• Summary: The open, living cities of San Diego, Detroit, and Atlanta are available in the PSP version, with all of the shortcuts, secrets and side streets. Rockstar Leeds has rebuilt each environment in its entirety. Whether you're just exploring in Cruise mode, looking to shave a few second in an ordered race, or trying to pick the ultimate route in an unordered free for all, figuring out the intimate secrets of these complex maps is a treat that translates perfectly to the PSP. Race the cars you've built in 6-player wi-fi multiplayer action. Prove your driving skills or just show off your creation in a deep selection of Arcade modes. [Rockstar] Expand
Score distribution:
  1. Positive: 20 out of 34
  2. Negative: 0 out of 34
  1. MC3 works surprisingly well on a PSP, despite the grand setting and detail put into the original.
  2. Yes it's a port, but a port of a superb console original and it's a great achievement to bring this smash hit onto PSP.
  3. Sure, it's still a mostly fun and sometimes exciting street racer, but when put up against competition like "Ridge Racer" and "Need for Speed Underground Rivals," it seems a lot more ordinary.

See all 34 Critic Reviews

Score distribution:
  1. Positive: 17 out of 19
  2. Negative: 0 out of 19
  1. 10
    Love it! Got it for my PSP and i figured out how to play it! ITS FUN,ITS GOOD AND ITS ADDICTING! Who made this? They are cool! I like it and i play it every day! Am i right? Expand
    • 0 of 0 users said yes
  2. In its first feature cartoon since Curious George, Universal Studios has made a film so ugly in every respect that it should come with a free ticket to a Toy Story 3 screening to follow immediately just so audiences can wash its stink off of them with something truly great. The CG animation bears the stale look of late-1990s DreamWorks throwaways (despite its reported budget of over $100 million), all in service of a paper-thin plotline, lowest-common-denominator gags and a gooey center that fakes its soul with blatant “awww” moments. When you’re forced to make people care about a film’s characters by having a cute little girl constantly remind us that she’s an unloved orphan, you’re scraping the mucky underside of the bottom of the barrel. The film, for what it’s worth, gives us Gru, a cranky, unfortunate-looking evil mastermind whose nefarious plots have lost their flair. When a rookie, the geeky and **** Vector, grabs his headlines with “wild” stunts like the stealing of the Great Pyramid (an opening set piece that never pays off with any explanation), Gru concocts a plan to steal Vector’s shrink ray in order to steal the moon. (He has a space shuttle handy.) In order to break into Vector’s heavily guarded lair, Gru recruits three little girls from the local orphanage by pretending to adopt them (hilarious!). He envisions the tykes, surrounded by pixie dust and frolicking in slow motion, distracting Vector with Girl Scout cookies while Gru sneaks by unnoticed. Did that sentence give you the creeps? Just wait until you see it played out on the big screen … or, better yet, don’t. By way of playing at the carnival, reading them bedtime stories with puppets and the girls’ friendship with Gru’s adorable alien Oompa-Loompas, the wide-eyed Annies melt his heart, and Gru is forced to rethink his dastardly ways. Despicable Me is so bad-natured that Gru even recaps the events of the movie at the end with a self-written bedtime story; it’s a last-ditch pitch meeting for kids. “Now ask your parents to go buy you a Gru plush, kiddies.” The culprits behind the scenes come as no surprise: The script is by the hideous team of Ken Daurio and Cinco Paul, who previously unleashed The Santa Clause 2 and Horton Hears a Who! upon the world, and Despicable Me was co-directed by first-timer Pierre Coffin and peripheral Ice Age contributor Chris Renaud. The most telling aspect of this disaster is that its high-profile stars attempt to mask themselves entirely with pointless “funny accents.” Expand
    • 0 of 0 users said yes
  3. AndrewN.
    6
    If you read the back of the cover, it says that this is the fastest racing game ever. Not bloody likely is what i say. Although the ridiculous load times certainly could be faster. They are too frequent and can take up to 50 seconds, not ideal for a portable machine. Club 3 is a solid enough racer and stays faithful to its PS2 counterpart. However the frame rate is messy and the sense of speed is rather lacking. Despite its slick look and having 3 cities to roam about, the races just feel too samey. Disappointing for a Rockstar game. Expand
    • 0 of 0 users said yes

See all 19 User Reviews