encounter Extraterrestrial Intelligence. War ensued over the acquisition and conquest of planets, which lead to employment of mercenaries who would scout planets deemed fit for habitation. The band of these ruthless mercenaries was called Bounty Hounds. As Maximillian, the leader of Bounty Hounds, your mission is to battle different alien species spread across planets. With a variety of new weapons and items as well as Wi-Fi play to match up against a friend, Bounty Hounds delivers an exciting weapon-based action adventure for PSP gamers. Battle Your Way with Double Weapons: Wield two separate weapons - one in your right, another in your left. Two categories of weapons allow you to use melee weapons for close combat and ballistic weapons for long range combat. Go Head-to-Head with a friend: Wirelessly connect with a friend with only one copy of the game. [Namco] Expand
Score distribution:
  1. Positive: 2 out of 14
  2. Negative: 3 out of 14
  1. There's nothing quite like throwing up your own thunderdome(minus the Tina Turner)and shredding enemies once they've stepped into your invisible arena. [Nov. 2006, p.121]
  2. 75
    Infuriatingly, it's just the sort of thing that would have been exponentially more fun with other people involved.
  3. 70
    A classic example of shoddy execution derailing a slew of great ideas. With a better camera and improved controls, it could have been a real contender. Still, as frustrating as the game can get, it’s enjoyable in short bursts and presents a wealth of good ideas.
  4. Not a single enemy proved to be a real challenge after a few seconds of observation. The boss fights are long, but with half a brain, most gamers could complete them with ease. As for the intuitive controls, these are counter-balanced by the ambiguous character development and equipment systems.
  5. In short, there's fun to be had here if you're willing to put up with the stuff that sucks. [Nov. 2006, p.146]
  6. In the great crapshoot of Namco thirdperson action games, it’s a better than average throw. [Nov 2006, p.92]
  7. With insanely repetitive, mindless action and completely unengaging character progression, Bounty Hounds withers and dies within its first hour.

See all 14 Critic Reviews

Score distribution:
  1. Positive: 2 out of 3
  2. Negative: 0 out of 3
  1. af
    Sep 15, 2006
    It is so cool!
  2. NickB.
    Mar 12, 2007
    A beat-em-up with customization in space. A weird storyline, but nice graphics and a camera that's easy to control. A bit like Dungeon Siege without as much complexity. It's only about ten hours long, though, and games like this ought to hold out for much, much longer. Expand
  3. Feb 1, 2014
    This game starts off pretty decent but it gets way too repetitive way too quickly. The enemies basically only change color and the world is really bland. Expand