Super Kirby Clash is a title that offers entertaining solo missions and the ability to customize our character without paying for the game and with the well-known gameplay of other titles in the series. However, the online mode is not positive at all.
As a standalone game, Super Kirby Clash holds up well to the Kirby series standard with its impressively diverse boss roster, straightforward RPG-lite mechanics, and deep potential for replayability. Though the online multiplayer is an unstable and unreliable mess, this hardly stands as a reason for you to not at least download the game and give it a shot. As a free to play release, Super Kirby Clash also manages to smartly handle its monetization and doesn’t hold back too much, offering you a fair amount of time-gated content relative to how much you feel like paying. We’d give Super Kirby Clash a high recommendation even if it was a low-price budget release at retail, but considering that it literally costs you nothing but your time, do yourself a favour and go download this as soon as you can.
Super Kirby Clash is a fun game that makes fighting somewhat adorable. The battles with AI and local friends and fast and fun, although a little on the repetitive side. Online battles are too slow to be truly enjoyable but overall this is a free game that provides entertainment in short bursts as you level up your Kirby.
The four-player boss battle game is a free-to-start Switch game that carries Kirby charm but less complexity in an already decidedly uncomplicated series.
(Very, very mild spoilers inbound)
Leave it to Nintendo for making a teamwork-based game into a Freemium* game. This CONSOLE game has microtransactions, waiting, a stamina bar, and really stale gameplay.
Now let's compare it to a traditional mobile game: In this example, Clash of Clans.
In CoC, you can pay money to get gems. That's microtransactions.
You have to wait for your builds to be finished. That's waiting.
You can't always attack other bases because of not having enough troops (waiting) and a stamina bar last I checked.
And barely anything new happens.
Super Kirby Clash follows almost this exact same formula. It feels more of a mobile game than something Nintendo likes to make for their hot new console.
Now, I understand that this game is free and the developers need to make money out of it. But there are so many better ways to do it. For example, just make it cost money. It would be a whole lot better than having to deal with mobile game cliches.
Or make it a side project and pull WAY back on the microtransactions. Both ways would function much better.
And then there's the next problem. The lack of variety. There are 4 classes in Super Kirby Clash that the player can pick. Sword Hero is versatile, Hammer Lord deals a ton of damage, Doctor Healmore can, well, heal, and Beam Mage can stop time for the enemy.
But that's it. it would have been a lot better if more abilities were added so you just don't have to pick 4 Beam Mages and spam Time Beam to win. Just programming one of every Copy Ability's attacks to be chargeable wouldn't be a big deal.
TL;DR: Too much of a mobile game. Waiting, microtransactions, a stamina bar, stale.
*Freemium is defined as a game, usually on mobile, that can be played to the end without ever spending any money. However, the game is usually full of waiting that can be skipped by paying money. As such, Freemium games are generally looked down upon.
Super Kirby Clash is basically a boss rush mode, with it’s difficult but entertaining boss fights to it’s terrible ways of playing with real life money. This game feels like it should’ve have been a mobile game, you can’t continue playing the game all day until u have enough apples which are the currency to continue playing basically. And that absolutely **** for a Nintendo switch title, yes it’s free but still why release it in the Nintendo switch. The game on the other hand is fun with great customization and a bad leaving up system, however the game gets repetitive real fast. And it’s not like the online is good either, the gameplay and the bosses are basically the only good thing about this game everything else ****. Super Kirby Clash should’ve not been in the Nintendo switch it’s not ab unplayable game it has good Elements but to reach to those elements you gotta pay real life money. (Terrible 1/5) Not Worth Your Time
SummaryTo defeat bosses this wicked, it'll take a whole team of Kirbys!
In this free-to-start multiplayer action game, you can choose from four unique Roles and join up to three other players to take down tough bosses. Puff up your power by crafting weapons and spending materials at the shop to receive even MORE weapons, not to mention armor ...