- Publisher: Disney Interactive Studios
- Release Date: Nov 16, 2010
- Also On: iPhone/iPad, PC, PlayStation 3, Xbox 360
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Dec 30, 201085A good arcade racing game which every console needs that arrives in a great moment, as there hasn't been a decent arcade racing game on the PSP in years.
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Dec 17, 201078Split/Second: Velocity is a godd arcade racing game. Inheriting the gameplay mechanics of the chapter directed to the home console, the PSP's version looks good. Certainly it isn't a perfect game: technical glitches make some races more frustrating than it should, but fun is always guaranteed.
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Dec 29, 201071It does a good job, but you're always aware of its unfulfilled potential. [Issue#200, p.98]
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Mar 8, 201170Interesing but offering nothing new at all, the handheld version of Split / Second: Velocity is basically a port of the PS3-X360-PC versions of the license. Visually amazing, its delivers the fast-paced racing that conquered the audience a few months ago.
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Feb 16, 201170It's an endearingly anarchic twist on arcade racing. [Jan 2011, p.119]
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Jan 11, 201170Overall, Split/Second for the PSP is a decent arcade racer for gaming on the go. Sure it has its share of issues that include some sluggish controls, rubber-band and collision detection concerns. Yet there is plenty of bang for your buck and fans of the next generation version of the game should enjoy this scaled back version.
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Jan 6, 201170There's still some good racin' to be had here, but the wow factor didn't make it into the PSP's diminutive case. [Jan 2011, p.84]
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Dec 17, 201070Split/Second Velocity is not for the faint of heart. Fans of racing games will love this one, because it's different from its competitors.
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Jan 25, 201168The essence of the console version, but it doesn't carry over the explosive enjoyment.
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Dec 17, 201065This arcade racer isn't a great fit for the system, but it can still be rip-roaring fun.
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Jan 31, 201161Stripped of the mass destruction, Split/Second: Velocity is just a mediocre arcade racer. [Feb 2011, p.100]
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Jan 10, 201156A lame control system completely spoils the good fun and the original concept.
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Jan 15, 201150The spirit of game has somehow vanished during the process of conversion from the original console. Crucial problems are PSP controls which can't compare to the comfort of joypad. [Issue#199]
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Dec 17, 201050While the technical issues and underwhelming presentation are problems, Split/Second PSP's ultimate failing is that it's... boring.
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Dec 15, 201050Split/Second doesn't suffer from a lack of great ideas and explosive action. Between cars blowing up and bridges falling down, there's something exciting happening around every turn. Unfortunately the whole thing is spoiled by crummy handling and an inconsistent frame rate.
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Dec 17, 201042While the game does a solid job of recreating the console tracks and maintaining a steady frame rate, the scaled-down visuals don't always depict how your competitors are wrecked, which sucks away a lot of the appeal of the experience.