Positive: 7 out of 7
Mixed: 0 out of 7
Negative: 0 out of 7
10I must say this game it's actually a lot of fun, even if they consider this a "clone" of Monster Hunter, and the best thing that I loved of this game is that even though it gives a "good" challenge at the higher levels of the game (I'm at difficult 5 so far) the game itself never feel "impossible", and it really helps that you can bring 3 allies with you and offers you the possibility to revive your allies AND to be revived by them...or else you'll just respawn. However it has its flaws. First of all the weapons are kinda few and lacking since you just have ONE weapon but that can be modified in 3 slots (Gun, blade and shield) and 3 subcategories: not necessary a bad thing but the parts are basically different versions of the same weapons you have (not all of them of course) and you can either buy them at the merchant or make them yourself...but you'll just end up making them. The swords actually give you a different approach of gameplay (the fast, the normal and the slow one), the gun is just different on how you shoot (the "sniper" rifle, the rapid fire and the mortar), while the shields are just different on the speed of "opening", but usually you'll go for the best in stats: these aren't bad details but in general you'll just go for one "style" in each slot and probably never change. Second: the game is challenging but in a sort of "wrong way": the new monsters are gonna be tough to beat fast and that's ok...but later you'll basicly fight the same monsters again, but with 1) different elemental attribute 2) together with X number of monsters. It surely is challenging but I would have prefered harder monsters to beat instead of beating 4 of them all at once. And third...no online?! What the hell did you make a multiplayer-based game for if there's no online feature! Unless you find friends with a psp and a copy of this game you'll just play alone doing those missions on your own, which leads to the fourth and last "rant" from me: the game gets very repetitive very fast and I got tired very quickly of doing the same areas (which are few, I gotta say...) for the same kind of mission (kill the monsters and you're done). I'm gonna give it a 7 because I enjoyed this game but I REALLY wanted different missions (we're in a post-apocalyptic world and none asks me to find stuff for them?) and more weapon choices (big swords are cool but they can get tiring after a while).… Full Review »
10A very good game, with only the flaws any other would have.
Gods Eater Burst is a metric ton of fun. The graphics are good, and the difficulty curve is not too bad for those who expect it. There is a lto of talk about Gods Eater being a clone of MH, and they're right. But as clones go, this one has made its mark and has differentiated itself well. It shares the same mechanics and premise as MH- person goes around, kills monsters, makes clothes from their body parts, rinse repeat, profit- but it has a faster pace. No longer do you have to plan as much, or move around sluggishly. On GE, you can dash, sprint, doublejump; and the best part is, there is nothing detracted! There's the same feeling there- the same immersion as you smash a dinosaur into oblivion, as you come within a flea's pube of death only to be saved by a quick dash, etc etc. It's also very well suited to an individual's playstyle. Want to attack fast? Grab a Short Blade and a small shield and get slashing. Want to flatten an Aragami with raw power? Buster Blade and huge-ass cannon. Fancy sniping from a distance? Pick a Sniper Gun and pop some heads. This and the bullet customisation menu makes for an immersive (if initially confusing) set of options that will satisfy any player.
Plus, the difficulty curve is excellent in this game. The game allows you to start off easy, and work your way up slowly. Many of the missions are entirely optional- it gives you a set mission to advance the story, and nothing more. If you wanted to, you could go through the game without beating any of the extra missions- though it is advised you don't. This game is still capable of chewing up the foolhardy player and spitting him out in pieces, and it is all down to what equipment you have, what you use it on, and whether you're proficient with it.
Another major thing Gods Eater has over MH is the story. GE actually gives the player a reason to go about killing things, and it is very welcome indeed. The story is well thought out and it meshes with the gameplay well in order to create a plot that you will actually want to fill out and complete. In addition, the Burst version adds a huge chunk of plot onto the end that ties up a ton of loose ends, which the original GE left around. The only real problem with it is that the plot follows a lot of cliches and tropes seen in your average anime, and once in a while you may find yourself trolling your eyes and thinking 'did she REALLY say that...?'
In short, Gods Eater is an immensely satisfying game. It's great to pick up and play, and has a huge array of options and playstyles. As long as you don't mind similarity and the occasional niggle, this will become a quick classic.… Full Review »
10If this is just a Monster Hunter clone, (I would give that award to the horrible, Lord Of Arcana), which it is not I would play this game forever this post-apocalyptic tale is a game, with an anime flavor. I enjoyed this game soo much, I wasn't able to put it down clocking over 60 hours into this game, and I have only finished the main story arc and haven't even scratched the Burst arc. It has a very anime-style to it, which makes it rather pleasing to the eye, and a story that kept me invested all the way through. A sequel is going to be coming out, and I will definitely buy. I have both the Japanese release (known as God Eater) and the English release. I can't recommend the Japanese unless you know fluent Japanese, without that experience you will be completely lost on what to do and how to defeat your enemies.
I would definitely classify this as a buy, for being a unique and enjoyable game.… Full Review »