Let yourself be drawn into Corpse Party and you will find japanese
horror in its purest form. A haunting, cruel and tragic ghost story
for the connoisseur. Only rarely pixels this large haven been this
disturbing.
Amazing horror game, very fun, very creepy. This game can honestly stand alone without it's sequels and be a fantastic experience. I legitimately couldn't put this title down once I started.
I was never a fan of horror games, mostly because I am a wuss. This is an exception though. I loved every minute of it. The story is gripping and leaves you wondering how it will all end. Obviously it doesn't technically end... since there are sequels. Point being, this is a unique game in that there isn't much gameplay, as all you do is walk around and inspect objects. The story drives the game along, though, which as I already said is great. The game also features multiple endings with extra chapters that expand on the story, which gives it a lot of replay value. For any horror fans who also like anime or are just looking for a great story-driven title, try this one out.
Gamers with a weak stomach or lack of patience should stay away from the cursed grounds of Heavenly Host Elementary, but if you have an appreciation for gory splatterfests from the theaters, this is one forbidden ancient ritual that you should take part in.
Corpse Party has a lot in common with fully interactive point-and-click games. The tone, storytelling and characters make what could have been a plodding experience, truly memorable. It's wonderful that XSeed has brought this over and, hopefully, will do well enough to encourage more of these unique titles to make a North American appearance.
Lamentations over wasted time come easily when you consider the unexpected deaths, but the powerful last words of the narrative reminded me of Corpse Party's chilling highlights. Instances of fear and melancholy occur with startling frequency.
Now when I first saw the game's title, I thought it would be another dumb RPG maker horror game. But don't let the graphics fool you, because this game will shock you on how well made it is. The writing and the dialogue in this game left me speechless. The mood was set by amazing writing and surprisingly good voice actors. But this game has done something that no game has done before; It made me care about the characters and hope for their well-being. Another thing that I liked about this title is it's length. It wasn't a game that you could finish in one sitting. It was a game that took it's time and allowed the story to develop in a good fashion. Since it is a horror game after all, it did have good scares every now and again. But please don't look at this as only a horror game. You would be doing you and the game a MAJOR disfavor. This game has a good plot, unique characters that you will feel for and maybe even relate to, a brutal villain that you will either love or hate depending on how you view her, and surprises that await you every corner and leave you on the edge of your seat. Don't ignore this game by the critics and their reviews. If you enjoy the things I just said, please play or watch a play-through on this game. You're not going to regret it, trust me.
With wonderful writing, intense atmosphere and astonishing presentation, which includes an awesome soundtrack and AMAZING voice acting, Corpse Party on the PSP is one of the best experiences you can have on the console. The highlight is definitely the story, which is full of crazy and intense plot twists and some of the most brutal gorgeously drawn imagery. The plot will always keep you on edge 100% of the time with a lot of instances where you have to react fast or suffer one of the many wrong ends. Do not be fooled by the people who say that anime is for kids. While the ending may not be the most satisfying one, there's the 2 sequels Corpse Party: Book of Shadows and Blood Drive (which is coming later this fall) for that. HIGHLY recommended! Truly this is one of the reasons the PSP did not completely fail.
So you will know what type of gamer is writing this review, I'll list my favorite games.
Fire Emblem, Danganronpa, Atelier Totori.
Story: Definently not on Danganronpas level or even 999s or Virtues Last Rewards, but it wasn't necessarily a bad story. It was a bit hard to follow at times and I'll list some reasons why further down in this review. No spoilers though of course.
Music: meh, not good or bad
Gameplay: The gameplay was the worst i have ever played in any visual novel. The controls were a problem during one escape scene and there are a few other complaints i have. No fast foward or skip button. This game needed that function like you need coffee in the morning. You will have to rewatch lenghty dialogue scenes many, many times. Also, this game had no map. This was intended of course but i hated this fact. The exploration is full of backtracking and with no map.
Graphics: ...Not the best. The people who made this game didnt have much money at this point so graphics look like a gameboy advance game. I actually heard that this was made on rpg maker. The characters art are nicely done though.
