The play modes are all-new, and the team concept is certainly an interesting addition to the gameplay. Not to mention the absolutely unique dichotomy between the Hero mode and the promotion test mode.
The three-on-three team battles add a cool level of strategy, and customizing your characters into blazing fast powerhouses is a blast. [Oct 2007, p.72]
This game is solid. The fighting mechanics aren't complex, but they also aren't too basic. The roster is great since pretty much all the characters you would want to play as are here. Those characters and their jutsus are pretty true to the show. The way that neji's ultimate jutsu depletes chakra, and the fact that one of naruto's jutsus is him farting is evident of this. The heroes mode is fun, and legitimately challenging to play through at the higher difficulties. It's enjoyable to discover and use different teams in this mode, as well as to see what abilities are available with each of these teams. Parameter Powerup is a cool concept, and it makes playing through the "vs" and "promotion test" modes more exciting. My main gripe is just the lack of any other content. I wish we could have gotten a story mode like in the second game and/or a challenge mode akin to the one in Super Smash Bros. Brawl. Maybe the only other things would be to add The Final Valley as a stage and add Asuma and Kurenai as playable, but those are just nitpicks really. I just feel like I played through this game lightning fast, and I would love to spend more time with it, but I have nothing else to do.
There are a lot of good things in Ultimate Ninja Heroes, but its weaknesses, including the aforementioned poor load times and limited character control, really drag it down. However, if you're a fan of the Naruto universe, or you just want a stylish, simple fighting game to try out, give this one a spin.
The Naruto: Ultimate Ninja games haven't been terribly ambitious up to now, and with little in the way of actual, original content, Naruto: Ultimate Ninja Heroes feels even less so.
Overall, Naruto: Ultimate Ninja Heroes takes an okay series of PS2 games and manages to downgrade them severely, not once, but twice — once from PS2 to PSP and again, in mostly inexcusable fashion, from Japan to the U.S.
Given the lack of single-player modes and the simple fighting engine, it's hard to recommend Naruto: Ultimate Ninja Heroes to anyone who isn't currently wearing a Naruto headband.
I don't think this has a spot in the Fighting genre, is dull and wacky. It feels very unfulfilling , i take the Clash of Ninja over this sub series ( Ultimate Ninja) .
It's basically Naruto Ultimate Ninja 2 on handheld. Not worth the money if you've already own Naruto Ultimate Ninja 2 on PS2 or generally don't like 2D fighting games.
SummaryThe latest edition of the series offers a furious fighting game experience with up to 3-on-3 team-based gameplay, intense single player action and a wireless multi-player versus mode for up to two users all within the Naruto Universe. With eight interactive stages and 20 playable characters to choose from, gamers can take the battle outs...