- Publisher: Namco Bandai Games America
- Release Date: Jul 17, 2007
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With over 300 quests and level of customization you can do to you character, I wouldn't doubt if this game is one of the best RPG’s to hit the market this year.
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85Honestly, Radiant Mythology does absolutely nothing new, especially if you've played Tales games before, but I found myself have a lot of fun hacking and slashing away through beautiful dungeons.
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Despite complicated combat, it's an addictive alternative to "Final Fantasy." [Dec 2007, p.114]
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80An engaging RPG adventure that's well-suited to the PSP. [Aug 2007, p.85]
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80A solid RPG for the handheld and one that definitely blows one-dimensional RPGs like Untold Legends and X-Men Legends out of the water with its sheer depth and levels of customization. It can get repetitive at times and you'll occasionally get overwhelmed with micromanaging your inventory, but the pay-off is generally worth it.
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77With literally hundreds of quests to take on and a number of characters to recruit along the way, Radiant Mythology will keep gamers really busy.
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75This is extremely frustrating because you're supposed to be a hero and not an errand boy. Still, with amusing cutscenes involving different Tales characters and a solid battle system, fans of the series will more than likely be satisfied. That is, if they're not too busy harvesting potatoes.
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There is a lot here to like if you're willing to look past the redundant quests and better yet, Radiant Mythology is a good entry point for newcomers to the series.
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From action-style combat scenes to cutesy animal sidekicks to world-saving dilemmas, this is a Tales game through and through. I’m pretty sure that’s not a compliment anymore.
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Radiant Mythology will likely disappoint anyone expecting the intense storylines, vast worlds and well-designed dungeons of a "real" Tales title. [July 2007, p.68]
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It's blatant fan service, and it doesn't try to be anything more; while the battle system is a lot of fun and the skits are entertaining, there simply isn't enough here to keep a casual gamer interested, especially once things devolve into the endless grind of fetch questing.
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What's more, the game's confining mission-based, dungeon-crawl layout may turn off fans accustomed to the series' traditional expansive, expressive worlds. [Aug 2007, p.83]
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65For a PSP RPG, it's pretty good, but for a Tales game, it's below par. Tales fans will love the references to other characters in the series and the humor, but the non-Tales crowd may get flustered at all the in-jokes.
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65In the end, though, I really can't recommend this game to anyone other than those that are already fans of the Tales games.
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63With boring quests that really don’t make you feel like you are a part of saving the world, there isn’t any real excitement to the game.
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It just lacks a strong personality or story. [Nov 2007, p.84]
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60It’s all in good fun, though - like a high school reunion. Characters from Tales of Eternia, Tales of Destiny, and even Tales of the Abyss parade across screen constantly, and even if you’ve never played those games, the ensuing crossover comedy is interesting to say the least.
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60Tales fans will enjoy the familiar faces, but for everyone else, Radiant Mythology is just another formulaic RPG.
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60A colossal waste of an opportunity. The game throws together over 10 years' worth of characters from eight of the previous entries in the series, but for some inexplicable reason it sends these fan favorites not on a grand adventure but on a series of tedious fetch quests.
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60It’s a bit too easy to get bored thanks to an overload of boring tasks.
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60More games should take a look at Tales of the World to see how pleasant a streamlined experience can be.
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Kingdom Hearts meets a boring MMO meets Tales, and the result is strictly for hardcore fans of the series. [Vol 3, Issue 2, p.61]
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Completionists and series fans might dig nailing every single quest in a town and uncovering all the most powerful Artes, but the average gamer will find Radiant Mythology a pretty typical anime cliché.
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58Don't come in expecting an epic/grand/moving story, and keep in mind that this game is made for the big Tales fans.
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Categorically speaking, hardcore RPG fans are likely to get bored with the gameplay rather quickly. Casual and newbies will get the most bang for their buck with this game as it brings them into the RPG genre gently. Best played in small doses.
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56The real-time mechanic just descends into button hammering. [Issue#158, p.94]
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Unless you're a hardcore Tales fan, there's no reason to pick this game up; there will be plenty of great RPGs hitting in the next few months, so save that cash and trade it in soon for something a little more worthwhile.
User score distribution:
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Positive: 7 out of 7
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Mixed: 0 out of 7
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Negative: 0 out of 7
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ChristopherG.9
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8A tales of with the typical battle system, which the series is known for. A good game for along the way.
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7