Mixed or average reviews - based on 28 Critics What's this?

User Score

Generally favorable reviews- based on 19 Ratings

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  • Summary: Return to Middle-earth in this tactical RPG where you decide the fate of The Third Age. Build a Fellowship of heroes or create the ultimate force of evil with hundreds of skill, weapon, and ability upgrades at your disposal. Send your heroes and villains from The Lord of the Rings into battle across legendary locations from the film trilogy and J.R.R. Tolkien's fiction. Seize the high ground, set traps, and ambush the enemy in intense single-player battles or strategic multiplayer skirmishes. The board is set, the pieces are in motion. Middle-earth awaits you. Play as the 12 Heroes and Villains of Middle-earth - Build your Fellowship for good or evil in your quest to capture, or destroy, The One Ring. Fight Across Middle-earth - Engage the enemy in battle arenas that re-create locations from all three The Lord of the Rings films as well as J.R.R. Tolkien's legendary books. Gain a Strategic Advantage - Hundreds of in-depth skill options and an item-based battle system offer a variety of character customization options. Deep Tactical Gameplay - A simultaneous turn-based encounter system for multiplayer delivers a gripping four-person combat experience unrivalled by any previous Tactics game. Multiplayer Innovation - Good and evil fight on the same side for the first time in an exclusive Wi-Fi multiplayer mode. [Electronic Arts] Collapse
Score distribution:
  1. Positive: 7 out of 28
  2. Negative: 4 out of 28
  1. A very decent strategy-RPG that scores extra points for being the only full-on PSP role-player available so far. Add five marks if you're a massive LotR fan. [PSM2]
  2. The ability to play as both the Host of Mordor and the Fellowship is noble, but the lack of character customization really takes away from the charm of this franchise.
  3. 77
    Lord of the Rings: Tactics is a solid, albeit totally ordinary strategy RPG released in the first six months of the PSP life cycle.
  4. Lacking the foundation of gameplay to offer the kind of choices that strategy fans have grown accustomed to, LOTR: Tactics is a disappointment. [Jan 2006, p.155]
  5. This game is simply trying to cash into the Lord of the Rings franchise, so lets be smart enough and not fall for that old trick, just walk on buy this one on the store shelves.
  6. A by-the-book tactical RPG that takes no chances, but can be engaging. It's also short (campaigns under 15 hours) and whoever heard of a short RPG?
  7. It's a short, vacuous game that's over quickly and even more quickly forgotten. [Feb 2006, p.93]

See all 28 Critic Reviews

Score distribution:
  1. Positive: 8 out of 10
  2. Negative: 1 out of 10
  1. B.Ferny
    Nov 3, 2005
    This is a great improvement over 3rd Age.
  2. BillH.
    Nov 9, 2005
    Great game so far! Only played 5 missions on the Fellowship side, but it is finally a good strategy game for the psp.
  3. RalphC.
    Nov 29, 2005
    most addicitve psp game I've played. Iif you like other tactical rpg's this is a must. Presentation-wise, things seem a bit rushed though.
  4. PaulC.
    Nov 22, 2005
    Is it Final Fantasy Tactics? No. It's a fun game on the PSP. Good game. Pick it up if you are jonesing for a strategy/RPG.
  5. Nov 16, 2013
    A fun tactical game that I've spent a lot of time on. The PSP didn't have many good games back then, but this was definitely one of the better ones. The graphics were good for a PSP and the gameplay was a standard turn-based RPG with no major issues that I recall. Expand
  6. MikeC.
    Jan 6, 2006
    Higher score if this was priced a bit lower, say around 20-30 bucks.
  7. Seb
    Nov 28, 2005
    EA did the bare minimum to make this a "game" that is both tactical and true to the license. They absolutely did not go out of their way to make any of the items worthwhile, the camera useful, or the gameplay any fun. You move units on a grid, and that's as tactical as it gets. The camera is useless because it is character-centric as opposed to battlefield-centric, keeping you from getting a good view of the situation. There are only a handful of items, but every variation in strength is listed separately, artificially inflating the amount of items. Same for the skills. And there is no incentive to manage your units since you can play any mission over as many times as you want, always getting the same gold and always getting some experience. My units are level 4 with thousands of gold, without ever having started the second mission. The game is an insult to the player's intelligence. But it is a pretty, decently coded insult. Expand

See all 10 User Reviews