Voice acting: Just in case you didnt know, there is no english dub. Everything is in japanese and it is constantly voice acted which was quiet suprising. This was my first game with no english dubs and i really didnt care for the experience. The constant japanese voice acting kept distracting me as i was trying to read the text. Also, the screams and crying are obnoxious. They are so loud and lenghty and come from nowhere so you dont hardly have time to turn down the vita or psp.
In Depth Review: First thing i would like to say is the game is not worth the 20 dollar price tag. It was rather short, only about 10 hours. Some of the characters in the game looked very similar such as they had the same hair color and wore the same uniform. This caused some confusion when trying to keep up with who's who. Also, you dont get to know the characters much at all before you have to start remembering names. There was many times someone was mentioned that i had no clue who they were. The story wasnt the best and I didnt even understand one part of the ending. I believe much of my trouble lies with the fact that this game wasnt dubbed in english though. I just couldnt get as absorbed into the game without it speaking my language so my concentration wasnt at its best. You will also need a walkthrough for this game most likely unless you plan to start over from the last save point many times over and rewatch a lot of scenes and dialogue. The game consist of exploration, story scenes, and some slight puzzle moments.
I really wanted to make this series work for me so i will play the second soon and will be writing its review soon as well. You should also know this game has some fanservice but very little and also had some perfainity including gd. Id still reccomend it to someone but dont play it after just coming off Danganronpa or 999 as you will likely judge it rather harshly. I also hear the second Corpse Party game is mostly dialogue with little gameplay which im glad about.
Hope it helps,
Corpse Party - I saw a reference to this game on STEAM and decided to give it a go. After looking online I managed to find the website for the game and was able to investigate a little bit more into the game. More importantly the original Corpse Party was actually designed in RPG Maker in the 90's and it's glaring problems are a direct result of that, namely poor writing, bad design and complete lack of game-play.
I want to be perfectly clear, the website that advertises Corpse Party is incredibly misleading. In it, the game gives you the feeling that it is more ****, survival horror, adventure, RPG game. Further is misleads people by advertising features such as constantly changing paths, maps or branches of the school.
The entire game is incredibly static. Do not expect the maps to shift or change on you at any given time. The only time the maps are even remotely altered is when a plot device requires it and even then, the most the maps do is simply redirect your routes, nothing more.
Beyond that, don't let the idea of having an inventory, save system or even "HP" fool you, this game is the furthest thing from a RPG you'll ever get. It is more of an interactive novel, much like a 'Choose Your Own Adventure' book.
The problem is, the game is far too much like those books, in the fact you can expect and most likely will experience completely unfair and unannounced deaths that are in no way the fault of player in any sense. Stupid, thoughtless death traps that give no indicators at all are scattered throughout the game, forcing you to start over.
Speaking of starting over, the save system is fairly limited, few and far between. Expect to be back tracking a lot to save once you understand how annoying and long winded this game is. It wouldn't be so bad if you could just pick up from where you last left off, but when a death sequence takes several minutes to get through and you repeat it several times, it gets frustrating beyond belief.
There are no in game animations, almost everything is completely static besides character animations and even then, they are stiff and lifeless. The game suffers from an incredible lack of details, which can be especially bad when considering you are dealing with a survival horror adventure game. The game advertises itself as being incredibly gory and gruesome, but that is simply not true.
Even when considering this as a visual novel, it barely even passes. A lot of the time, writing is dry, long winded and annoying. More often then not, you'll find yourself simply mashing on the 'X' button of your PSP simply so you can get through their bull crap.
What really **** is, I've been given the impression that the original 90's version of Corpse Party actually has more game-play and RPG elements then the PSP version. How the hell did that happen?
SummaryCorpse Party is an adventure game that uses hand-drawn 2D sprite and tile art to tell the story of a group of Kisaragi Academy High School students who are trapped in a haunted elementary school filled with the decaying corpses and tormented souls of countless children who’d mysteriously vanished from the Japanese countryside years, mont...