• Publisher: SCEA
  • Release Date: Oct 31, 2006
Metascore
77

Generally favorable reviews - based on 56 Critics

Critic score distribution:
  1. Positive: 39 out of 56
  2. Negative: 1 out of 56
  1. 95
    Without a shadow of a doubt, one of the most highly-polished and brag-worthy games that the PSP has.
  2. Liberation is a perfect example of just how powerful the PSP is, and a great way to experience console action in the palm of your hand.
  3. Visually Liberation is outstanding, keeping the rustic color palette and de-saturated look of the original perfectly while adding even more environmental details.
  4. After the over-hyped console version, the handheld port fortunately delivers with a perfect blend of solid controls and challenging levels.
  5. A perfectly targeted shooter that sines on handheld due to great controls and balanced gameplay. One of the best blasts on PSP. [Dec 2006, p.96]
  6. It's original, atmospheric and challenging, and sets things up nicely for the stunning PS3 game. Let the hype begin again.
  7. 90
    It seems wherever Liberation can go the extra mile, it does. It delivers on all fronts, from a thoroughly engrossing single-player campaign to an addictive multiplayer component. Liberation also shames most other PSP offerings through its presentation.
  8. A must-own title that is definitely worth playing. Everything is great, and I really cannot think of anything I would change about what could be this year's greatest hand-held game.
  9. The worst thing that can be said about Killzone: Liberation is that we want more of it. We would have liked a longer single-player experience and we would have liked online multiplayer, but the gameplay in the game is so well done that you would be doing yourself a disservice if you let that stop you from getting the game. Action games do not get much better on the PSP.
  10. 90
    One of the most pleasing things about Killzone Liberation that it seems to have been polished to the point you can almost see your face in it, it's impeccably balanced, looks amazing and is full of little gameplay touches and ideas that only come when a game has been developed by people who truly care about it.
  11. One of the best and most complete action games on the PSP. The decision to emphasize tactics pays off in spades thanks to an intuitive interface for controlling Captain Templar and the Tactical Command System, where you’ll get to occasionally command an AI teammate.
  12. One of the best examples of just how good a third-person shooter can be. The single-player mode may be a little short but it makes up for it with a multitude of modes including co-op and wireless multi-player. A definite must for any action fan with a PSP.
  13. A great game for the PSP and one of the few that make good use of online play. Although a bit stale here and there, Liberation is still a really fun game and a worthy time killer.
  14. The gameplay suits PSP brilliantly, and is much better than if they'd made an FPS. Just about essential. [Dec 2006, p.88]
  15. Regardless of some nagging technical and balance issues, Liberation manages to carve out a unique niche on the PSP, and Guerilla deserves a serious nod for at least getting the gameplay right.
  16. Although some may claim that the single-player campaign is on the short side, or perhaps that the ability to move the camera would have been a nice addition, there's no getting around the fact that Killzone: Liberation is a better game than the original in every way and a standout title in its own right.
  17. I applaud Guerilla Games for making a Killzone made specifically for the PSP, not trying to cram the PS2 version in to the portable machine.
  18. Killzone: Liberation isn’t the greatest action title on the PSP, but it fills a huge void in the handheld’s library: a solid shooter. More importantly, it’s not just another direct port from the PS2.
  19. A marked improvement over its console inspiration, and provides an entertaining and challenging experience to those who pick it up.
  20. The switch to an overhead point-of-view and tactical action was the right one. It is good fun and looks great, too. The difficulty can get on your nerves, though. [Jan 2007]
  21. Despite the shortcomings, Killzone: Liberation is a good example of how to change things up for a different platform. A good title that lives up to the Killzone franchise.
  22. Killzone is reborn in this consistently intense, periodically infuriating, yet undeniably enjoyable handheld tactical shooter.
  23. 83
    Not only is it the best game in the franchise so far, it's also one hell of a PSP game. [Issue#146, p.86]
  24. If you’re looking for an arcade like shooter with an overhead camera and around 6 hours of gameplay then Killzone: Liberation is your ticket.
  25. The single-player missions are rather linear but the gameplay mechanics create an environment where players won’t be fumbling with controls, but will be able to experience the game for what it presents.
  26. The similarities between it and the first Killzone are tenuous at best, but each and every change is a welcome one when a game as polished as this gets released.
  27. A fantastic shooter that combines strategic combat, excellent level design and some genuinely (and maybe too much so) challenging gameplay.
  28. While it eventually hits near-unplayable levels of insane difficulty, Killzone: Liberation stays fun enough to keep you playing no matter how frustrated you get.
  29. No, this is a balls-to-the-wall action fest that keeps the gritty battlefield presentation of the series perfectly intact. [Dec. 2006, p.78]
  30. Besides the minor fault in the targeting system, Killzone: Liberation is a finely tuned, polished game that is worth the investment.
  31. 80
    Bringing a friend along is probably not such a bad idea, because Killzone: Liberation will sprain your thumbs with its difficulty level.
  32. A smart and challenging blend of action and strategy.
  33. 80
    When you finally succeed in surmounting the insane difficulty level, the sense of accomplishment you get ultimately makes the game an enjoyable experience.
  34. The three-quarter view that the game employs is actually put to good use, particularly with weapon aiming and engaging against other players, AI or human.
  35. While Killzone: Liberation isn’t mindblowing and has some flaws, it's a good action game for a game system on the go.
  36. Tries too hard to be PSP's killer app, but is just too inhibited to ever really blow you away. [Dec 2006, p.76]
  37. Having a real pal alongside to shoot the crap out of the Helghast soldiers takes a bite out of their uncanny accuracy. [Dec. 2006, p.128]
  38. The biggest flaw? The single-player game is too short. And there's no online mode. But if you can find a friend with the game, the multiplayer maps make for explosive fun.
  39. 75
    However, Liberation is a worthy new chapter in the Killzone series and does more right than it does wrong. [Dec. 2006, p.122]
  40. The action in Liberation is good, and at times intense, but it still seems to lack that visceral experience I like to have with my action games, first person or otherwise.
  41. A couple of murderous boss battles spike the difficulty level during the second half, but what occurs for the most part is a largely cyclical, if inspired and infectious routine. [Dec 2006, p.83]
  42. An intense, challenging and well-designed game, simple enough to come off extremely well on the PSP and strategically engaging enough to keep cerebral players involved.
  43. Killzone: Liberation has considerable depth that really manages to please. [Dec 2006, p.130]
  44. If it wasn't so mercilessly difficult then Killzone: Liberation would easily give current PSP benchmark Syphon Filter: Dark Mirror a run for its money.
  45. Liberation allows you to play co-op with another friend, heading out together on the same boring missions that comprise the campaign.
  46. Killzone isn't able to fulfill its own potential in the end. More variety in the gameplay would make this the killer app it's ready to become.
  47. The lack of proper online play is a downer, and in spite of the difficulty, the game could have been a bit longer "out of the box". But overall, the game is an intense shooter with a gritty, cohesive sense of style and direction, and I can't see many fans of the genre being disappointed with it.
  48. Any game can be an emotional experience if it has a little soul. And to put it bluntly, Killzone: Liberation is just soulless. [Oct. 2006, p.66]
  49. 60
    Conceptually solid, interesting and potentially enjoyable, but let down by poor execution and a sense of disconnection.
  50. A fun but frustrating action romp with some good unlockable content and a really short single player campaign.
  51. Running from cover to cover, you'll need to master the art of popping out at just the right time to blow away the enemy. Unfortunately, Liberation seems unsure what to do with it, falling into a repeating loop of key hunts, escort missions, and increasingly impossible battles. Bummer. [Dec. 2006, p.156]
  52. 50
    Ends up feeling distinctly average in terms of design and implementation.
  53. Despite the annoying difficulty, the most frustrating aspect is that you fully appreciate the potential for a decent Killzone game.
  54. Killzone is precisely average. It's mildly entertaining, sure, but also disappointingly flawed.
  55. 50
    Instead of creating a wide variety of situations, the dev team relied on key-card hunts, escort missions, and (surprisingly pointless) vehicle-piloting sections ad nauseam.
  56. 40
    Gameplay as a whole is woefully unbalanced, leading to death after death for no good reason. Each time, you will question your desire to persevere; it's a losing battle.
User Score
8.3

Generally favorable reviews- based on 67 Ratings

User score distribution:
  1. Positive: 22 out of 23
  2. Negative: 0 out of 23
  1. Nov 24, 2013
    8
    Quite addicting, but it's not all to easy to get into. Yes, if you loved the original killzone (or 2 and/or 3) chances are you will love this. It is fun, though while it tells a story, I never really played for the story, since the story REALLY is like killzone 1's story only without the parts where it actually explains WHY these two factions or teams or sides or WHATEVER are/is fighting. Also, some of the controls say "Press and hold" when really I held the button down without pressing it, and it happens to work anyways CONTROOOOLS! This game is still very fun and enjoyable, and if you like this, chances are you will be playing mercenary soon. Luckily, if you had a PS3 and a PSP when the networks were done with the long waiting (if you haven't heard of the hack that occurred on the PSN in 2011) you would get this FOR FREE (along with other games such as, LBP PSP and Police Force). It doesn't take a killzone addiction to love this game, really. This game is a great PSP shooter overall and is HIGHLY recommended.
    If you love killzone, play this.
    Full Review »
  2. Nov 23, 2012
    9
    Graphics, sound, story, and polish are great. Mission structure, controls, gunplay, and Ai are great as well. The game also has single player campaign, challenges, co op, and competitive multiplayer. No online play though, just local. Full Review »
  3. Apr 12, 2012
    10
    Oh boy! This game trully rocks! Miltiplayer is a killer, single player is a bomb!